Mattes D
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846d16315a
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CheckBasicStyle: checks spaces around * and &.
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2015-05-09 12:58:55 +02:00 |
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Kirill Kirilenko
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3dc994f9dc
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Fixed CppCheck: (performance) Possible inefficient checking for emptiness.
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2015-01-17 15:20:03 +03:00 |
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madmaxoft
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6be79575fd
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Style: Normalized spaces after if, for and while.
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2014-07-21 17:38:50 +02:00 |
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madmaxoft
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00c524519e
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Fixed style: spaces after commas.
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2014-07-19 14:53:41 +02:00 |
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madmaxoft
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7fff12bfac
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Fixed spaces around single-line comments.
There should be at least two spaces in front and one space after //-style comments.
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2014-07-17 19:13:23 +02:00 |
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madmaxoft
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993fd14ddf
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Fixed basic whitespace problems.
Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
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2014-07-17 16:33:09 +02:00 |
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Tycho
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e3bdc81ca0
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Fixed MobProximity Counter to remove chunk copys
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2014-04-27 06:46:13 -07:00 |
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Tycho
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57b8ee9163
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Merge branch 'master' into chunksparsing/structs
Conflicts:
src/Chunk.cpp
src/Chunk.h
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2014-04-27 06:35:27 -07:00 |
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Tycho
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e40f9d6e5b
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Implemented Chunk Sparsing with segments
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2014-04-26 10:50:23 -07:00 |
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jfhumann
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013da806ec
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Did some static analysis, fixed some bugs and optimized a lot of code
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2014-04-18 21:09:44 +02:00 |
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Tiger Wang
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161a1c7274
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Fixed mobs too close to player not ticking
A condition would never be fulfilled. A number squared was compared to
-1, but there is nothing that, multiplied by itself, gives -1.
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2014-01-24 19:54:13 +00:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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