Added comment.
This commit is contained in:
parent
3d68466ab0
commit
ebfc0fdc67
@ -119,6 +119,9 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
/* Sends the slab back to the client.
|
||||
The normal back sending adds the block face to the locations, but this don't work because the Y-Coordinate with the block face
|
||||
is one higher than the real slab position. */
|
||||
a_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user