Mattes D
9ee47e5999
Using Super.
2020-04-16 20:07:48 +00:00
Mat
9ddf433ae7
Add ambient mob sounds ( #4521 )
2020-03-22 15:50:34 +00:00
bibo38
cb640ffea4
Spectators added ( #2852 )
2016-10-12 14:38:45 +02:00
LogicParrot
4aade202e0
cMonster::m_Target safety across worlds
2016-02-03 22:50:17 +02:00
LogicParrot
d344e574de
Spiders now friendly at daylight, new cChunk functions
2016-01-21 08:21:29 +02:00
Gargaj
97ddcc1c0a
neutral mobs shouldn't chase the player unless aggro'd
...
code style
neutral mobs shouldn't chase the player unless aggro'd
neutral mobs shouldn't chase the player unless aggro'd
Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo
Conflicts:
src/Mobs/PassiveAggressiveMonster.h
code style
Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo
2015-11-08 23:42:26 +01:00
tycho
dae9e5792a
Made -Weverything an error.
2015-05-24 12:56:56 +01:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Tycho
6e7c0e33b5
Added first test to show the object can be created
2014-09-17 18:40:10 +01:00
Howaner
7e76f030aa
Add entity invulnerable
2014-04-26 00:32:30 +02:00
Tiger Wang
bf2af73899
Changed a condition to IsGameMode
2014-01-24 21:54:20 +00:00
Alexander Harkness
675b4aa878
Moved source to src
2013-11-24 14:19:41 +00:00