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Commit Graph

14 Commits

Author SHA1 Message Date
SafwatHalaby
4ffc6621a9 PathFinder uses UniquePtr for cell map. 2015-05-16 10:38:58 +02:00
worktycho
5c3a85fba1 Revert "PathFinder - smart pointers" 2015-05-15 18:54:45 +01:00
SafwatHalaby
a8878dd2b6 uniquePTR 2015-05-15 20:25:44 +03:00
wiseoldman95
8a576a0a35 PF - Less calcs per tick 2015-05-10 09:08:42 +03:00
wiseoldman95
290bc2e377 Spaces in cPath 2015-05-08 17:08:15 +03:00
worktycho
011126293b Merge pull request #1949 from SafwatHalaby/burn
AI - Better shade cover
2015-05-07 21:58:02 +01:00
worktycho
7771091099 Actually empty the open list 2015-05-06 17:26:59 +01:00
wiseoldman95
b8aa38b18d (duplicate) AI - Livestock escape fixed, water jumping fixed 2015-05-06 17:23:07 +03:00
wiseoldman95
c6dd455d72 PF - Swimming bugfix 2015-05-06 09:27:47 +03:00
wiseoldman95
020e928685 PF - Fixed mobs not reaching leaning player 2015-05-06 07:31:02 +03:00
Tiger Wang
a509cf00ef Entity improvements
•Pathfinder improvements
•Fixes #1217
•Fixes #1933

Merge remote-tracking branch 'SafwatHalaby/water2' into fixes
2015-05-03 23:58:12 +01:00
wiseoldman95
599ad97b65 PathFinder - Crash fix, chunks in parameters are now references 2015-05-03 10:49:06 +03:00
wiseoldman95
16b6fc9b5d PathFinding - Chunk querying optimization and improve cPath::IsSolid 2015-05-02 14:16:16 +03:00
wiseoldman95
1b0e21e0b2 A* Pathfinding and better monster AI 2015-05-01 13:18:47 +03:00