peterbell10
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7b431bed51
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cIsThread: Reset m_ShouldTerminate after the thread has stopped (#4258)
This allows threads to be restarted after stopping.
Fixes #4257
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2018-07-22 22:35:58 +01:00 |
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Alexander Harkness
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8b851d5048
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Added HTTPS links wherever they are supported.
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2015-12-19 14:30:32 +00:00 |
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Tiger Wang
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33fc1474d9
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Fixed minor errors in Tycho's code
Everything should work now :)
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2015-06-22 21:27:13 +01:00 |
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Mattes D
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081e7ddd02
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cIsThread: Fixed a race condition on thread start.
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2014-12-25 00:34:54 +01:00 |
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Mattes D
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3c3cb198f3
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Fixed c++11 branch issues.
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2014-12-07 15:46:27 +01:00 |
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Mattes D
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64f8428d03
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Fixed trailing whitespace.
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2014-12-04 22:07:04 +01:00 |
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Tiger Wang
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6382989ba0
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Compilation fixes
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2014-11-23 14:22:05 +00:00 |
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Tiger Wang
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51fa6b4090
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Suggestions
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2014-10-23 23:58:01 +01:00 |
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Tiger Wang
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a324333c11
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Use std::recusive_mutex
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2014-10-20 21:26:18 +01:00 |
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Tiger Wang
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6d5a8892f3
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Use std::thread
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2014-10-19 00:29:34 +01:00 |
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madmaxoft
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7177806d31
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Fixed printf formats for Win builds
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2014-07-01 22:48:01 +02:00 |
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Mattes D
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af4a21ea06
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Fixed deadlock when moving players to other worlds.
Fixes #1039, fixes #851
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2014-06-08 21:58:30 +02:00 |
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madmaxoft
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f44a291da8
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Fixed issues with 64-bit MSVC compilation.
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2014-04-11 13:09:19 +02:00 |
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madmaxoft
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f5e6124ee0
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Fixed the rest of constructor reorders.
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2013-12-20 19:10:15 +01:00 |
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Tycho Bickerstaff
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c217ab5168
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fixed comparison of thread handle to Null point rather than null handle
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2013-12-10 18:43:54 +00:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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