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Commit Graph

9 Commits

Author SHA1 Message Date
Tiger Wang
10bd15a11e Grass spread: check chunk & light validity correctly 2020-09-25 14:51:16 +01:00
Tiger Wang
c53a0ba5f6 Unify block entity pickup conversion
- Removed normal BlockHandler knowledge of block entities during conversion
+ Added cBlockEntity::ConvertToPickups that handles it
2020-09-25 09:07:01 +00:00
Tiger Wang
68cced73af
BlockHandler initialisation is a constant expression (#4891)
* BlockHandler initialisation is a constant expression

If we can't make it all namespaces, this is the next best I guess.

+ Tag handlers constexpr, const as needed
+ Inherit constructors
* Privatise handler functions

* More constexpr

Co-authored-by: Alexander Harkness <me@bearbin.net>
2020-09-20 13:50:52 +00:00
Tiger Wang
3f33b0736e Comment capitalisation 2020-07-06 20:56:05 +01:00
Tiger Wang
a24dd3a2ab Use enum to represent light states 2020-07-06 20:56:05 +01:00
Tiger Wang
e205d4109b Made grass spreader prettier 2020-07-06 20:56:05 +01:00
Mattes D
487f9a2aa9
Vector3 in Handlers (#4680)
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-21 22:19:22 +02:00
Mattes D
26ac146f41
More Vector3 in cBlockHandler (#4644)
* cBlockHandler.OnUpdate uses Vector3 params.

Also slightly changed how block ticking works.
2020-04-17 10:36:37 +01:00
Mat
0718c44e77
Silk touch pickaxe drops grass block (#4485) 2020-03-17 02:23:50 +02:00