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Fixed forgotten semicolon

This commit is contained in:
STRWarrior 2014-12-02 10:20:20 +01:00
parent a466986f53
commit f1177984f1

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@ -61,7 +61,7 @@ public:
// Choose what the mobspawner will spawn. // Choose what the mobspawner will spawn.
// 25% chance for a spider, 25% for a skeleton and 50% chance to get a zombie spawer. // 25% chance for a spider, 25% for a skeleton and 50% chance to get a zombie spawer.
int MobType = (a_Noise.IntNoise3DInt(a_OriginX, m_FloorHeight, a_OriginZ) / 7) % 100 int MobType = (a_Noise.IntNoise3DInt(a_OriginX, m_FloorHeight, a_OriginZ) / 7) % 100;
if (MobType <= 25) if (MobType <= 25)
{ {
m_MonsterType = mtSkeleton; m_MonsterType = mtSkeleton;