Mattes D
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fcd3d1bfed
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Added a cWorld:PrepareChunk function.
It prepares the chunk - loads or generates it and lights it.
The spawn prepare process uses this function.
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2014-12-10 22:35:16 +01:00 |
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Mattes D
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137b021d26
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Rewritten chunk status to specify whether the chunk is in queue.
This fixes #1370.
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2014-09-05 22:16:48 +02:00 |
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LO1ZB
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554f585017
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re-add the missing "s" too cChunkCoordsWithBoolList
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2014-09-03 00:28:08 +02:00 |
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LO1ZB
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a600e3bdfe
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hopefully the last commit for removing y-coord from chunks. :)
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2014-09-03 00:14:51 +02:00 |
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LO1ZB
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3c1c073714
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remove y-coord from chunks
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2014-08-28 11:36:35 +02:00 |
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archshift
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4191be7ddb
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Removed redundant semicolons and re-added warning
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2014-07-24 11:21:37 -07:00 |
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madmaxoft
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cea997426b
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Decoupled cChunkGenerator from cWorld and cRoot.
Now the chunk generator can be used by other projects without depending on the two hugest structures in MCS.
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2014-01-10 22:22:54 +01:00 |
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Alexander Harkness
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675b4aa878
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Moved source to src
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2013-11-24 14:19:41 +00:00 |
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