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9 Commits

Author SHA1 Message Date
Mattes D 9ee47e5999 Using Super. 2020-04-16 20:07:48 +00:00
Mattes D 365cbc6e1c
Refactored more of Entities and BlockEntities to use Vector3. (#4403) 2019-09-29 14:59:24 +02:00
Lane Kolbly 30c8470a52 Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
* Made BroadcastSoundEffect take vector parameters.

* Added docs for new vectored methods

* Removed old code

* Fixed lua warnings

* Made old BroadcastSoundEffect not an override.

* m_Block to m_BlockPos, used Vector3d constructor where prettier.

* a_Block to a_BlockPos

* Changed thunderbolt a_Block to a_BlockPos
2017-09-19 15:12:54 +01:00
Lane Kolbly 7bdbfad1bb Changed int parameters to vector parameters in cCuboid and simulators (#3874) 2017-08-17 15:48:38 +02:00
mathiascode dae2adde65 Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Mattes D 0bffa29358 Removed ClientHandle.h dependencies from common headers. 2016-11-18 20:00:04 +01:00
Tiger Wang 5b62c4c314 Reorganised the redstone simulator
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan!
* Uses classes and inheritance now
* Speed should be improved
2015-12-18 13:17:38 +00:00
Samuel Barney 804805d35a Silenced and fixed many warning messages across multiple files. 2015-07-29 09:49:30 -06:00
Howaner 685f6e3713 Moved window code into cpp files 2015-03-10 19:40:53 +01:00