1
0
Fork 0
Commit Graph

12 Commits

Author SHA1 Message Date
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Kevin Riggle e4a8c681b0 implement height logic for Acacia blocks 2016-02-04 01:20:31 -05:00
Tiger Wang 8656e149c8 Improved maps 2015-07-14 21:46:30 +01:00
Samuel Barney d017fe5e39 Sapling Growth Update
* Growth has been slowed down
* Saplings do not grow if they do not have enough space to grow
* Saplings do not grow unless the light level is 9 or above
* Dark Oak doesn't grow unless it is in a 2x2

Jungle Trees now will grow into a large tree when 2x2 saplings are used.
2015-07-13 15:24:38 -06:00
Masy98 acae3c9c65 Moved sound-configs into BlockID.h and fixed/ added loads of sounds 2014-09-09 16:00:26 +02:00
Tiger Wang bc5db3274f Fix misguided comment on bits...
...obviously written by someone very confused, also known as me
2014-07-22 21:09:37 +01:00
Tiger Wang 0f8c24e04d Fixed issues relating to saplings and leaves
- Removed cBlockInfo::RequiresSpecialTool
* Fixes #1195
* Fixes #1201
2014-07-17 22:26:53 +01:00
Tycho b82fc394dd Changed Signiture of OnUpdate 2014-02-02 06:49:37 -08:00
Tycho c6304b2b4f Changed pointers to references 2014-02-01 05:06:32 -08:00
Tycho 25ec7750aa Changed signitures of Several BLockHandler Methods
Changed the signitures of the following to use interfaces:
GetPlacementBlockTypeMeta
OnPlaced
OnPlacedByPlayer
OnDestroyed
OnNeighbourChanged
NeighbourChanged
OnUse
CanBeAt
Check
2014-01-31 15:17:41 -08:00
madmaxoft c70c2fa42f Changed cBlockHandler->OnUpdate() to use cChunk directly. 2013-11-30 15:58:27 +01:00
Alexander Harkness 675b4aa878 Moved source to src 2013-11-24 14:19:41 +00:00