Fixed #1286
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@ -820,7 +820,7 @@ void cProtocol172::SendPlayerAbilities(void)
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}
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Pkt.WriteByte(Flags);
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Pkt.WriteFloat((float)(0.05 * Player->GetFlyingMaxSpeed()));
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Pkt.WriteFloat((float)(0.1 * Player->GetMaxSpeed()));
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Pkt.WriteFloat((float)(0.1 * Player->GetNormalMaxSpeed()));
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}
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