madmaxoft@gmail.com
b974b1ea59
Unified the chunk data to use the BLOCKDATA datatype.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@413 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 21:21:03 +00:00
madmaxoft@gmail.com
0b24efeb00
Split chunk data into separate arrays; decoupled most sources from cChunk.h dependency
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@411 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-14 20:56:09 +00:00
madmaxoft
d0a606959b
Fixed a few warnings, lifted up the block interactinos limit to 20 (10 was not enough for Creative mode)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@407 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-13 09:28:24 +00:00
faketruth
68f3ea56bd
You can change axis ordering by setting AXIS_ORDER to AXIS_ORDER_XZY in cChunk.h !THIS WILL SCREW UP YOUR WORLDS THOUGH!
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Still need to update world storage schemes, converters and such
git-svn-id: http://mc-server.googlecode.com/svn/trunk@390 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-10 02:39:36 +00:00
faketruth
ad89cf88ba
Got rid of some hardcoded numbers, now using hardcoded variables! woo
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@355 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-03-03 20:55:16 +00:00
madmaxoft@gmail.com
013ae71c87
Chunk now has an indicator of load failure; Chunk generator uses cChunkStay
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@337 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-28 12:11:14 +00:00
madmaxoft@gmail.com
8cfcc2915c
Rewritten ore generation from scratch, using a different (much faster) algorithm. Chunk generation now about 2x faster :)
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@321 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 21:20:20 +00:00
madmaxoft@gmail.com
a40ed8bd0d
WorldGenerator: fixed small foliage - cacti now generate only at beaches, not underwater.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@316 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-22 16:11:10 +00:00
madmaxoft@gmail.com
b4a68e58a9
Fixed block-getting so that simulators work again
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@301 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-21 12:29:05 +00:00
faketruth
0b616909e3
Using own ASSERT() that logs to file
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@297 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-19 23:00:00 +00:00
madmaxoft@gmail.com
76a92a21d1
Re-implemented tree-growing. May produce artefacts on old-world / new-world boundaries.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@293 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-18 19:18:16 +00:00
madmaxoft@gmail.com
499745c1c7
Thread-safe chunk generation, storage and generator are queried for progress while initializing server
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Note that this commit breaks foliage generation - there are no trees in the chunks generated!
git-svn-id: http://mc-server.googlecode.com/svn/trunk@292 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-18 17:53:22 +00:00
madmaxoft@gmail.com
2928cb6853
cWorldGenerator speedup - doesn't call GetChunk() anymore, not queueing the chunk it's generating to be loaded recursively.
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cChunk fix - setting a block to the same value doesn't mark chunk dirty (resulted in un-unloadable chunks)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@279 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-16 17:45:26 +00:00
madmaxoft@gmail.com
4f17362aeb
Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-02-13 21:47:03 +00:00
madmaxoft@gmail.com
89afb970d8
VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization.
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git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-01-29 19:28:19 +00:00
mtilden@gmail.com
c7fa610be3
- Linux compatible fixes including updated makefile
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- Mersenne Twister still says uint32 but it's now signed for compatibility with random uses needing negative values
- Server seed is sent to clients, but needs to be able to be signed long long later on for authentic reasons
- Protocol Version is required to match to ensure client compatibility, this should probably have a settings.ini check as well as store the value there
git-svn-id: http://mc-server.googlecode.com/svn/trunk@121 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 09:09:47 +00:00
faketruth
537e1afcb1
Moved the actual world generation from cChunk.cpp to a more isolated file cWorldGenerator.cpp
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New generators should inherit cWorldGenerator and implement their own generation algorithms
git-svn-id: http://mc-server.googlecode.com/svn/trunk@117 0a769ca7-a7f5-676a-18bf-c427514a06d6
2011-12-26 02:39:43 +00:00