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Commit Graph

82 Commits

Author SHA1 Message Date
Mattes D
0e24a0beae APIDump: Added explicit IsStatic flag to static functions. 2016-07-18 22:11:41 +02:00
Mattes D
f8e1df2476 Updated API documentation. 2016-07-18 22:11:40 +02:00
Mattes D
9b388cd239 APIDump: Changed not to use globals, added more doxycomments. 2016-07-18 22:11:37 +02:00
Lukas Pioch
87a7d3ec64 Changed Hopper to wtHopper and adjusted .gitignore. 2016-07-12 16:21:20 +02:00
Mattes D
5095a9f48b Fixed Lua Json serializing a bool.
Fixes #3257.
2016-07-10 08:16:44 +02:00
Mattes D
b7e1a66815 Changed world tasks to use cLuaState::cCallback. 2016-06-27 20:51:49 +02:00
Mattes D
af8c96026d Removed cWebPlugin, WebAdmin uses cLuaState::cCallback. 2016-06-27 20:51:48 +02:00
Alexander Harkness
e03851a78f Added ltdTM to BACKERS 2016-06-23 15:24:25 +01:00
QUSpilPrgm
33cd7f4e75 - Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
- Fixes a range check inside cIncrementalRedstoneSimulator::Simulate
2016-06-15 10:33:49 +02:00
Mattes D
ce30e3f666 Normalized Vector3 API to use the same capitalization as all else. 2016-06-10 17:59:33 +02:00
Mattes D
c2759186c0 Bindings: Fixed cBoundingBox API. 2016-06-05 18:23:16 +02:00
QUSpilPrgm
706257f8fb Update Dispensers and let them act more like in Vanilla
- Added code to make bonemeal, potions, minecarts, XP bottles and boats work inside dispensers
- Dispensers are now able to place TNT if the block is transparent but not air
- Added return value that indicates the success of pumpkin, melon, sugarcane and cactus growing functions
- Changed return value of "GrowRipePlant" so that it actually indicates if the block was able to grow
- Fixed "GrowSugarcane" and "GrowCactus" in "GrowRipePlant" so that it only grows them a single block
2016-06-03 15:45:49 +02:00
Mattes D
beb3660c42 Debuggers: Added the forgotten Inject.lua file.
This works as a test for inter-plugin calls, the "testcall" command injects this file into the Core plugin.
2016-06-02 14:43:19 +02:00
Mattes D
5618e453e6 LuaState: Inter-plugin calls now support simple tables. (#3220) 2016-05-31 00:01:55 +01:00
PlasmaPower
b4d9732fe9 Added GetTeamNames to cScoreboard (#3217)
Resolves #3210
2016-05-29 19:12:18 +02:00
Alexander Harkness
bac71cb513 Fixed remaining issue from #3199 (#3207)
Added an alias for oak boats as oakboat, as the other boats have.
2016-05-29 16:27:11 +02:00
Samantha Neubeck
30e6425ed3 Fixed wooden slabs only burning for 15 ticks. (#3212) 2016-05-24 07:25:02 +01:00
Alexander Harkness
34c92e8d32 Add JimSVMI83 to backers file. 2016-05-21 16:17:59 +01:00
Alexander Harkness
fea664f2cf Some 1.9 Crafting Recipes and Items. (#3199) 2016-05-20 09:33:56 +02:00
Alexander Harkness
a75fb13f99 Added Utking to backers file. 2016-05-16 10:23:11 +01:00
LogicParrot
f73de02684 Added "Chissled Stone Bricks" recipe (#3192) 2016-05-15 17:40:52 +03:00
Pokechu22
a4f327118b 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135)
* Semistable update to 15w31a

I'm going through snapshots in a sequential order since it should make things easier, and since protocol version history is written.

* Update to 15w34b protocol

Also, fix an issue with the Entity Equipment packet from the past version.  Clients are able to connect and do stuff!

* Partially update to 15w35e

Chunk data doesn't work, but the client joins.  I'm waiting to do chunk data because chunk data has an incomplete format until 15w36d.

* Add '/blk' debug command

This command lets one see what block they are looking at, and makes figuring out what's supposed to be where in a highly broken chunk possible.

* Fix CRLF normalization in CheckBasicStyle.lua

Normally, this doesn't cause an issue, but when running from cygwin, it detects the CR as whitespace and creates thousands of violations for every single line.  Lua, when run on windows, will normalize automatically, but when run via cygwin, it won't.

The bug was simply that gsub was returning a replaced version, but not changing the parameter, so the replaced version was ignored.

* Update to 15w40b

This includes chunk serialization.  Fully functional chunk serialization for 1.9.

I'm not completely happy with the chunk serialization as-is (correct use of palettes would be great), but cuberite also doesn't skip sending empty chunks so this performance optimization should probably come later.  The creation of a full buffer is suboptimal, but it's the easiest way to implement this code.

* Write long-by-long rather than creating a buffer

This is a bit faster and should be equivalent.  However, the code still doesn't look too good.

* Update to 15w41a protocol

This includes the new set passengers packet, which works off of the ridden entity, not the rider.  That means, among other things, that information about the previously ridden vehicle is needed when detaching.  So a new method with that info was added.

* Update to 15w45a

* 15w51b protocol

* Update to 1.9.0 protocol

Closes #3067.  There are still a few things that need to be worked out (picking up items, effects, particles, and most importantly inventory), but in general this should work.  I'll make a few more changes tomorrow to get the rest of the protocol set up, along with 1.9.1/1.9.2 (which did make a few changes).  Chunks, however, _are_ working, along with most other parts of the game (placing/breaking blocks).

* Fix item pickup packet not working

That was a silly mistake, but at least it was an easy one.

* 1.9.2 protocol support

* Fix version info found in server list ping

Thus, the client reports that it can connect rather than saying that the server is out of date.  This required creating separate classes for 1.9.1 and 1.9.2, unfortunately.

* Fix build errors generated by clang

These didn't happen in MSVC.

* Add protocol19x.cpp and protocol19x.h to CMakeLists

* Ignore warnings in protocol19x that are ignored in protocol18x

* Document BLOCK_FACE and DIG_STATUS constants

* Fix BLOCK_FACE links and add separate section for DIG_STATUS

* Fix bat animation and object spawning

The causes of both of these are explained in #3135, but the gist is that both were typos.

* Implement Use Item packet

This means that buckets, bows, fishing rods, and several other similar items now work when not looking at a block.

* Handle DIG_STATUS_SWAP_ITEM_IN_HAND

* Add support for spawn eggs and potions

The items are transformed from the 1.9 version to the 1.8 version when reading and transformed back when sending.

* Remove spammy potion debug logging

* Fix wolf collar color metadata

The wrong type was being used, causing several clientside issues (including the screen going black).

* Fix 1.9 chunk sending in the nether

The nether and the end don't send skylight.

* Fix clang build errors

* Fix water bottles becoming mundane potions

This happened because the can become splash potion bit got set incorrectly.  Water bottles and mundane potions are only differentiated by the fact that water bottles have a metadata of 0, so setting that bit made it a mundane potion.

Also add missing break statements to the read item NBT switch, which would otherwise break items with custom names and also cause incorrect "Unimplemented NBT data when parsing!" logging.

* Copy Protocol18x as Protocol19x

Aditionally, method and class names have been swapped to clean up other diffs.  This commit is only added to make the following diffs more readable; it doesn't make any other changes (beyond class names).

* Make thrown potions use the correct appearence

This was caused by potions now using metadata.

* Add missing api doc for cSplashPotionEntity::GetItem

* Fix compile error in SplashPotionEntity.cpp

* Fix fix of cSplashPotionEntity API doc

* Temporarilly disable fall damage particles

These were causing issues in 1.9 due to the changed effect ID.

* Properly send a kick packet when connecting with an invalid version

This means that the client no longer waits on the server screen with no indication whatsoever.  However, right now the server list ping isn't implemented for unknown versions, so it'll only load "Old" on the ping.

I also added a GetVarIntSize method to cByteBuffer.  This helps clean up part of the code here (and I think it could clean up other parts), but it may make sense for it to be moved elsewhere (or declared in a different way).

* Handle server list pings from unrecognized versions

This isn't the cleanest way of writing it (it feels odd to use ProtocolRecognizer to send packets, and the addition of m_InPingForUnrecognizedVersion feels like the wrong technique), but it works and I can't think of a better way (apart from creating a full separate protocol class to handle only the ping... which would be worse).

* Use cPacketizer for the disconnect packet

This also should fix clang build errors.

* Add 1.9.3 / 1.9.4 support

* Fix incorrect indentation in APIDesc
2016-05-14 20:12:42 +01:00
LogicParrot
4c3eed7ec4 Updated the Core submodule (#3172) 2016-04-30 11:23:29 +03:00
LogicParrot
a431b45641 Improved player freeze code 2016-04-05 14:20:50 +03:00
LogicParrot
9e796f4e62 MoveToWorld defaults to spawnpoint 2016-03-30 11:42:06 +03:00
LogicParrot
8b184e8083 Bed's world is now saved 2016-03-29 15:50:29 +03:00
Mathias
83c4cba1fd Updated icons and logo 2016-03-28 19:42:14 +03:00
Mathias
3b80b97081 Added donator to list 2016-03-26 00:31:48 +02:00
Mattes D
e3d34d9917 Revert "Lua callback" 2016-03-21 09:58:15 +01:00
Mattes D
d0a04a7a82 Changed world tasks to use cLuaState::cCallback. 2016-03-17 19:29:02 +01:00
Mattes D
62d81eb763 Removed cWebPlugin, WebAdmin uses cLuaState::cCallback. 2016-03-17 19:29:01 +01:00
Mathias
9c3b88d663 Fixed melon block recipe 2016-03-14 19:36:46 +02:00
LogicParrot
83459d0d89 Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
LogicParrot
3efdfca61d remove cWorld::createAndInitializeWorld 2016-02-08 12:17:10 +02:00
Mathias
9460e3b2cd Minor update 2016-02-02 23:16:44 +02:00
Mathias
89f3dec7ac Updated old forum links 2016-01-31 02:25:03 +02:00
Mathias
752d99c8b8 MCServer to Cuberite 2016-01-29 21:47:00 +02:00
Mathias
152c7c064a Front-end update 2016-01-28 20:01:42 +02:00
Mattes D
a62e7ff2c2 LuaTcpSsl: Disabled cert verification due to missing CA chain. 2016-01-24 17:22:05 +01:00
LogicParrot
439b3304f4 Improved tamed wolf pack cooperation and projectile reactions 2016-01-22 21:16:27 +02:00
LogicParrot
d0f815a64f Alphabetically sorted configuration files 2016-01-17 11:39:54 +02:00
jammet
4127d61284 Update crafting.txt
Added Mossy Cobblestone recipe
2016-01-17 01:44:52 +01:00
Lukas Pioch
fe72eaaec2 Exported GetSeed to lua and added file extension opendb to .gitignore. 2016-01-12 10:18:24 +01:00
bibo38
657b0ed007 Changed the format of the MobHead data to allow MobHeads working on MInecraft 1.8
The NBT format now carries the texture data and transmit it to the client.
See: http://minecraft.gamepedia.com/Head#Block_entity
Related to #2674
2016-01-11 17:55:32 +01:00
Arnaud Meuret
e19109465d Fix typo (ammount) 2016-01-02 22:02:02 +01:00
Mattes D
14e7213f58 Updated plugins with the rename to Cuberite. 2016-01-01 21:40:18 +01:00
Mattes D
80e1eb37dd Renamed leftover strings to Cuberite / Server, as needed.
Also upgraded the user setting file for MSVC to 2013.
2016-01-01 21:05:09 +01:00
Mattes D
7a778e2911 Debuggers plugin: Added "uuid" console command. 2015-12-28 11:08:46 +01:00
Alexander Harkness
831270f74c Merge pull request #2825 from Gargaj/snowlayers
fix crafting recipe for snow layers
2015-12-27 14:02:38 +00:00
Safwat Halaby
bfafc39576 Merge pull request #2814 from SafwatHalaby/chunk2
Freeze player until chunk is loaded
2015-12-26 21:08:12 +02:00