faketruth
|
e2f1cf51c7
|
Prepared some parts of the code for multi world support, I created lots of TODO's
git-svn-id: http://mc-server.googlecode.com/svn/trunk@29 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-31 00:52:20 +00:00 |
|
admin@omencraft.com
|
88270be669
|
Made several recomended changes. Gamemode is now world based. Need to add it to player.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@18 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-26 20:52:19 +00:00 |
|
admin@omencraft.com
|
6062002d17
|
Moved GAMEMODE declaration to a single place... cPacket.h. Player can't take damage any more but can still sometimes die on spawn. Not sure why. Falling through the void does not kill you yet.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@17 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-26 19:13:49 +00:00 |
|
faketruth
|
c7b4b9f819
|
Compiles for linux
git-svn-id: http://mc-server.googlecode.com/svn/trunk@6 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-21 21:25:29 +00:00 |
|
faketruth
|
386d58b586
|
MCServer c++ source files
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6
|
2011-10-03 18:41:19 +00:00 |
|