SocketThreads: proper thread finishing sequence (doesn't trigger AppVerifier checks :)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@419 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -226,6 +226,15 @@ cSocketThreads::cSocketThread::cSocketThread(cSocketThreads * a_Parent) :
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cSocketThreads::cSocketThread::~cSocketThread()
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{
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m_ShouldTerminate = true;
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// Notify the thread:
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ASSERT(m_ControlSocket2.IsValid());
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m_ControlSocket2.Send("a", 1);
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// Wait for the thread to finish:
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Wait();
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// Close the control sockets:
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m_ControlSocket1.CloseSocket();
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m_ControlSocket2.CloseSocket();
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}
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