Cacti grow by themselves and by bonemeal
git-svn-id: http://mc-server.googlecode.com/svn/trunk@583 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on Fri Jun 8 03:43:28 2012.
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** Generated automatically by tolua++-1.0.92 on 06/09/12 14:03:09.
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*/
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#ifndef __cplusplus
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@ -13,8 +13,8 @@
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/* Exported function */
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TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "tolua_base.h"
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "tolua_base.h"
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#include "cTorch.h"
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#include "cStairs.h"
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#include "cStep.h"
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@ -10276,10 +10276,11 @@ static int tolua_AllToLua_cWorld_GrowPlant00(lua_State* tolua_S)
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if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GrowPlant'", NULL);
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#endif
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{
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self->GrowPlant(a_BlockX,a_BlockY,a_BlockZ);
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bool tolua_ret = (bool) self->GrowPlant(a_BlockX,a_BlockY,a_BlockZ);
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tolua_pushboolean(tolua_S,(bool)tolua_ret);
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}
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}
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return 0;
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return 1;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(tolua_S,"#ferror in function 'GrowPlant'.",&tolua_err);
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@ -1,6 +1,6 @@
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/*
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** Lua binding: AllToLua
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** Generated automatically by tolua++-1.0.92 on Fri Jun 8 03:43:28 2012.
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** Generated automatically by tolua++-1.0.92 on 06/09/12 14:03:09.
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*/
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/* Exported function */
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@ -572,6 +572,7 @@ void cChunk::TickBlocks(MTRand & a_TickRandom)
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case E_BLOCK_MELON_STEM: TickMelonPumpkin(m_BlockTickX, m_BlockTickY, m_BlockTickZ, Index, ID, a_TickRandom); break;
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case E_BLOCK_FARMLAND: TickFarmland (m_BlockTickX, m_BlockTickY, m_BlockTickZ); break;
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case E_BLOCK_SUGARCANE: GrowSugarcane (m_BlockTickX, m_BlockTickY, m_BlockTickZ, 1); break;
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case E_BLOCK_CACTUS: GrowCactus (m_BlockTickX, m_BlockTickY, m_BlockTickZ, 1); break;
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case E_BLOCK_SAPLING:
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{
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@ -846,6 +847,52 @@ void cChunk::GrowSugarcane(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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{
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UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_SUGARCANE, 0);
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}
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else
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{
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break;
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}
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} // for i
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}
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void cChunk::GrowCactus(int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks)
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{
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// Check the total height of the sugarcane blocks here:
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int Top = a_RelY + 1;
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while (
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(Top < cChunkDef::Height) &&
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(GetBlock(a_RelX, Top, a_RelZ) == E_BLOCK_CACTUS)
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)
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{
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++Top;
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}
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int Bottom = a_RelY - 1;
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while (
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(Bottom > 0) &&
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(GetBlock(a_RelX, Bottom, a_RelZ) == E_BLOCK_CACTUS)
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)
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{
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--Bottom;
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}
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// Grow by at most a_NumBlocks, but no more than height 3:
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int ToGrow = std::min(a_NumBlocks, 4 - (Top - Bottom));
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for (int i = 0; i < ToGrow; i++)
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{
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BLOCKTYPE BlockType;
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NIBBLETYPE BlockMeta;
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if (UnboundedRelGetBlock(a_RelX, Top + i, a_RelZ, BlockType, BlockMeta) && (BlockType == E_BLOCK_AIR))
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{
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// TODO: Check the surrounding blocks, if they aren't air, break the cactus block into pickups (and continue breaking blocks above in the next loop iterations)
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UnboundedRelFastSetBlock(a_RelX, Top + i, a_RelZ, E_BLOCK_CACTUS, 0);
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}
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else
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{
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break;
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}
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} // for i
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}
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@ -238,6 +238,9 @@ private:
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/// Grows sugarcane by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
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void GrowSugarcane (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
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/// Grows cactus by the specified number of blocks, but no more than 3 blocks high (used by both bonemeal and ticking)
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void GrowCactus (int a_RelX, int a_RelY, int a_RelZ, int a_NumBlocks);
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/// Grows a melon or a pumpkin next to the block specified (assumed to be the stem)
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void GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_BlockType, MTRand & a_Random);
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@ -1118,6 +1118,23 @@ void cChunkMap::GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_Nu
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void cChunkMap::GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow)
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{
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int ChunkX, ChunkZ;
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cChunkDef::AbsoluteToRelative(a_BlockX, a_BlockY, a_BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSLayers);
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cChunkPtr Chunk = GetChunkNoLoad(ChunkX, ZERO_CHUNK_Y, ChunkZ);
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if (Chunk != NULL)
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{
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Chunk->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, a_NumBlocksToGrow);
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}
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}
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void cChunkMap::SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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int ChunkX, ChunkZ;
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@ -157,6 +157,9 @@ public:
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/// Grows a sugarcane present at the block specified by the amount of blocks specified, up to the max height of 3
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void GrowSugarcane(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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/// Grows a cactus present at the block specified by the amount of blocks specified, up to the max height of 3
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void GrowCactus(int a_BlockX, int a_BlockY, int a_BlockZ, int a_NumBlocksToGrow);
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/// Sets the blockticking to start at the specified block. Only one blocktick per chunk may be set, second call overwrites the first call
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void SetNextBlockTick(int a_BlockX, int a_BlockY, int a_BlockZ);
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@ -921,6 +921,12 @@ bool cWorld::GrowPlant(int a_BlockX, int a_BlockY, int a_BlockZ)
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m_ChunkMap->GrowSugarcane(a_BlockX, a_BlockY, a_BlockZ, 3);
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return true;
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}
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case E_BLOCK_CACTUS:
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{
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m_ChunkMap->GrowCactus(a_BlockX, a_BlockY, a_BlockZ, 3);
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return true;
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}
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} // switch (BlockType)
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return false;
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}
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