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7 Commits

Author SHA1 Message Date
12xx12 c18fe8aa45
Adding Generator For Single Piece Structures (#4830)
* the beginning of a magnificent work - added basic files and classes without functionality

* fixed checkstyle

* added imports

* moved imports

* - Adding SinglePieceStructureGen
- Adding a cPrefabChestStructure to generate Chests with contents
- Added the options and calls to the ComposableGenerator

* moved Globals to .h file

* removed the chest thingy from the code (for now)

* Update SinglePieceStructureGen.cpp

* readded whitespace

* renamed to SinglePieceStructuresGen for consistency
added new classes to test

* fixed small things (mostly style and cleanup)
removed loottables

* added small changes suggested by madmaxoft

* small change to documentation

* added check for allowed biomes

* check only the biome of the origin position

* fixed error on IsBiomeAllowed

* added new cubesets

* updated structures for with sponging

* updated biome names

* updated metadata to prevent crashing
removed debug output

* updated structures with sponging

* added sponging to deserterWell to make it disappear in sand

* small change in meta

* rename DesertTemple -> DesertPyramid

* minor style changes

Co-authored-by: 12xx12 <12xx12100@gmail.com>
Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-17 22:20:50 +00:00
Mattes D 3987f63058 Fixed and extended TestRails cubeset. 2016-12-15 11:09:11 +01:00
Mattes D 26a349b4f5 Updated the prefabs. 2016-12-01 17:45:30 +01:00
Mattes D 6b70574da9 Prefabs: Implemented support for ExpandFloorStrategy. 2016-11-24 15:51:53 +01:00
Mattes D b8fbba5eb9 Added PieceStructures generator. 2015-12-01 10:35:07 +01:00
Mattes D 28801493a8 Updated PlainsVillage prefabs.
Some connectors had been off by one block.
2015-10-05 21:19:35 +02:00
Mattes D dac97826f7 Renamed output directory to Server 2015-09-05 22:01:21 +02:00