Added a /listgroups where you can see... a list of the groups ;)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1352 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -18,6 +18,7 @@ function InitConsoleCommands()
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PluginMgr:BindConsoleCommand("say", HandleConsoleSay, "Sends a chat message to all players");
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PluginMgr:BindConsoleCommand("unload", HandleConsoleUnload, "Unloads all unused chunks");
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PluginMgr:BindConsoleCommand("rank", HandleConsoleRank, " [Player] [Rank] - to add someone to a group");
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PluginMgr:BindConsoleCommand("listgroups", HandleConsoleListGroups, "Shows a list of all the groups");
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end
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@ -167,6 +168,11 @@ function HandleConsoleUnload(Split)
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return true;
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end
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function HandleConsoleRank(Split)
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if Split[2] == nil or Split[3] == nil then
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LOG("Usage: /rank [Player] [Group]")
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@ -202,6 +208,27 @@ function HandleConsoleRank(Split)
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end
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function HandleConsoleListGroups(Split)
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local GroupsIni = cIniFile("groups.ini")
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if GroupsIni:ReadFile() == false then
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LOG( "No groups found" )
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end
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Number = GroupsIni:NumKeys()
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Groups = {}
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for i=0, Number do
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table.insert( Groups, GroupsIni:KeyName(i) )
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end
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LOGINFO( "Groups:" )
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LOGINFO( table.concat( Groups, ", " ) )
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return true
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end
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function HandleConsole(Split)
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return true;
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end
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@ -32,6 +32,7 @@ function Initialize(Plugin)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING)
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PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING)
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PluginManager:BindCommand("/listgroups", "core.listgroups", HandleListGroupsCommand, " - Shows a list of all the groups");
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PluginManager:BindCommand("/toggledownfall", "core.toggledownfall", HandleToggleDownfallCommand, " - Toggles the weather");
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PluginManager:BindCommand("/back", "core.back", HandleBackCommand, " - Return to your last position");
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PluginManager:BindCommand("/save-all", "core.save-all", HandleSaveAllCommand, " - Saves all your worlds");
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