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Merge branch 'master' into Fire

This commit is contained in:
Howaner 2014-08-20 22:25:05 +02:00
commit f7774ec336
78 changed files with 859 additions and 862 deletions

View File

@ -11,9 +11,11 @@ return
Params =
{
{ Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." },
{ Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
{ Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
},
Returns = [[
If the function returns true, movement is prohibited. FIXME: The player's client is not informed.</p>
If the function returns true, movement is prohibited.</p>
<p>
If the function returns false or no value, other plugins' callbacks are called and finally the new
position is permanently stored in the cPlayer object.</p>

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@ -185,4 +185,10 @@ AttackDamage=6.0
SightDistance=25.0
MaxHealth=100
[Bat]
AttackRange=2.0
AttackRate=1
AttackDamage=0.0
SightDistance=25.0
MaxHealth=6

View File

@ -1,3 +1,5 @@
macro (add_flags_lnk FLAGS)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${FLAGS}")
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "${CMAKE_EXE_LINKER_FLAGS_DEBUG} ${FLAGS}")

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@ -39,14 +39,12 @@ set_exe_flags()
set(SHARED_SRC
../../src/StringCompression.cpp
../../src/StringUtils.cpp
../../src/Log.cpp
../../src/MCLogger.cpp
../../src/LoggerListeners.cpp
../../src/Logger.cpp
)
set(SHARED_HDR
../../src/ByteBuffer.h
../../src/StringUtils.h
../../src/Log.h
../../src/MCLogger.h
)
flatten_files(SHARED_SRC)
flatten_files(SHARED_HDR)

View File

@ -5,7 +5,8 @@
#include "Globals.h"
#include "MCADefrag.h"
#include "MCLogger.h"
#include "Logger.h"
#include "LoggerListeners.h"
#include "zlib/zlib.h"
@ -21,7 +22,13 @@ static const Byte g_Zeroes[4096] = {0};
int main(int argc, char ** argv)
{
new cMCLogger(Printf("Defrag_%08x.log", time(NULL)));
cLogger::cListener * consoleLogListener = MakeConsoleListener();
cLogger::cListener * fileLogListener = new cFileListener();
cLogger::GetInstance().AttachListener(consoleLogListener);
cLogger::GetInstance().AttachListener(fileLogListener);
cLogger::InitiateMultithreading();
cMCADefrag Defrag;
if (!Defrag.Init(argc, argv))
{
@ -30,6 +37,11 @@ int main(int argc, char ** argv)
Defrag.Run();
cLogger::GetInstance().DetachListener(consoleLogListener);
delete consoleLogListener;
cLogger::GetInstance().DetachListener(fileLogListener);
delete fileLogListener;
return 0;
}

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@ -34,20 +34,18 @@ set_exe_flags()
set(SHARED_SRC
../../src/ByteBuffer.cpp
../../src/StringUtils.cpp
../../src/Log.cpp
../../src/MCLogger.cpp
../../src/PolarSSL++/AesCfb128Decryptor.cpp
../../src/PolarSSL++/AesCfb128Encryptor.cpp
../../src/PolarSSL++/CryptoKey.cpp
../../src/PolarSSL++/CtrDrbgContext.cpp
../../src/PolarSSL++/EntropyContext.cpp
../../src/PolarSSL++/RsaPrivateKey.cpp
../../src/LoggerListeners.cpp
../../src/Logger.cpp
)
set(SHARED_HDR
../../src/ByteBuffer.h
../../src/StringUtils.h
../../src/Log.h
../../src/MCLogger.h
../../src/PolarSSL++/AesCfb128Decryptor.h
../../src/PolarSSL++/AesCfb128Encryptor.h
../../src/PolarSSL++/CryptoKey.h

View File

@ -1,6 +1,6 @@
#pragma once
#include "../MCLogger.h"
#include "Logger.h"
#include <time.h>
// tolua_begin

View File

@ -168,7 +168,7 @@ static AString GetLogMessage(lua_State * tolua_S)
static int tolua_LOG(lua_State * tolua_S)
{
// If the param is a cCompositeChat, read the log level from it:
cMCLogger::eLogLevel LogLevel = cMCLogger::llRegular;
cLogger::eLogLevel LogLevel = cLogger::llRegular;
tolua_Error err;
if (tolua_isusertype(tolua_S, 1, "cCompositeChat", false, &err))
{
@ -176,7 +176,7 @@ static int tolua_LOG(lua_State * tolua_S)
}
// Log the message:
cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), LogLevel);
cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), LogLevel);
return 0;
}
@ -186,7 +186,7 @@ static int tolua_LOG(lua_State * tolua_S)
static int tolua_LOGINFO(lua_State * tolua_S)
{
cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llInfo);
cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llInfo);
return 0;
}
@ -196,7 +196,7 @@ static int tolua_LOGINFO(lua_State * tolua_S)
static int tolua_LOGWARN(lua_State * tolua_S)
{
cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llWarning);
cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llWarning);
return 0;
}
@ -206,7 +206,7 @@ static int tolua_LOGWARN(lua_State * tolua_S)
static int tolua_LOGERROR(lua_State * tolua_S)
{
cMCLogger::GetInstance()->LogSimple(GetLogMessage(tolua_S).c_str(), cMCLogger::llError);
cLogger::GetInstance().LogSimple(GetLogMessage(tolua_S).c_str(), cLogger::llError);
return 0;
}

View File

@ -73,7 +73,7 @@ public:
virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) = 0;
virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) = 0;
virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual bool OnPlayerRightClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;

View File

@ -835,14 +835,14 @@ bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_Block
bool cPluginLua::OnPlayerMoved(cPlayer & a_Player)
bool cPluginLua::OnPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_MOVING];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Player, cLuaState::Return, res);
m_LuaState.Call((int)(**itr), &a_Player, &a_OldPosition, &a_NewPosition, cLuaState::Return, res);
if (res)
{
return true;

View File

@ -98,7 +98,7 @@ public:
virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override;
virtual bool OnPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel) override;
virtual bool OnPlayerJoined (cPlayer & a_Player) override;
virtual bool OnPlayerMoved (cPlayer & a_Player) override;
virtual bool OnPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition) override;
virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
virtual bool OnPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
virtual bool OnPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;

View File

@ -849,14 +849,14 @@ bool cPluginManager::CallHookPlayerLeftClick(cPlayer & a_Player, int a_BlockX, i
bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player)
bool cPluginManager::CallHookPlayerMoving(cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition)
{
FIND_HOOK(HOOK_PLAYER_MOVING);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnPlayerMoved(a_Player))
if ((*itr)->OnPlayerMoving(a_Player, a_OldPosition, a_NewPosition))
{
return true;
}

View File

@ -206,7 +206,7 @@ public:
bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
bool CallHookPlayerFoodLevelChange (cPlayer & a_Player, int a_NewFoodLevel);
bool CallHookPlayerJoined (cPlayer & a_Player);
bool CallHookPlayerMoving (cPlayer & a_Player);
bool CallHookPlayerMoving (cPlayer & a_Player, const Vector3d a_OldPosition, const Vector3d a_NewPosition);
bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
bool CallHookPlayerPlacedBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
bool CallHookPlayerPlacingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);

View File

@ -37,7 +37,7 @@ public:
{
NIBBLETYPE Meta = a_BlockMeta & 0x7;
if ((Meta == 2) || (Meta == 3))
if ((Meta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS) || (Meta == E_META_BIG_FLOWER_LARGE_FERN))
{
return;
}
@ -63,11 +63,11 @@ public:
if (r1.randInt(10) == 5)
{
cItems Pickups;
if (FlowerMeta == 2)
if (FlowerMeta == E_META_BIG_FLOWER_DOUBLE_TALL_GRASS)
{
Pickups.Add(E_BLOCK_TALL_GRASS, 2, 1);
}
else if (FlowerMeta == 3)
else if (FlowerMeta == E_META_BIG_FLOWER_LARGE_FERN)
{
Pickups.Add(E_BLOCK_TALL_GRASS, 2, 2);
}

View File

@ -19,7 +19,7 @@ public:
{
NIBBLETYPE Meta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
if (!a_Player->Feed(2, 0.1))
if (!a_Player->Feed(2, 0.4))
{
return;
}

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@ -81,7 +81,7 @@ public:
Chunk->GetBlockTypeMeta(BlockX, BlockY + 1, BlockZ, AboveDest, AboveMeta);
if (cBlockInfo::GetHandler(AboveDest)->CanDirtGrowGrass(AboveMeta))
{
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, BlockX * cChunkDef::Width, BlockY, BlockZ * cChunkDef::Width, ssGrassSpread))
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread(Chunk->GetWorld(), Chunk->GetPosX() * cChunkDef::Width + BlockX, BlockY, Chunk->GetPosZ() * cChunkDef::Width + BlockZ, ssGrassSpread))
{
Chunk->FastSetBlock(BlockX, BlockY, BlockZ, E_BLOCK_GRASS, 0);
}

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@ -54,10 +54,7 @@ public:
BLOCKTYPE * BlockTypes = Area.GetBlockTypes();
for (size_t i = 0; i < NumBlocks; i++)
{
if (
(BlockTypes[i] == E_BLOCK_WATER) ||
(BlockTypes[i] == E_BLOCK_STATIONARY_WATER)
)
if (IsBlockWater(BlockTypes[i]))
{
Found = true;
break;

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@ -35,6 +35,7 @@ public:
NIBBLETYPE OldMetaData = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
NIBBLETYPE NewMetaData = PlayerYawToMetaData(a_Player->GetYaw());
OldMetaData ^= 4; // Toggle the gate
if ((OldMetaData & 1) == (NewMetaData & 1))
{
// Standing in front of the gate - apply new direction

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@ -55,8 +55,8 @@ public:
return "step.wood";
}
/// Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
/// Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding
/** Traces along YP until it finds an obsidian block, returns Y difference or 0 if no portal, and -1 for border
Takes the X, Y, and Z of the base block; with an optional MaxY for portal border finding */
int FindObsidianCeiling(int X, int Y, int Z, cChunkInterface & a_ChunkInterface, int MaxY = 0)
{
if (a_ChunkInterface.GetBlock(X, Y, Z) != E_BLOCK_OBSIDIAN)
@ -86,13 +86,12 @@ public:
return newY;
}
}
else { return 0; }
}
return 0;
}
/// Evaluates if coords have a valid border on top, based on MaxY
/** Evaluates if coords have a valid border on top, based on MaxY */
bool EvaluatePortalBorder(int X, int FoundObsidianY, int Z, int MaxY, cChunkInterface & a_ChunkInterface)
{
for (int checkBorder = FoundObsidianY + 1; checkBorder <= MaxY - 1; checkBorder++) // FoundObsidianY + 1: FoundObsidianY has already been checked in FindObsidianCeiling; MaxY - 1: portal doesn't need corners
@ -144,8 +143,8 @@ public:
return;
}
/// Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
/// Takes coordinates of base block and Y coord of target obsidian ceiling
/** Evaluates if coordinates are a portal going XP/XM; returns true if so, and writes boundaries to variable
Takes coordinates of base block and Y coord of target obsidian ceiling */
bool FindPortalSliceX(int X1, int X2, int Y, int Z, int MaxY, cChunkInterface & a_ChunkInterface)
{
Dir = 1; // Set assumed direction (will change if portal turns out to be facing the other direction)
@ -163,7 +162,8 @@ public:
{
return false; // Not valid slice, no portal can be formed
}
} XZP = X1 - 1; // Set boundary of frame interior
}
XZP = X1 - 1; // Set boundary of frame interior
for (; ((a_ChunkInterface.GetBlock(X2, Y, Z) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X2, Y + 1, Z) == E_BLOCK_OBSIDIAN)); X2--) // Go the other direction (XM)
{
int Value = FindObsidianCeiling(X2, Y, Z, a_ChunkInterface, MaxY);
@ -177,7 +177,9 @@ public:
{
return false;
}
} XZM = X2 + 1; // Set boundary, see previous
}
XZM = X2 + 1; // Set boundary, see previous
return (FoundFrameXP && FoundFrameXM);
}
@ -199,7 +201,8 @@ public:
{
return false;
}
} XZP = Z1 - 1;
}
XZP = Z1 - 1;
for (; ((a_ChunkInterface.GetBlock(X, Y, Z2) == E_BLOCK_OBSIDIAN) || (a_ChunkInterface.GetBlock(X, Y + 1, Z2) == E_BLOCK_OBSIDIAN)); Z2--)
{
int Value = FindObsidianCeiling(X, Y, Z2, a_ChunkInterface, MaxY);
@ -213,7 +216,9 @@ public:
{
return false;
}
} XZM = Z2 + 1;
}
XZM = Z2 + 1;
return (FoundFrameZP && FoundFrameZM);
}
};

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@ -19,7 +19,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}

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@ -15,13 +15,13 @@ public:
: cBlockHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
MTRand r1;
a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, (char)(2 + r1.randInt(2)), 0));
cFastRandom Random;
a_Pickups.push_back(cItem(E_ITEM_GLOWSTONE_DUST, (char)(2 + Random.NextInt(3)), 0));
}
} ;

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@ -45,13 +45,11 @@
#include "BlockLadder.h"
#include "BlockLeaves.h"
#include "BlockLilypad.h"
#include "BlockNewLeaves.h"
#include "BlockLever.h"
#include "BlockMelon.h"
#include "BlockMushroom.h"
#include "BlockMycelium.h"
#include "BlockNetherWart.h"
#include "BlockNote.h"
#include "BlockOre.h"
#include "BlockPiston.h"
#include "BlockPlanks.h"
@ -251,9 +249,9 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
case E_BLOCK_NETHER_PORTAL: return new cBlockPortalHandler (a_BlockType);
case E_BLOCK_NETHER_WART: return new cBlockNetherWartHandler (a_BlockType);
case E_BLOCK_NETHER_QUARTZ_ORE: return new cBlockOreHandler (a_BlockType);
case E_BLOCK_NEW_LEAVES: return new cBlockNewLeavesHandler (a_BlockType);
case E_BLOCK_NEW_LEAVES: return new cBlockLeavesHandler (a_BlockType);
case E_BLOCK_NEW_LOG: return new cBlockSidewaysHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockNoteHandler (a_BlockType);
case E_BLOCK_NOTE_BLOCK: return new cBlockEntityHandler (a_BlockType);
case E_BLOCK_PISTON: return new cBlockPistonHandler (a_BlockType);
case E_BLOCK_PISTON_EXTENSION: return new cBlockPistonHeadHandler;
case E_BLOCK_PLANKS: return new cBlockPlanksHandler (a_BlockType);

View File

@ -19,8 +19,8 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
MTRand r1;
a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + r1.randInt(4)), 0));
cFastRandom Random;
a_Pickups.push_back(cItem(E_ITEM_MELON_SLICE, (char)(3 + Random.NextInt(5)), 0));
}

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@ -1,42 +0,0 @@
#pragma once
#include "BlockHandler.h"
#include "BlockLeaves.h"
#include "../World.h"
class cBlockNewLeavesHandler :
public cBlockLeavesHandler
{
public:
cBlockNewLeavesHandler(BLOCKTYPE a_BlockType)
: cBlockLeavesHandler(a_BlockType)
{
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
MTRand rand;
// Only the first 2 bits contain the display information, the others are for growing
if (rand.randInt(5) == 0)
{
a_Pickups.push_back(cItem(E_BLOCK_SAPLING, 1, (a_BlockMeta & 3) + 4));
}
}
void OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
cBlockHandler::OnDestroyed(a_ChunkInterface, a_WorldInterface, a_BlockX, a_BlockY, a_BlockZ);
}
} ;

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@ -1,13 +0,0 @@
#pragma once
#include "BlockHandler.h"
#include "BlockEntity.h"
class cBlockNoteHandler : public cBlockEntityHandler
{
public:
cBlockNoteHandler(BLOCKTYPE a_BlockType)
: cBlockEntityHandler(a_BlockType)
{
}
};

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@ -2,7 +2,6 @@
#pragma once
#include "BlockHandler.h"
#include "../MersenneTwister.h"
#include "../World.h"
@ -20,58 +19,41 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
short ItemType = m_BlockType;
char Count = 1;
short Meta = 0;
MTRand r1;
cFastRandom Random;
switch (m_BlockType)
{
case E_BLOCK_LAPIS_ORE:
{
ItemType = E_ITEM_DYE;
Count = 4 + (char)r1.randInt(4);
Meta = 4;
a_Pickups.push_back(cItem(E_ITEM_DYE, (char)(4 + Random.NextInt(5)), 4));
break;
}
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
{
Count = 4 + (char)r1.randInt(1);
a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, (char)(4 + Random.NextInt(2)), 0));
break;
}
default:
{
Count = 1;
break;
}
}
switch (m_BlockType)
{
case E_BLOCK_DIAMOND_ORE:
{
ItemType = E_ITEM_DIAMOND;
break;
}
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
{
ItemType = E_ITEM_REDSTONE_DUST;
a_Pickups.push_back(cItem(E_ITEM_DIAMOND));
break;
}
case E_BLOCK_EMERALD_ORE:
{
ItemType = E_ITEM_EMERALD;
a_Pickups.push_back(cItem(E_ITEM_EMERALD));
break;
}
case E_BLOCK_COAL_ORE:
{
ItemType = E_ITEM_COAL;
a_Pickups.push_back(cItem(E_ITEM_COAL));
break;
}
default:
{
ASSERT(!"Unhandled ore!");
}
}
a_Pickups.push_back(cItem(ItemType, Count, Meta));
}
} ;

View File

@ -24,8 +24,7 @@ public:
) override
{
a_BlockType = m_BlockType;
NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
a_BlockMeta = Meta;
a_BlockMeta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
return true;
}

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@ -36,7 +36,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
return; // No pickups
// No pickups
}
virtual void OnUpdate(cChunkInterface & cChunkInterface, cWorldInterface & a_WorldInterface, cBlockPluginInterface & a_PluginInterface, cChunk & a_Chunk, int a_RelX, int a_RelY, int a_RelZ) override
@ -47,15 +47,15 @@ public:
return;
}
int PosX = a_Chunk.GetPosX() * 16 + a_RelX;
int PosZ = a_Chunk.GetPosZ() * 16 + a_RelZ;
int PosX = a_Chunk.GetPosX() * cChunkDef::Width + a_RelX;
int PosZ = a_Chunk.GetPosZ() * cChunkDef::Width + a_RelZ;
a_WorldInterface.SpawnMob(PosX, a_RelY, PosZ, cMonster::mtZombiePigman);
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if ((a_RelY - 1 < 0) || (a_RelY + 1 > cChunkDef::Height))
if ((a_RelY <= 0) || (a_RelY >= cChunkDef::Height))
{
return false; // In case someone places a portal with meta 1 or 2 at boundaries, and server tries to get invalid coords at Y - 1 or Y + 1
}

View File

@ -17,7 +17,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
@ -29,7 +29,7 @@ public:
}
BLOCKTYPE BlockBelow = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ);
return ((BlockBelow == E_BLOCK_FENCE_GATE) || (BlockBelow == E_BLOCK_FENCE) || cBlockInfo::IsSolid(BlockBelow));
return (cBlockInfo::IsSolid(BlockBelow));
}
} ;

View File

@ -25,6 +25,7 @@ public:
{
a_BlockType = m_BlockType;
NIBBLETYPE Meta = (NIBBLETYPE)(a_Player->GetEquippedItem().m_ItemDamage);
if (Meta != E_META_QUARTZ_PILLAR) // Check if the block is a pillar block.
{
a_BlockMeta = Meta;

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@ -26,8 +26,8 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, 1));
// Reset meta to zero
a_Pickups.push_back(cItem(E_ITEM_REDSTONE_DUST, 1, 0));
}
} ;

View File

@ -23,7 +23,7 @@ public:
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = RepeaterRotationToMetaData(a_Player->GetYaw());
@ -46,7 +46,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(E_ITEM_REDSTONE_REPEATER, 1, 0));
}
@ -59,7 +59,7 @@ public:
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
return ((a_RelY > 0) && (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ) != E_BLOCK_AIR));
return ((a_RelY > 0) && cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ)));
}

View File

@ -16,8 +16,8 @@ public:
{
}
virtual bool GetPlacementBlockTypeMeta(
cChunkInterface & a_ChunkInterface, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
@ -53,8 +53,8 @@ public:
}
return true;
}
virtual const char * GetStepSound(void) override
{
if (
@ -64,7 +64,7 @@ public:
(m_BlockType == E_BLOCK_ACACIA_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_BIRCH_WOOD_STAIRS) ||
(m_BlockType == E_BLOCK_DARK_OAK_WOOD_STAIRS)
)
)
{
return "step.wood";
}
@ -72,17 +72,20 @@ public:
return "step.stone";
}
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
virtual bool CanDirtGrowGrass(NIBBLETYPE a_Meta) override
{
return true;
}
static NIBBLETYPE RotationToMetaData(double a_Rotation)
{
a_Rotation += 90 + 45; // So its not aligned with axis
@ -108,14 +111,11 @@ public:
}
}
virtual NIBBLETYPE MetaMirrorXZ(NIBBLETYPE a_Meta) override
{
// Toggle bit 3:
return (a_Meta & 0x0b) | ((~a_Meta) & 0x04);
}
} ;

View File

@ -29,6 +29,7 @@ public:
{
return false;
}
switch (a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))
{
case E_BLOCK_DIRT:

View File

@ -126,7 +126,7 @@ public:
(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
(BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)) &&
(Face == BLOCK_FACE_TOP)
)
)
{
return Face;
}
@ -162,7 +162,7 @@ public:
(BlockInQuestion == E_BLOCK_END_PORTAL_FRAME) || // Actual vanilla behaviour
(BlockInQuestion == E_BLOCK_NETHER_BRICK_FENCE) ||
(BlockInQuestion == E_BLOCK_COBBLESTONE_WALL)
)
)
{
// Torches can be placed on tops of glass and fences, despite them being 'untorcheable'
// No need to check for upright orientation, it was done when the torch was placed

View File

@ -23,7 +23,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
}
@ -53,7 +53,7 @@ public:
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = BlockFaceToMetaData(a_BlockFace);
@ -103,9 +103,10 @@ public:
a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
AddFaceDirection(a_RelX, a_RelY, a_RelZ, BlockMetaDataToBlockFace(Meta), true);
BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
BLOCKTYPE BlockIsOn;
a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
return (a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn);
return ((a_RelY > 0) && cBlockInfo::IsSolid(BlockIsOn));
}
};

View File

@ -21,10 +21,9 @@ public:
int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
) override
{
a_BlockType = m_BlockType;
a_BlockMeta = DirectionToMetadata(a_BlockFace);
return true;
@ -56,7 +55,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(E_BLOCK_TRIPWIRE_HOOK, 1, 0));
}
@ -66,9 +65,10 @@ public:
a_Chunk.UnboundedRelGetBlockMeta(a_RelX, a_RelY, a_RelZ, Meta);
AddFaceDirection(a_RelX, a_RelY, a_RelZ, MetadataToDirection(Meta), true);
BLOCKTYPE BlockIsOn; a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
BLOCKTYPE BlockIsOn;
a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, BlockIsOn);
return (a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn);
return ((a_RelY > 0) && cBlockInfo::FullyOccupiesVoxel(BlockIsOn));
}
virtual const char * GetStepSound(void) override

View File

@ -46,7 +46,7 @@ public:
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
{
// Reset meta to 0
// Reset meta to zero
a_Pickups.push_back(cItem(E_BLOCK_VINES, 1, 0));
}
@ -80,7 +80,7 @@ public:
/// Returns true if the specified block type is good for vines to attach to
static bool IsBlockAttachable(BLOCKTYPE a_BlockType)
{
return (a_BlockType == E_BLOCK_LEAVES) || (a_BlockType == E_BLOCK_NEW_LEAVES) || cBlockInfo::IsSolid(a_BlockType);
return ((a_BlockType == E_BLOCK_LEAVES) || (a_BlockType == E_BLOCK_NEW_LEAVES) || cBlockInfo::IsSolid(a_BlockType));
}
@ -182,7 +182,7 @@ public:
a_Chunk.UnboundedRelGetBlockType(a_RelX, a_RelY - 1, a_RelZ, Block);
if (Block == E_BLOCK_AIR)
{
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX * cChunkDef::Width, a_RelY - 1, a_RelZ * cChunkDef::Width, ssVineSpread))
if (!cRoot::Get()->GetPluginManager()->CallHookBlockSpread((cWorld*) &a_WorldInterface, a_RelX + a_Chunk.GetPosX() * cChunkDef::Width, a_RelY - 1, a_RelZ + a_Chunk.GetPosZ() * cChunkDef::Width, ssVineSpread))
{
a_Chunk.UnboundedRelSetBlock(a_RelX, a_RelY - 1, a_RelZ, E_BLOCK_VINES, a_Chunk.GetMeta(a_RelX, a_RelY, a_RelZ));
}

View File

@ -57,8 +57,6 @@ SET (HDRS
BlockMushroom.h
BlockMycelium.h
BlockNetherWart.h
BlockNewLeaves.h
BlockNote.h
BlockOre.h
BlockPiston.h
BlockPlanks.h

View File

@ -1,6 +1,7 @@
cmake_minimum_required (VERSION 2.8.2)
project (MCServer)
include_directories (SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/../lib/")
include_directories (SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/../lib/jsoncpp/include")
include_directories (SYSTEM "${CMAKE_CURRENT_SOURCE_DIR}/../lib/polarssl/include")
@ -41,8 +42,8 @@ SET (SRCS
LightingThread.cpp
LineBlockTracer.cpp
LinearInterpolation.cpp
Log.cpp
MCLogger.cpp
LoggerListeners.cpp
Logger.cpp
Map.cpp
MapManager.cpp
MobCensus.cpp
@ -107,8 +108,8 @@ SET (HDRS
LineBlockTracer.h
LinearInterpolation.h
LinearUpscale.h
Log.h
MCLogger.h
Logger.h
LoggerListeners.h
Map.h
MapManager.h
Matrix4.h
@ -234,7 +235,7 @@ endif()
# Generate a list of all source files:
set(ALLFILES "")
set(ALLFILES "${SRCS}" "${HDRS}")
foreach(folder ${FOLDERS})
get_directory_property(FOLDER_SRCS DIRECTORY ${folder} DEFINITION SRCS)
foreach (src ${FOLDER_SRCS})

View File

@ -1,3 +1,4 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#ifndef _WIN32
@ -579,7 +580,7 @@ void cChunk::Tick(float a_Dt)
}
for (cEntityList::iterator itr = m_Entities.begin(); itr != m_Entities.end();)
{
{
if (!((*itr)->IsMob())) // Mobs are ticked inside cWorld::TickMobs() (as we don't have to tick them if they are far away from players)
{
// Tick all entities in this chunk (except mobs):
@ -594,17 +595,19 @@ void cChunk::Tick(float a_Dt)
itr = m_Entities.erase(itr);
delete ToDelete;
}
else if ((*itr)->IsWorldTravellingFrom(m_World)) // Remove all entities that are travelling to another world:
else if ((*itr)->IsWorldTravellingFrom(m_World))
{
// Remove all entities that are travelling to another world
MarkDirty();
(*itr)->SetWorldTravellingFrom(NULL);
itr = m_Entities.erase(itr);
}
else if ( // If any entity moved out of the chunk, move it to the neighbor:
else if (
((*itr)->GetChunkX() != m_PosX) ||
((*itr)->GetChunkZ() != m_PosZ)
)
{
// The entity moved out of the chunk, move it to the neighbor
MarkDirty();
MoveEntityToNewChunk(*itr);
itr = m_Entities.erase(itr);
@ -885,14 +888,14 @@ void cChunk::ApplyWeatherToTop()
SetBlock(X, Height, Z, E_BLOCK_ICE, 0);
}
else if (
(m_World->IsDeepSnowEnabled()) &&
(
(TopBlock == E_BLOCK_RED_ROSE) ||
(TopBlock == E_BLOCK_YELLOW_FLOWER) ||
(TopBlock == E_BLOCK_RED_MUSHROOM) ||
(TopBlock == E_BLOCK_BROWN_MUSHROOM)
)
(m_World->IsDeepSnowEnabled()) &&
(
(TopBlock == E_BLOCK_RED_ROSE) ||
(TopBlock == E_BLOCK_YELLOW_FLOWER) ||
(TopBlock == E_BLOCK_RED_MUSHROOM) ||
(TopBlock == E_BLOCK_BROWN_MUSHROOM)
)
)
{
SetBlock(X, Height, Z, E_BLOCK_SNOW, 0);
}
@ -2142,10 +2145,14 @@ bool cChunk::DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_Blo
case E_BLOCK_DROPPER:
case E_BLOCK_DISPENSER:
case E_BLOCK_NOTE_BLOCK:
{
break;
}
default:
{
// There is a block entity here, but of different type. No other block entity can be here, so we can safely bail out
return false;
}
}
if (a_Callback.Item((cRedstonePoweredEntity *)*itr))

View File

@ -241,7 +241,7 @@ public:
bool DoWithBlockEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBlockEntityCallback & a_Callback); // Lua-acessible
/** Calls the callback for the redstone powered entity at the specified coords; returns false if there's no redstone powered entity at those coords, true if found */
bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
bool DoWithRedstonePoweredEntityAt(int a_BlockX, int a_BlockY, int a_BlockZ, cRedstonePoweredCallback & a_Callback);
/** Calls the callback for the beacon at the specified coords; returns false if there's no beacon at those coords, true if found */
bool DoWithBeaconAt(int a_BlockX, int a_BlockY, int a_BlockZ, cBeaconCallback & a_Callback); // Lua-acessible

View File

@ -341,8 +341,8 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID,
m_Protocol->SendWeather(World->GetWeather());
}
// Send time
m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay());
// Send time:
m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay(), World->IsDaylightCycleEnabled());
// Send contents of the inventory window
m_Protocol->SendWholeInventory(*m_Player->GetWindow());
@ -2578,9 +2578,9 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}

View File

@ -179,7 +179,7 @@ public:
void SendTabCompletionResults(const AStringVector & a_Results);
void SendTeleportEntity (const cEntity & a_Entity);
void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay);
void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle); // tolua_export
void SendUnloadChunk (int a_ChunkX, int a_ChunkZ);
void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity);
void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4);

View File

@ -353,23 +353,23 @@ AString cCompositeChat::ExtractText(void) const
cMCLogger::eLogLevel cCompositeChat::MessageTypeToLogLevel(eMessageType a_MessageType)
cLogger::eLogLevel cCompositeChat::MessageTypeToLogLevel(eMessageType a_MessageType)
{
switch (a_MessageType)
{
case mtCustom: return cMCLogger::llRegular;
case mtFailure: return cMCLogger::llWarning;
case mtInformation: return cMCLogger::llInfo;
case mtSuccess: return cMCLogger::llRegular;
case mtWarning: return cMCLogger::llWarning;
case mtFatal: return cMCLogger::llError;
case mtDeath: return cMCLogger::llRegular;
case mtPrivateMessage: return cMCLogger::llRegular;
case mtJoin: return cMCLogger::llRegular;
case mtLeave: return cMCLogger::llRegular;
case mtCustom: return cLogger::llRegular;
case mtFailure: return cLogger::llWarning;
case mtInformation: return cLogger::llInfo;
case mtSuccess: return cLogger::llRegular;
case mtWarning: return cLogger::llWarning;
case mtFatal: return cLogger::llError;
case mtDeath: return cLogger::llRegular;
case mtPrivateMessage: return cLogger::llRegular;
case mtJoin: return cLogger::llRegular;
case mtLeave: return cLogger::llRegular;
}
ASSERT(!"Unhandled MessageType");
return cMCLogger::llError;
return cLogger::llError;
}

View File

@ -196,7 +196,7 @@ public:
/** Converts the MessageType to a LogLevel value.
Used by the logging bindings when logging a cCompositeChat object. */
static cMCLogger::eLogLevel MessageTypeToLogLevel(eMessageType a_MessageType);
static cLogger::eLogLevel MessageTypeToLogLevel(eMessageType a_MessageType);
protected:
/** All the parts that */

View File

@ -225,16 +225,24 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
SendExperience();
}
bool CanMove = true;
if (!GetPosition().EqualsEps(m_LastPos, 0.01)) // Non negligible change in position from last tick?
{
// Apply food exhaustion from movement:
ApplyFoodExhaustionFromMovement();
cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this);
if (cRoot::Get()->GetPluginManager()->CallHookPlayerMoving(*this, m_LastPos, GetPosition()))
{
CanMove = false;
TeleportToCoords(m_LastPos.x, m_LastPos.y, m_LastPos.z);
}
m_ClientHandle->StreamChunks();
}
BroadcastMovementUpdate(m_ClientHandle);
if (CanMove)
{
BroadcastMovementUpdate(m_ClientHandle);
}
if (m_Health > 0) // make sure player is alive
{
@ -884,7 +892,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
Pickups.Add(cItem(E_ITEM_RED_APPLE));
}
m_Stats.AddValue(statItemsDropped, Pickups.Size());
m_Stats.AddValue(statItemsDropped, (StatValue)Pickups.Size());
m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
SaveToDisk(); // Save it, yeah the world is a tough place !
@ -1610,7 +1618,7 @@ void cPlayer::TossPickup(const cItem & a_Item)
void cPlayer::TossItems(const cItems & a_Items)
{
m_Stats.AddValue(statItemsDropped, a_Items.Size());
m_Stats.AddValue(statItemsDropped, (StatValue)a_Items.Size());
double vX = 0, vY = 0, vZ = 0;
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);
@ -1834,6 +1842,7 @@ bool cPlayer::LoadFromFile(const AString & a_FileName, cWorldPtr & a_World)
bool cPlayer::SaveToDisk()
{
cFile::CreateFolder(FILE_IO_PREFIX + AString("players/")); // Create the "players" folder, if it doesn't exist yet (#1268)
cFile::CreateFolder(FILE_IO_PREFIX + AString("players/") + m_UUID.substr(0, 2));
// create the JSON data

View File

@ -432,7 +432,7 @@ const cHeiGenBiomal::sGenParam cHeiGenBiomal::m_GenParam[256] =
/* biExtremeHillsM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 131
/* biFlowerForest */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 132
/* biTaigaM */ { 0.1f, 2.0f, 0.05f, 12.0f, 0.01f, 10.0f, 40}, // 133
/* biSwamplandM */ { 1.0f, 2.0f, 1.10f, 5.0f, 0.01f, 8.0f, 60}, // 134
/* biSwamplandM */ { 1.0f, 3.0f, 1.10f, 7.0f, 0.01f, 0.01f, 60}, // 134
// Biomes 135 .. 139 unused, 5 empty placeholders here:
{}, {}, {}, {}, {}, // 135 .. 139

View File

@ -249,7 +249,7 @@ template class SizeChecker<UInt16, 2>;
#include "OSSupport/Event.h"
#include "OSSupport/Thread.h"
#include "OSSupport/File.h"
#include "MCLogger.h"
#include "Logger.h"
#else
// Logging functions
void inline LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);

View File

@ -29,7 +29,7 @@ public:
a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 100, 1);
// When the apple is a 'notch apple', give extra effects:
if (a_Item->m_ItemDamage > 0)
if (a_Item->m_ItemDamage >= E_META_GOLDEN_APPLE_ENCHANTED)
{
a_Player->AddEntityEffect(cEntityEffect::effRegeneration, 600, 4);
a_Player->AddEntityEffect(cEntityEffect::effResistance, 6000, 0);

View File

@ -19,7 +19,6 @@ public:
cItemShovelHandler(int a_ItemType)
: cItemHandler(a_ItemType)
{
}
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override

View File

@ -1,169 +0,0 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Log.h"
#include <fstream>
#include <ctime>
#include "OSSupport/IsThread.h"
#if defined(ANDROID_NDK)
#include <android/log.h>
#include "ToJava.h"
#endif
cLog* cLog::s_Log = NULL;
cLog::cLog(const AString & a_FileName)
: m_File(NULL)
{
s_Log = this;
// create logs directory
cFile::CreateFolder(FILE_IO_PREFIX + AString("logs"));
OpenLog((FILE_IO_PREFIX + AString("logs/") + a_FileName).c_str());
}
cLog::~cLog()
{
CloseLog();
s_Log = NULL;
}
cLog * cLog::GetInstance()
{
if (s_Log != NULL)
{
return s_Log;
}
new cLog("log.txt");
return s_Log;
}
void cLog::CloseLog()
{
if (m_File)
fclose (m_File);
m_File = 0;
}
void cLog::OpenLog( const char* a_FileName)
{
if (m_File) fclose (m_File);
#ifdef _MSC_VER
fopen_s( &m_File, a_FileName, "a+");
#else
m_File = fopen(a_FileName, "a+");
#endif
}
void cLog::ClearLog()
{
#ifdef _MSC_VER
if (fopen_s( &m_File, "log.txt", "w") == 0)
fclose (m_File);
#else
m_File = fopen("log.txt", "w");
if (m_File)
fclose (m_File);
#endif
m_File = NULL;
}
void cLog::Log(const char * a_Format, va_list argList)
{
AString Message;
AppendVPrintf(Message, a_Format, argList);
time_t rawtime;
time ( &rawtime);
struct tm* timeinfo;
#ifdef _MSC_VER
struct tm timeinforeal;
timeinfo = &timeinforeal;
localtime_s(timeinfo, &rawtime);
#else
timeinfo = localtime( &rawtime);
#endif
AString Line;
#ifdef _DEBUG
Printf(Line, "[%04lx|%02d:%02d:%02d] %s", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, Message.c_str());
#endif
if (m_File)
{
fprintf(m_File, "%s\n", Line.c_str());
fflush(m_File);
}
// Print to console:
#if defined(ANDROID_NDK)
// __android_log_vprint(ANDROID_LOG_ERROR, "MCServer", a_Format, argList);
__android_log_print(ANDROID_LOG_ERROR, "MCServer", "%s", Line.c_str());
// CallJavaFunction_Void_String(g_JavaThread, "AddToLog", Line);
#else
printf("%s", Line.c_str());
#endif
#if defined (_WIN32) && defined(_DEBUG)
// In a Windows Debug build, output the log to debug console as well:
OutputDebugStringA((Line + "\n").c_str());
#endif // _WIN32
}
void cLog::Log(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
Log(a_Format, argList);
va_end(argList);
}
void cLog::SimpleLog(const char * a_String)
{
Log("%s", a_String);
}

View File

@ -1,30 +0,0 @@
#pragma once
class cLog
{
private:
FILE * m_File;
static cLog * s_Log;
public:
cLog(const AString & a_FileName);
~cLog();
void Log(const char * a_Format, va_list argList) FORMATSTRING(2, 0);
void Log(const char * a_Format, ...) FORMATSTRING(2, 3);
// tolua_begin
void SimpleLog(const char * a_String);
void OpenLog(const char * a_FileName);
void CloseLog();
void ClearLog();
static cLog* GetInstance();
};

145
src/Logger.cpp Normal file
View File

@ -0,0 +1,145 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "OSSupport/IsThread.h"
#ifdef _WIN32
#include <time.h>
#endif
cLogger & cLogger::GetInstance(void)
{
static cLogger Instance;
return Instance;
}
void cLogger::InitiateMultithreading()
{
GetInstance();
}
void cLogger::LogSimple(AString a_Message, eLogLevel a_LogLevel)
{
time_t rawtime;
time(&rawtime);
struct tm * timeinfo;
#ifdef _MSC_VER
struct tm timeinforeal;
timeinfo = &timeinforeal;
localtime_s(timeinfo, &rawtime);
#else
timeinfo = localtime(&rawtime);
#endif
AString Line;
#ifdef _DEBUG
Printf(Line, "[%04lx|%02d:%02d:%02d] %s\n", cIsThread::GetCurrentID(), timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, a_Message.c_str());
#else
Printf(Line, "[%02d:%02d:%02d] %s\n", timeinfo->tm_hour, timeinfo->tm_min, timeinfo->tm_sec, a_Message.c_str());
#endif
cCSLock Lock(m_CriticalSection);
for (size_t i = 0; i < m_LogListeners.size(); i++)
{
m_LogListeners[i]->Log(Line, a_LogLevel);
}
}
void cLogger::Log(const char * a_Format, eLogLevel a_LogLevel, va_list a_ArgList)
{
AString Message;
AppendVPrintf(Message, a_Format, a_ArgList);
LogSimple(Message, a_LogLevel);
}
void cLogger::AttachListener(cListener * a_Listener)
{
cCSLock Lock(m_CriticalSection);
m_LogListeners.push_back(a_Listener);
}
void cLogger::DetachListener(cListener * a_Listener)
{
cCSLock Lock(m_CriticalSection);
m_LogListeners.erase(std::remove(m_LogListeners.begin(), m_LogListeners.end(), a_Listener));
}
////////////////////////////////////////////////////////////////////////////////
// Global functions
void LOG(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cLogger::GetInstance().Log(a_Format, cLogger::llRegular, argList);
va_end(argList);
}
void LOGINFO(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cLogger::GetInstance().Log( a_Format, cLogger::llInfo, argList);
va_end(argList);
}
void LOGWARN(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cLogger::GetInstance().Log( a_Format, cLogger::llWarning, argList);
va_end(argList);
}
void LOGERROR(const char * a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cLogger::GetInstance().Log( a_Format, cLogger::llError, argList);
va_end(argList);
}

73
src/Logger.h Normal file
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@ -0,0 +1,73 @@
#pragma once
class cLogger
{
public:
enum eLogLevel
{
llRegular,
llInfo,
llWarning,
llError,
};
class cListener
{
public:
virtual void Log(AString a_Message, eLogLevel a_LogLevel) = 0;
virtual ~cListener(){}
};
void Log (const char * a_Format, eLogLevel a_LogLevel, va_list a_ArgList) FORMATSTRING(2, 0);
/** Logs the simple text message at the specified log level. */
void LogSimple(AString a_Message, eLogLevel a_LogLevel = llRegular);
void AttachListener(cListener * a_Listener);
void DetachListener(cListener * a_Listener);
static cLogger & GetInstance(void);
// Must be called before calling GetInstance in a multithreaded context
static void InitiateMultithreading();
private:
cCriticalSection m_CriticalSection;
std::vector<cListener *> m_LogListeners;
};
extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
#ifdef _DEBUG
#define LOGD LOG
#else
#define LOGD(...)
#endif // _DEBUG
#define LOGWARNING LOGWARN

322
src/LoggerListeners.cpp Normal file
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@ -0,0 +1,322 @@
#include "Globals.h"
#include "LoggerListeners.h"
#if defined(_WIN32)
#include <io.h> // Needed for _isatty(), not available on Linux
#include <time.h>
#elif defined(__linux) && !defined(ANDROID_NDK)
#include <unistd.h> // Needed for isatty() on Linux
#elif defined(ANDROID_NDK)
#include <android/log.h>
#endif
#if defined(_WIN32) || (defined (__linux) && !defined(ANDROID_NDK))
class cColouredConsoleListener
: public cLogger::cListener
{
protected:
virtual void SetLogColour(cLogger::eLogLevel a_LogLevel) = 0;
virtual void SetDefaultLogColour() = 0;
virtual void Log(AString a_Message, cLogger::eLogLevel a_LogLevel) override
{
SetLogColour(a_LogLevel);
fputs(a_Message.c_str(), stdout);
SetDefaultLogColour();
}
};
#endif
#ifdef _WIN32
class cWindowsConsoleListener
: public cColouredConsoleListener
{
typedef cColouredConsoleListener super;
public:
cWindowsConsoleListener(HANDLE a_Console, WORD a_DefaultConsoleAttrib) :
m_Console(a_Console),
m_DefaultConsoleAttrib(a_DefaultConsoleAttrib)
{
}
#ifdef _DEBUG
virtual void Log(AString a_Message, cLogger::eLogLevel a_LogLevel) override
{
super::Log(a_Message, a_LogLevel);
// In a Windows Debug build, output the log to debug console as well:
OutputDebugStringA(a_Message.c_str());
}
#endif
virtual void SetLogColour(cLogger::eLogLevel a_LogLevel) override
{
// by default, gray on black
WORD Attrib = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED;
switch (a_LogLevel)
{
case cLogger::llRegular:
{
// Gray on black
Attrib = FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED;
break;
}
case cLogger::llInfo:
{
// Yellow on black
Attrib = FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_INTENSITY;
break;
}
case cLogger::llWarning:
{
// Red on black
Attrib = FOREGROUND_RED | FOREGROUND_INTENSITY;
break;
}
case cLogger::llError:
{
// Black on red
Attrib = BACKGROUND_RED | BACKGROUND_INTENSITY;
break;
}
}
SetConsoleTextAttribute(m_Console, Attrib);
}
virtual void SetDefaultLogColour() override
{
SetConsoleTextAttribute(m_Console, m_DefaultConsoleAttrib);
}
private:
HANDLE m_Console;
WORD m_DefaultConsoleAttrib;
};
#elif defined (__linux) && !defined(ANDROID_NDK)
class cLinuxConsoleListener
: public cColouredConsoleListener
{
public:
virtual void SetLogColour(cLogger::eLogLevel a_LogLevel) override
{
switch (a_LogLevel)
{
case cLogger::llRegular:
{
// Whatever the console default is
printf("\x1b[0m");
break;
}
case cLogger::llInfo:
{
// Yellow on black
printf("\x1b[33;1m");
break;
}
case cLogger::llWarning:
{
// Red on black
printf("\x1b[31;1m");
break;
}
case cLogger::llError:
{
// Yellow on red
printf("\x1b[1;33;41;1m");
break;
}
}
}
virtual void SetDefaultLogColour() override
{
// Whatever the console default is
printf("\x1b[0m");
}
};
#elif defined(ANDROID_NDK)
class cAndroidConsoleListener
: public cLogger::cListener
{
public:
virtual void Log(AString a_Message, cLogger::eLogLevel a_LogLevel) override
{
android_LogPriority AndroidLogLevel;
switch (a_LogLevel)
{
case cLogger::llRegular:
{
AndroidLogLevel = ANDROID_LOG_VERBOSE;
break;
}
case cLogger::llInfo:
{
AndroidLogLevel = ANDROID_LOG_INFO;
break;
}
case cLogger::llWarning:
{
AndroidLogLevel = ANDROID_LOG_WARNING;
break;
}
case cLogger::llError:
{
AndroidLogLevel = ANDROID_LOG_ERROR;
break;
}
}
__android_log_print(AndroidLogLevel, "MCServer", "%s", a_Message.c_str());
}
};
#endif
class cVanillaCPPConsoleListener
: public cLogger::cListener
{
public:
virtual void Log(AString a_Message, cLogger::eLogLevel a_LogLevel) override
{
AString LogLevelString;
switch (a_LogLevel)
{
case cLogger::llRegular:
{
LogLevelString = "Log";
break;
}
case cLogger::llInfo:
{
LogLevelString = "Info";
break;
}
case cLogger::llWarning:
{
LogLevelString = "Warning";
break;
}
case cLogger::llError:
{
LogLevelString = "Error";
break;
}
}
printf("%s: %s", LogLevelString.c_str(), a_Message.c_str());
}
};
cLogger::cListener * MakeConsoleListener(void)
{
#ifdef _WIN32
// See whether we are writing to a console the default console attrib:
bool ShouldColorOutput = (_isatty(_fileno(stdin)) != 0);
if (ShouldColorOutput)
{
CONSOLE_SCREEN_BUFFER_INFO sbi;
HANDLE Console = GetStdHandle(STD_OUTPUT_HANDLE);
GetConsoleScreenBufferInfo(Console, &sbi);
WORD DefaultConsoleAttrib = sbi.wAttributes;
return new cWindowsConsoleListener(Console, DefaultConsoleAttrib);
}
else
{
return new cVanillaCPPConsoleListener;
}
#elif defined (__linux) && !defined(ANDROID_NDK)
// TODO: lookup terminal in terminfo
if (isatty(fileno(stdout)))
{
return new cLinuxConsoleListener();
}
else
{
return new cVanillaCPPConsoleListener();
}
#else
return new cVanillaCPPConsoleListener();
#endif
}
////////////////////////////////////////////////////////////////////////////////
// cFileListener:
cFileListener::cFileListener(void)
{
cFile::CreateFolder(FILE_IO_PREFIX + AString("logs"));
AString FileName;
FileName = Printf("%s%sLOG_%d.txt", FILE_IO_PREFIX, "logs/", (int)time(NULL));
m_File.Open(FileName, cFile::fmAppend);
}
void cFileListener::Log(AString a_Message, cLogger::eLogLevel a_LogLevel)
{
const char * LogLevelPrefix = "Unkn ";
switch (a_LogLevel)
{
case cLogger::llRegular:
{
LogLevelPrefix = " ";
break;
}
case cLogger::llInfo:
{
LogLevelPrefix = "info ";
break;
}
case cLogger::llWarning:
{
LogLevelPrefix = "Warn ";
break;
}
case cLogger::llError:
{
LogLevelPrefix = "Err ";
break;
}
}
m_File.Printf("%s%s", LogLevelPrefix, a_Message.c_str());
}

31
src/LoggerListeners.h Normal file
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@ -0,0 +1,31 @@
#include "Logger.h"
class cFileListener
: public cLogger::cListener
{
public:
cFileListener();
cFileListener(AString a_Filename);
virtual void Log(AString a_Message, cLogger::eLogLevel a_LogLevel) override;
private:
cFile m_File;
};
cLogger::cListener * MakeConsoleListener();

View File

@ -1,267 +0,0 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include <time.h>
#include "Log.h"
cMCLogger * cMCLogger::s_MCLogger = NULL;
#ifdef _WIN32
#include <io.h> // Needed for _isatty(), not available on Linux
HANDLE g_Console = GetStdHandle(STD_OUTPUT_HANDLE);
WORD g_DefaultConsoleAttrib = 0x07;
#elif defined (__linux) && !defined(ANDROID_NDK)
#include <unistd.h> // Needed for isatty() on Linux
#endif
cMCLogger * cMCLogger::GetInstance(void)
{
return s_MCLogger;
}
cMCLogger::cMCLogger(void):
m_ShouldColorOutput(false)
{
AString FileName;
Printf(FileName, "LOG_%d.txt", (int)time(NULL));
InitLog(FileName);
}
cMCLogger::cMCLogger(const AString & a_FileName)
{
InitLog(a_FileName);
}
cMCLogger::~cMCLogger()
{
m_Log->Log("--- Stopped Log ---\n");
delete m_Log;
m_Log = NULL;
if (this == s_MCLogger)
{
s_MCLogger = NULL;
}
}
void cMCLogger::InitLog(const AString & a_FileName)
{
m_Log = new cLog(a_FileName);
m_Log->Log("--- Started Log ---\n");
s_MCLogger = this;
#ifdef _WIN32
// See whether we are writing to a console the default console attrib:
m_ShouldColorOutput = (_isatty(_fileno(stdin)) != 0);
if (m_ShouldColorOutput)
{
CONSOLE_SCREEN_BUFFER_INFO sbi;
GetConsoleScreenBufferInfo(g_Console, &sbi);
g_DefaultConsoleAttrib = sbi.wAttributes;
}
#elif defined (__linux) && !defined(ANDROID_NDK)
m_ShouldColorOutput = isatty(fileno(stdout));
// TODO: Check if the terminal supports colors, somehow?
#endif
}
void cMCLogger::LogSimple(const char * a_Text, eLogLevel a_LogLevel)
{
switch (a_LogLevel)
{
case llRegular:
{
LOG("%s", a_Text);
break;
}
case llInfo:
{
LOGINFO("%s", a_Text);
break;
}
case llWarning:
{
LOGWARN("%s", a_Text);
break;
}
case llError:
{
LOGERROR("%s", a_Text);
break;
}
}
}
void cMCLogger::Log(const char * a_Format, va_list a_ArgList)
{
cCSLock Lock(m_CriticalSection);
SetColor(csRegular);
m_Log->Log(a_Format, a_ArgList);
ResetColor();
puts("");
}
void cMCLogger::Info(const char * a_Format, va_list a_ArgList)
{
cCSLock Lock(m_CriticalSection);
SetColor(csInfo);
m_Log->Log(a_Format, a_ArgList);
ResetColor();
puts("");
}
void cMCLogger::Warn(const char * a_Format, va_list a_ArgList)
{
cCSLock Lock(m_CriticalSection);
SetColor(csWarning);
m_Log->Log(a_Format, a_ArgList);
ResetColor();
puts("");
}
void cMCLogger::Error(const char * a_Format, va_list a_ArgList)
{
cCSLock Lock(m_CriticalSection);
SetColor(csError);
m_Log->Log(a_Format, a_ArgList);
ResetColor();
puts("");
}
void cMCLogger::SetColor(eColorScheme a_Scheme)
{
if (!m_ShouldColorOutput)
{
return;
}
#ifdef _WIN32
WORD Attrib = 0x07; // by default, gray on black
switch (a_Scheme)
{
case csRegular: Attrib = 0x07; break; // Gray on black
case csInfo: Attrib = 0x0e; break; // Yellow on black
case csWarning: Attrib = 0x0c; break; // Read on black
case csError: Attrib = 0xc0; break; // Black on red
default: ASSERT(!"Unhandled color scheme");
}
SetConsoleTextAttribute(g_Console, Attrib);
#elif defined(__linux) && !defined(ANDROID_NDK)
switch (a_Scheme)
{
case csRegular: printf("\x1b[0m"); break; // Whatever the console default is
case csInfo: printf("\x1b[33;1m"); break; // Yellow on black
case csWarning: printf("\x1b[31;1m"); break; // Red on black
case csError: printf("\x1b[1;33;41;1m"); break; // Yellow on red
default: ASSERT(!"Unhandled color scheme");
}
#endif
}
void cMCLogger::ResetColor(void)
{
if (!m_ShouldColorOutput)
{
return;
}
#ifdef _WIN32
SetConsoleTextAttribute(g_Console, g_DefaultConsoleAttrib);
#elif defined(__linux) && !defined(ANDROID_NDK)
printf("\x1b[0m");
#endif
}
////////////////////////////////////////////////////////////////////////////////
// Global functions
void LOG(const char* a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cMCLogger::GetInstance()->Log( a_Format, argList);
va_end(argList);
}
void LOGINFO(const char* a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cMCLogger::GetInstance()->Info( a_Format, argList);
va_end(argList);
}
void LOGWARN(const char* a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cMCLogger::GetInstance()->Warn( a_Format, argList);
va_end(argList);
}
void LOGERROR(const char* a_Format, ...)
{
va_list argList;
va_start(argList, a_Format);
cMCLogger::GetInstance()->Error( a_Format, argList);
va_end(argList);
}

View File

@ -1,95 +0,0 @@
#pragma once
class cLog;
class cMCLogger
{
public:
enum eLogLevel
{
llRegular,
llInfo,
llWarning,
llError,
};
// tolua_end
/** Creates a logger with the default filename, "logs/LOG_<timestamp>.log" */
cMCLogger(void);
/** Creates a logger with the specified filename inside "logs" folder */
cMCLogger(const AString & a_FileName);
~cMCLogger();
void Log (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
void Info (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
void Warn (const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
void Error(const char * a_Format, va_list a_ArgList) FORMATSTRING(2, 0);
/** Logs the simple text message at the specified log level. */
void LogSimple(const char * a_Text, eLogLevel a_LogLevel = llRegular);
static cMCLogger * GetInstance();
private:
enum eColorScheme
{
csRegular,
csInfo,
csWarning,
csError,
} ;
cCriticalSection m_CriticalSection;
cLog * m_Log;
static cMCLogger * s_MCLogger;
bool m_ShouldColorOutput;
/// Sets the specified color scheme in the terminal (TODO: if coloring available)
void SetColor(eColorScheme a_Scheme);
/// Resets the color back to whatever is the default in the terminal
void ResetColor(void);
/// Common initialization for all constructors, creates a logfile with the specified name and assigns s_MCLogger to this
void InitLog(const AString & a_FileName);
};
extern void LOG(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGINFO(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGWARN(const char* a_Format, ...) FORMATSTRING(1, 2);
extern void LOGERROR(const char* a_Format, ...) FORMATSTRING(1, 2);
// In debug builds, translate LOGD to LOG, otherwise leave it out altogether:
#ifdef _DEBUG
#define LOGD LOG
#else
#define LOGD(...)
#endif // _DEBUG
#define LOGWARNING LOGWARN

View File

@ -70,6 +70,7 @@ bool cFile::Open(const AString & iFileName, eMode iMode)
case fmRead: Mode = "rb"; break;
case fmWrite: Mode = "wb"; break;
case fmReadWrite: Mode = "rb+"; break;
case fmAppend: Mode = "a+"; break;
}
if (Mode == NULL)
{
@ -255,10 +256,10 @@ int cFile::ReadRestOfFile(AString & a_Contents)
return -1;
}
int DataSize = GetSize() - Tell();
size_t DataSize = GetSize() - Tell();
// HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
a_Contents.assign((size_t)DataSize, '\0');
a_Contents.assign(DataSize, '\0');
return Read((void *)a_Contents.data(), DataSize);
}
@ -459,7 +460,7 @@ int cFile::Printf(const char * a_Fmt, ...)
va_start(args, a_Fmt);
AppendVPrintf(buf, a_Fmt, args);
va_end(args);
return Write(buf.c_str(), (int)buf.length());
return Write(buf.c_str(), buf.length());
}

View File

@ -60,9 +60,10 @@ public:
/** The mode in which to open the file */
enum eMode
{
fmRead, // Read-only. If the file doesn't exist, object will not be valid
fmWrite, // Write-only. If the file already exists, it will be overwritten
fmReadWrite // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
fmRead, // Read-only. If the file doesn't exist, object will not be valid
fmWrite, // Write-only. If the file already exists, it will be overwritten
fmReadWrite, // Read/write. If the file already exists, it will be left intact; writing will overwrite the data from the beginning
fmAppend // Write-only. If the file already exists cursor will be moved to the end of the file
} ;
/** Simple constructor - creates an unopened file object, use Open() to open / create a real file */

View File

@ -116,7 +116,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) = 0;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) = 0;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) = 0;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) = 0;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) = 0;

View File

@ -1072,8 +1072,11 @@ void cProtocol125::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocol125::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
// This protocol doesn't support a_DoDaylightCycle on false.
UNUSED(a_DoDaylightCycle);
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
// Use a_WorldAge for daycount, and a_TimeOfDay for the proper time of day:

View File

@ -88,7 +88,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override {}
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;

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@ -130,8 +130,14 @@ void cProtocol142::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocol142::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
if (!a_DoDaylightCycle)
{
// When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_TIME);
WriteInt64(a_WorldAge);

View File

@ -34,7 +34,7 @@ public:
// Sending commands (alphabetically sorted):
virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
virtual void SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
// Specific packet parsers:
virtual int ParseLocaleViewDistance(void) override;

View File

@ -48,7 +48,10 @@ Implements the 1.7.x protocol classes:
#define HANDLE_READ(ByteBuf, Proc, Type, Var) \
Type Var; \
ByteBuf.Proc(Var);
if (!ByteBuf.Proc(Var))\
{\
return;\
}
@ -1286,9 +1289,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
if (!a_DoDaylightCycle)
{
// When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
}
cPacketizer Pkt(*this, 0x03);
Pkt.WriteInt64(a_WorldAge);
@ -1700,8 +1708,7 @@ bool cProtocol172::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType)
void cProtocol172::HandlePacketStatusPing(cByteBuffer & a_ByteBuffer)
{
Int64 Timestamp;
a_ByteBuffer.ReadBEInt64(Timestamp);
HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, Timestamp);
cPacketizer Pkt(*this, 0x01); // Ping packet
Pkt.WriteInt64(Timestamp);
@ -2054,7 +2061,10 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel);
HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
AString Data;
a_ByteBuffer.ReadString(Data, Length);
if (!a_ByteBuffer.ReadString(Data, Length))
{
return;
}
m_Client->HandlePluginMessage(Channel, Data);
}

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@ -120,7 +120,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;

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@ -716,10 +716,10 @@ void cProtocolRecognizer::SendThunderbolt(int a_BlockX, int a_BlockY, int a_Bloc
void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocolRecognizer::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}

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@ -123,7 +123,7 @@ public:
virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
virtual void SendTeleportEntity (const cEntity & a_Entity) override;
virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay) override;
virtual void SendTimeUpdate (Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle) override;
virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override;
virtual void SendUpdateBlockEntity (cBlockEntity & a_BlockEntity) override;
virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override;

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@ -18,6 +18,7 @@
#include "CommandOutput.h"
#include "DeadlockDetect.h"
#include "OSSupport/Timer.h"
#include "LoggerListeners.h"
#include "inifile/iniFile.h"
@ -51,7 +52,6 @@ cRoot::cRoot(void) :
m_FurnaceRecipe(NULL),
m_WebAdmin(NULL),
m_PluginManager(NULL),
m_Log(NULL),
m_bStop(false),
m_bRestart(false)
{
@ -105,10 +105,15 @@ void cRoot::Start(void)
HMENU hmenu = GetSystemMenu(hwnd, FALSE);
EnableMenuItem(hmenu, SC_CLOSE, MF_GRAYED); // Disable close button when starting up; it causes problems with our CTRL-CLOSE handling
#endif
cLogger::cListener * consoleLogListener = MakeConsoleListener();
cLogger::cListener * fileLogListener = new cFileListener();
cLogger::GetInstance().AttachListener(consoleLogListener);
cLogger::GetInstance().AttachListener(fileLogListener);
LOG("--- Started Log ---\n");
cDeadlockDetect dd;
delete m_Log;
m_Log = new cMCLogger();
m_bStop = false;
while (!m_bStop)
@ -249,8 +254,13 @@ void cRoot::Start(void)
delete m_Server; m_Server = NULL;
LOG("Shutdown successful!");
}
delete m_Log; m_Log = NULL;
LOG("--- Stopped Log ---");
cLogger::GetInstance().DetachListener(consoleLogListener);
delete consoleLogListener;
cLogger::GetInstance().DetachListener(fileLogListener);
delete fileLogListener;
}
@ -274,15 +284,15 @@ void cRoot::LoadWorlds(cIniFile & IniFile)
m_WorldsByName[ DefaultWorldName ] = m_pDefaultWorld;
// Then load the other worlds
unsigned int KeyNum = IniFile.FindKey("Worlds");
unsigned int NumWorlds = IniFile.GetNumValues(KeyNum);
int KeyNum = IniFile.FindKey("Worlds");
int NumWorlds = IniFile.GetNumValues(KeyNum);
if (NumWorlds <= 0)
{
return;
}
bool FoundAdditionalWorlds = false;
for (unsigned int i = 0; i < NumWorlds; i++)
for (int i = 0; i < NumWorlds; i++)
{
AString ValueName = IniFile.GetValueName(KeyNum, i);
if (ValueName.compare("World") != 0)

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@ -196,8 +196,6 @@ private:
cMojangAPI m_MojangAPI;
cHTTPServer m_HTTPServer;
cMCLogger * m_Log;
bool m_bStop;
bool m_bRestart;

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@ -12,7 +12,6 @@
typedef std::string AString;
typedef std::vector<AString> AStringVector;
typedef std::list<AString> AStringList;

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@ -159,28 +159,6 @@ void cWebAdmin::Stop(void)
AString cWebAdmin::GetTemplate()
{
AString retVal = "";
char SourceFile[] = "webadmin/template.html";
cFile f;
if (!f.Open(SourceFile, cFile::fmRead))
{
return "";
}
// copy the file into the buffer:
f.ReadRestOfFile(retVal);
return retVal;
}
void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request)
{
if (!a_Request.HasAuth())
@ -198,9 +176,9 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
}
// Check if the contents should be wrapped in the template:
AString URL = a_Request.GetBareURL();
ASSERT(URL.length() > 0);
bool ShouldWrapInTemplate = ((URL.length() > 1) && (URL[1] != '~'));
AString BareURL = a_Request.GetBareURL();
ASSERT(BareURL.length() > 0);
bool ShouldWrapInTemplate = ((BareURL.length() > 1) && (BareURL[1] != '~'));
// Retrieve the request data:
cWebadminRequestData * Data = (cWebadminRequestData *)(a_Request.GetUserData());
@ -215,7 +193,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
HTTPTemplateRequest TemplateRequest;
TemplateRequest.Request.Username = a_Request.GetAuthUsername();
TemplateRequest.Request.Method = a_Request.GetMethod();
TemplateRequest.Request.Path = URL.substr(1);
TemplateRequest.Request.Path = BareURL.substr(1);
if (Data->m_Form.Finish())
{
@ -258,7 +236,7 @@ void cWebAdmin::HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPReque
return;
}
AString BaseURL = GetBaseURL(URL);
AString BaseURL = GetBaseURL(BareURL);
AString Menu;
Template = "{CONTENT}";
AString FoundPlugin;

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@ -208,9 +208,6 @@ protected:
/** The HTTP server which provides the underlying HTTP parsing, serialization and events */
cHTTPServer m_HTTPServer;
AString GetTemplate(void);
/** Handles requests coming to the "/webadmin" or "/~webadmin" URLs */
void HandleWebadminRequest(cHTTPConnection & a_Connection, cHTTPRequest & a_Request);

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@ -1,3 +1,4 @@
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "BlockID.h"
@ -243,6 +244,7 @@ cWorld::cWorld(const AString & a_WorldName, eDimension a_Dimension, const AStrin
#endif
m_Dimension(a_Dimension),
m_IsSpawnExplicitlySet(false),
m_IsDaylightCycleEnabled(true),
m_WorldAgeSecs(0),
m_TimeOfDaySecs(0),
m_WorldAge(0),
@ -576,6 +578,7 @@ void cWorld::Start(void)
m_bEnabledPVP = IniFile.GetValueSetB("Mechanics", "PVPEnabled", true);
m_bUseChatPrefixes = IniFile.GetValueSetB("Mechanics", "UseChatPrefixes", true);
m_VillagersShouldHarvestCrops = IniFile.GetValueSetB("Monsters", "VillagersShouldHarvestCrops", true);
m_IsDaylightCycleEnabled = IniFile.GetValueSetB("General", "IsDaylightCycleEnabled", true);
int GameMode = IniFile.GetValueSetI("General", "Gamemode", (int)m_GameMode);
int Weather = IniFile.GetValueSetI("General", "Weather", (int)m_Weather);
@ -797,6 +800,7 @@ void cWorld::Stop(void)
IniFile.SetValueI("Physics", "TNTShrapnelLevel", (int)m_TNTShrapnelLevel);
IniFile.SetValueB("Mechanics", "CommandBlocksEnabled", m_bCommandBlocksEnabled);
IniFile.SetValueB("Mechanics", "UseChatPrefixes", m_bUseChatPrefixes);
IniFile.SetValueB("General", "IsDaylightCycleEnabled", m_IsDaylightCycleEnabled);
IniFile.SetValueI("General", "Weather", (int)m_Weather);
IniFile.SetValueI("General", "TimeInTicks", m_TimeOfDay);
IniFile.WriteFile(m_IniFileName);
@ -827,28 +831,32 @@ void cWorld::Tick(float a_Dt, int a_LastTickDurationMSec)
{
SetChunkData(**itr);
} // for itr - SetChunkDataQueue[]
// We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
m_WorldAgeSecs += (double)a_Dt / 1000.0;
m_TimeOfDaySecs += (double)a_Dt / 1000.0;
// Wrap time of day each 20 minutes (1200 seconds)
if (m_TimeOfDaySecs > 1200.0)
{
m_TimeOfDaySecs -= 1200.0;
}
m_WorldAge = (Int64)(m_WorldAgeSecs * 20.0);
m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
// Updates the sky darkness based on current time of day
UpdateSkyDarkness();
// Broadcast time update every 40 ticks (2 seconds)
if (m_LastTimeUpdate < m_WorldAge - 40)
if (m_IsDaylightCycleEnabled)
{
BroadcastTimeUpdate();
m_LastTimeUpdate = m_WorldAge;
// We need sub-tick precision here, that's why we store the time in seconds and calculate ticks off of it
m_TimeOfDaySecs += (double)a_Dt / 1000.0;
// Wrap time of day each 20 minutes (1200 seconds)
if (m_TimeOfDaySecs > 1200.0)
{
m_TimeOfDaySecs -= 1200.0;
}
m_TimeOfDay = (Int64)(m_TimeOfDaySecs * 20.0);
// Updates the sky darkness based on current time of day
UpdateSkyDarkness();
// Broadcast time update every 40 ticks (2 seconds)
if (m_LastTimeUpdate < m_WorldAge - 40)
{
BroadcastTimeUpdate();
m_LastTimeUpdate = m_WorldAge;
}
}
// Add entities waiting in the queue to be added:
@ -2251,7 +2259,7 @@ void cWorld::BroadcastTimeUpdate(const cClientHandle * a_Exclude)
{
continue;
}
ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay);
ch->SendTimeUpdate(m_WorldAge, m_TimeOfDay, m_IsDaylightCycleEnabled);
}
}
@ -3320,7 +3328,7 @@ void cWorld::AddQueuedPlayers(void)
cCSLock Lock(m_CSPlayers);
for (cPlayerList::iterator itr = PlayersToAdd.begin(), end = PlayersToAdd.end(); itr != end; ++itr)
{
ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
ASSERT(std::find(m_Players.begin(), m_Players.end(), *itr) == m_Players.end()); // Is it already in the list? HOW?
LOGD("Adding player %s to world \"%s\".", (*itr)->GetName().c_str(), m_WorldName.c_str());
m_Players.push_back(*itr);

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@ -145,7 +145,17 @@ public:
// tolua_begin
int GetTicksUntilWeatherChange(void) const { return m_WeatherInterval; }
/** Is the daylight cyclus enabled? */
virtual bool IsDaylightCycleEnabled(void) const { return m_IsDaylightCycleEnabled; }
/** Sets the daylight cyclus to true/false. */
virtual void SetDaylightCycleEnabled(bool a_IsDaylightCycleEnabled)
{
m_IsDaylightCycleEnabled = a_IsDaylightCycleEnabled;
BroadcastTimeUpdate();
}
virtual Int64 GetWorldAge (void) const override { return m_WorldAge; }
virtual Int64 GetTimeOfDay(void) const override { return m_TimeOfDay; }
@ -158,6 +168,7 @@ public:
{
m_TimeOfDay = a_TimeOfDay;
m_TimeOfDaySecs = (double)a_TimeOfDay / 20.0;
UpdateSkyDarkness();
BroadcastTimeUpdate();
}
@ -224,7 +235,7 @@ public:
void BroadcastEntityRelMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityStatus (const cEntity & a_Entity, char a_Status, const cClientHandle * a_Exclude = NULL);
void BroadcastEntityVelocity (const cEntity & a_Entity, const cClientHandle * a_Exclude = NULL);
virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
virtual void BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation, const cClientHandle * a_Exclude = NULL) override; // tolua_export
void BroadcastParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude = NULL); // tolua_export
void BroadcastPlayerListItem (const cPlayer & a_Player, bool a_IsOnline, const cClientHandle * a_Exclude = NULL);
void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL);
@ -868,6 +879,7 @@ private:
bool m_BroadcastDeathMessages;
bool m_BroadcastAchievementMessages;
bool m_IsDaylightCycleEnabled;
double m_WorldAgeSecs; // World age, in seconds. Is only incremented, cannot be set by plugins.
double m_TimeOfDaySecs; // Time of day in seconds. Can be adjusted. Is wrapped to zero each day.
Int64 m_WorldAge; // World age in ticks, calculated off of m_WorldAgeSecs

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@ -273,6 +273,8 @@ int main( int argc, char **argv)
}
} // for i - argv[]
cLogger::InitiateMultithreading();
#if !defined(ANDROID_NDK)
try
#endif