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4 Commits

Author SHA1 Message Date
changyong guo 3e802932a6 recover hotbar selected slot after reconnect (#4249)
1. implement protocol message SendHeldItemChange
2. add save / load inventory equipped item slot in JSON
3. send held item slot message after player connect to server

Fixes #4189
2018-07-22 23:23:33 +01:00
peterbell10 d3c1c626f5
Deal with covered switches consistently (#4161)
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.

* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.

* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-02-04 23:07:12 +00:00
Bond-009 05e7be7f73 Fixed FreeBSD build (#4061) 2017-10-16 18:39:53 +01:00
Lane Kolbly aebfbfb8c8 GetPacketID for protocol packet IDs (#3977)
* Added GetPacketId method to protocol, implemented for all protocols.

* Moved GetPacketID methods into a single file, alpha-sorted.

* Fixed 1.12.1 HandlePacket switch statement.

* Added SendLogin to the GetPacketId framework.

* Added SpawnObject to GetPacketId framework.

* Added missing sendEntityEquipment packet ID update for 1.12.1

* Added LeashEntity packet ID change to 1.12.1

* Alphabetized packet enum, added SpawnGlobalEntity to GetPacketId framework

* Fixed clang errors

* Indented cases, expanded comment for GetPacketId

* Changed dyslexic comment.
2017-09-02 17:46:57 +01:00