Mat
646d3d6a2e
Remove leading slash from command block commands ( #4502 )
2020-03-19 20:06:25 +01:00
Mattes D
365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. ( #4403 )
2019-09-29 14:59:24 +02:00
peterbell10
950aeffff8
CheckBasicStyle: Check number of empty lines between functions ( #4267 )
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Add check for number of empty lines between functions and fix the corresponding failures
2018-07-26 22:24:36 +01:00
peterbell10
a4dbb5c582
Prefer static_cast to reinterpret_cast ( #4223 )
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* Change reinterpret_cast -> static_cast wherever possible
* Remove more unnecessary `const_cast`s.
reinterpret_casts should be avoided for the same reason as c-style casts - they don't do any type-checking. reinterpret_cast was mainly being used for down-casting in inheritance hierarchies but static_cast works just as well while also making sure that there is actually an inheritance relationship there.
2018-05-02 08:50:36 +01:00
Bond-009
10c5c1227e
BroadcastBlockBreakAnimation and BroadcastBlockEntity use vectors ( #4038 )
2017-09-25 18:17:45 +02:00
Mattes D
0dd1cd750b
BlockEntities: Support cloning self.
2017-06-16 14:11:28 +02:00
LogicParrot
ca6ef58b1e
Bulk clearing of whitespace
2016-02-05 23:50:18 +02:00
Tiger Wang
5b62c4c314
Reorganised the redstone simulator
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-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan!
* Uses classes and inheritance now
* Speed should be improved
2015-12-18 13:17:38 +00:00
Gargaj
f9008a4860
allow use failures to propagate from the entity/block to the player
2015-12-13 13:27:38 +01:00
Tycho
2a9664d6ca
Initial convertion of a_Dt to std::chrono
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also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
2015-01-11 21:12:26 +00:00
Tiger Wang
a26541a7c3
En masse NULL -> nullptr replace
2014-10-22 20:12:49 -07:00
Tiger Wang
9e4a5f824a
Removed WSSCompact
2014-09-30 22:20:21 +01:00
Tycho
a3f940f47c
Removed more unessicary includes
2014-09-26 18:13:19 +01:00
madmaxoft
1e60265a90
Fixed style.
2014-09-01 13:33:17 +02:00
worktycho
361b7d5379
Changed null check to assert
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Changed the null check to clarify that the function should not be called before the entity has been attached to a world.
2014-08-31 21:14:42 +01:00
madmaxoft
db663c7ee1
Fixed style.
2014-08-30 22:24:04 +02:00
Tiger Wang
fca5a01145
Improved command block security
2014-08-29 13:41:50 +01:00
madmaxoft
2423fbf2ef
Normalized comments.
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This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-17 22:15:34 +02:00
archshift
e2194e6e90
Added static const, initialized fields.
2014-04-26 15:32:14 -07:00
Mattes D
25529ba62f
Fixed a few MSVC type warnings.
2014-04-03 09:27:17 +02:00
madmaxoft
46f6cef99f
Fixed compilation in MSVC (forward class definitions).
2014-02-24 22:47:58 +01:00
Tycho
df193c8f6f
BlockEntities is warnings free
2014-02-24 11:29:59 -08:00
Mattes D
97ee3340e3
Minor style improvements for the merged PR.
2014-01-23 14:14:33 +01:00
andrew
4ef61d8bf6
Command block fixes 2
2014-01-23 14:57:04 +02:00
Tiger Wang
e4c3d799ff
Removed unneeded paramters
2014-01-19 19:42:25 +00:00
Tiger Wang
1af89a8b50
Changed SendBlockEntity format slightly
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* Writing NBT is now in Protocol, not BlockEntity files
* Fixed a last output bug
2014-01-19 13:25:35 +00:00
Tiger Wang
f8c8dcc7f3
Improved command blocks
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* Their command and previous output are displayed on the client
* They have a BlockHandler implementation, so you can't place blocks on
them anymore
+ As a side effect, implemented UpdateBlockEntity
2014-01-19 00:54:38 +00:00
andrew
a037172465
Command block fixes
2014-01-18 21:27:54 +02:00
andrew
02c9aa2b1e
Parse the MC|AdvCdm plugin message
2014-01-18 19:58:46 +02:00
andrew
1ad6469a18
Command blocks: Execute()
2014-01-18 16:59:33 +02:00
andrew
be5299350a
Command block (de)serialization
2014-01-18 15:40:47 +02:00
andrew
9a9b51a513
Basic command block implementation
2014-01-18 15:16:47 +02:00