APIDump: ID -> Type
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@ -297,16 +297,16 @@ g_APIDesc =
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]],
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Functions =
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{
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FullyOccupiesVoxel = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block fully occupies its voxel." },
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GetById = { Params = "ID", Return = "{{cBlockInfo}}", Notes = "Returns the {{cBlockInfo}} structure for the block with the specified ID." },
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GetLightValue = { Params = "ID", Return = "number", Notes = "Returns how much light the specified block emits on its own." },
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GetSpreadLightFalloff = { Params = "ID", Return = "number", Notes = "Returns how much light the specified block consumes." },
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IsOneHitDig = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block will be destroyed after a single hit." },
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IsPistonBreakable = { Params = "ID", Return = "bool", Notes = "Returns whether a piston can break the specified block." },
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IsSnowable = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block can hold snow atop." },
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IsSolid = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block is solid." },
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IsTransparent = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block is transparent." },
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RequiresSpecialTool = { Params = "ID", Return = "bool", Notes = "Returns whether the specified block requires a special tool to drop." },
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FullyOccupiesVoxel = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block fully occupies its voxel." },
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GetById = { Params = "Type", Return = "{{cBlockInfo}}", Notes = "Returns the {{cBlockInfo}} structure for the specified type." },
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GetLightValue = { Params = "Type", Return = "number", Notes = "Returns how much light the specified block emits on its own." },
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GetSpreadLightFalloff = { Params = "Type", Return = "number", Notes = "Returns how much light the specified block consumes." },
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IsOneHitDig = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block will be destroyed after a single hit." },
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IsPistonBreakable = { Params = "Type", Return = "bool", Notes = "Returns whether a piston can break the specified block." },
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IsSnowable = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block can hold snow atop." },
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IsSolid = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block is solid." },
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IsTransparent = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block is transparent." },
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RequiresSpecialTool = { Params = "Type", Return = "bool", Notes = "Returns whether the specified block requires a special tool to drop." },
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},
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Variables =
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{
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