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Merge pull request #2502 from SafwatHalaby/seaMonsters

Disabled squids and Guardians pathfinding, #2460
This commit is contained in:
Safwat Halaby 2015-09-27 19:58:14 +03:00
commit ebfdac16dc
2 changed files with 2 additions and 2 deletions

View File

@ -37,7 +37,7 @@ void cGuardian::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cGuardian::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
m_IsFollowingPath = false; // Disable Pathfinding until it's fixed. TODO
m_PathfinderActivated = false; // Disable Pathfinding until it's fixed. TODO
// We must first process current location, and only then tick, otherwise we risk processing a location in a chunk
// that is not where the entity currently resides (FS #411)

View File

@ -35,7 +35,7 @@ void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer)
void cSquid::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
m_IsFollowingPath = false; // Disable Pathfinding until it's fixed. TODO
m_PathfinderActivated = false; // Disable Pathfinding until it's fixed. TODO
// We must first process current location, and only then tick, otherwise we risk processing a location in a chunk
// that is not where the entity currently resides (FS #411)