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Fixed some comments and added debug logging

This commit is contained in:
Tiger Wang 2013-11-24 14:52:28 +00:00
parent a6695564f3
commit f570948d79
2 changed files with 12 additions and 9 deletions

View File

@ -100,6 +100,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
if (SourceBlockType != Change.a_SourceBlock) if (SourceBlockType != Change.a_SourceBlock)
{ {
itr = m_PoweredBlocks.erase(itr); itr = m_PoweredBlocks.erase(itr);
LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past block type mismatch", ItemToFullString(Change.a_SourceBlock));
} }
else if ( else if (
// Changeable sources // Changeable sources
@ -110,6 +111,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
) )
{ {
itr = m_PoweredBlocks.erase(itr); itr = m_PoweredBlocks.erase(itr);
LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past metadata mismatch", ItemToFullString(Change.a_SourceBlock));
} }
else else
{ {
@ -136,10 +138,12 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
if (SourceBlockType != Change.a_SourceBlock) if (SourceBlockType != Change.a_SourceBlock)
{ {
itr = m_LinkedPoweredBlocks.erase(itr); itr = m_LinkedPoweredBlocks.erase(itr);
LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past block type mismatch", ItemToFullString(Change.a_SourceBlock));
} }
else if (MiddleBlockType != Change.a_MiddleBlock) else if (MiddleBlockType != Change.a_MiddleBlock)
{ {
itr = m_LinkedPoweredBlocks.erase(itr); itr = m_LinkedPoweredBlocks.erase(itr);
LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past middle block mismatch", ItemToFullString(Change.a_SourceBlock));
} }
else if ( else if (
// Things that can send power through a block but which depends on meta // Things that can send power through a block but which depends on meta
@ -149,6 +153,7 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
) )
{ {
itr = m_LinkedPoweredBlocks.erase(itr); itr = m_LinkedPoweredBlocks.erase(itr);
LOGD("cRedstoneSimulator: Erased block %s from linked powered blocks list due to present/past metadata mismatch", ItemToFullString(Change.a_SourceBlock));
} }
else else
{ {
@ -248,7 +253,6 @@ void cRedstoneSimulator::HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_B
if (AreCoordsPowered(X, Y, Z)) if (AreCoordsPowered(X, Y, Z))
{ {
// There was a match, torch goes off // There was a match, torch goes off
// FastSetBlock so the server doesn't fail an assert -_-
m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_OFF, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_OFF, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ));
return; return;
} }
@ -299,7 +303,6 @@ void cRedstoneSimulator::HandleRedstoneTorch(int a_BlockX, int a_BlockY, int a_B
} }
// Block torch on not powered, can be turned on again! // Block torch on not powered, can be turned on again!
// FastSetBlock so the server doesn't fail an assert -_-
m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ)); m_World.FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_TORCH_ON, m_World.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ));
} }
return; return;
@ -503,7 +506,10 @@ void cRedstoneSimulator::HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int
if (IsRepeaterPowered(a_BlockX, a_BlockY, a_BlockZ, a_Meta & 0x3)) if (IsRepeaterPowered(a_BlockX, a_BlockY, a_BlockZ, a_Meta & 0x3))
{ {
if (!IsOn) { m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON, a_Meta); } // Only set if not on; SetBlock otherwise server doesn't set it in time for SimulateChunk's invalidation if (!IsOn)
{
m_World.SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_REDSTONE_REPEATER_ON, a_Meta); // Only set if not on; SetBlock otherwise server doesn't set it in time for SimulateChunk's invalidation
}
switch (a_Meta & 0x3) // We only want the direction (bottom) bits switch (a_Meta & 0x3) // We only want the direction (bottom) bits
{ {
case 0x0: case 0x0:
@ -548,14 +554,13 @@ void cRedstoneSimulator::HandleRedstoneRepeater(int a_BlockX, int a_BlockY, int
void cRedstoneSimulator::HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ) void cRedstoneSimulator::HandlePiston(int a_BlockX, int a_BlockY, int a_BlockZ)
{ {
cPiston Piston(&m_World);
if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ)) if (AreCoordsPowered(a_BlockX, a_BlockY, a_BlockZ))
{ {
cPiston Piston(&m_World);
Piston.ExtendPiston(a_BlockX, a_BlockY, a_BlockZ); Piston.ExtendPiston(a_BlockX, a_BlockY, a_BlockZ);
} }
else else
{ {
cPiston Piston(&m_World);
Piston.RetractPiston(a_BlockX, a_BlockY, a_BlockZ); Piston.RetractPiston(a_BlockX, a_BlockY, a_BlockZ);
} }
return; return;
@ -1054,7 +1059,7 @@ void cRedstoneSimulator::SetDirectionLinkedPowered(int a_BlockX, int a_BlockY, i
void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock) void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_SourceBlock)
{ {
static const struct // Define which directions the torch can power static const struct
{ {
int x, y, z; int x, y, z;
} gCrossCoords[] = } gCrossCoords[] =
@ -1067,7 +1072,7 @@ void cRedstoneSimulator::SetAllDirsAsPowered(int a_BlockX, int a_BlockY, int a_B
{ 0,-1, 0 } { 0,-1, 0 }
}; };
for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++) for (int i = 0; i < ARRAYCOUNT(gCrossCoords); i++) // Loop through struct to power all directions
{ {
SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, a_SourceBlock); SetBlockPowered(a_BlockX + gCrossCoords[i].x, a_BlockY + gCrossCoords[i].y, a_BlockZ + gCrossCoords[i].z, a_BlockX, a_BlockY, a_BlockZ, a_SourceBlock);
} }

View File

@ -32,7 +32,6 @@ public:
REDSTONE_Z_NEG = 0x8, REDSTONE_Z_NEG = 0x8,
}; };
eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ); eRedstoneDirection GetWireDirection(int a_BlockX, int a_BlockY, int a_BlockZ);
eRedstoneDirection GetWireDirection(const Vector3i & a_Pos) { return GetWireDirection(a_Pos.x, a_Pos.y, a_Pos.z); }
private: private:
@ -118,7 +117,6 @@ private:
/* ============================== */ /* ============================== */
/* ====== Misc Functions ====== */ /* ====== Misc Functions ====== */
///<summary>Returns if a block is viable to be the MiddleBlock of a SetLinkedPowered operation</summary> ///<summary>Returns if a block is viable to be the MiddleBlock of a SetLinkedPowered operation</summary>
inline static bool IsViableMiddleBlock(BLOCKTYPE Block) inline static bool IsViableMiddleBlock(BLOCKTYPE Block)
{ {