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10 Commits

Author SHA1 Message Date
KingCol13 a78fd671b2
Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)
* Removed BiomeDef.h

* Removed ChunkDef.h from Globals.h

* Added to CONTRIBUTORS.

* Re-added empty last line to Globals.h

* Included stddef and StringUtils in BiomeDef.h

* Fixed build tools compiling. It compiles, but at what cost?

* Added include to src/Generating/Trees.h

* Include added in ChunkGeneratorThread.h

* Moved rearranged includes in LineBlockTracer.cpp

* Re-arrange headers in ChunkInterface.cpp

* Included ChunkDef.h in Path.h

* Included ChunkDef.h in NBTChunkSerializer.h

* Rearranged included and added required includes to headers.

* Removed unnecessary included in StringUtils.h.
2020-09-25 09:13:59 +00:00
Tiger Wang 5d736b653f Minor style fixes 2020-08-28 21:42:37 +01:00
LogicParrot ca6ef58b1e Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Mattes D 6e4122e551 Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
madmaxoft 34cf058b02 ChunkStay must be disabled while being deleted.
Fixes #758.
2014-04-12 22:35:04 +02:00
madmaxoft 2559aa58f4 Made cChunkStay's destructor virtual. 2014-02-11 11:46:19 +01:00
madmaxoft 9cebc9157c Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().
This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
2014-02-10 22:47:10 +01:00
madmaxoft 47a497fa89 First working version of cLuaChunkStay.
It works, but has random failures, probably due to threading issues.
2014-02-09 20:39:45 +01:00
madmaxoft 9455f59b11 Initial Lua cChunkStay export. 2014-02-09 18:56:16 +01:00
madmaxoft ea71bfa9b6 Initial ChunkStay code. 2014-02-08 21:55:21 +01:00