Those variables weren't used.
It seems strange for them to be there, is the code written wrong?
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@ -389,10 +389,6 @@ void cNoise3DComposable::GenerateNoiseArrayIfNeeded(int a_ChunkX, int a_ChunkZ)
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const int UPSCALE_Y = 4;
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const int UPSCALE_Y = 4;
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const int UPSCALE_Z = 8;
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const int UPSCALE_Z = 8;
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const int DIM_X = 1 + cChunkDef::Width / UPSCALE_X;
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const int DIM_Y = 1 + cChunkDef::Height / UPSCALE_Y;
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const int DIM_Z = 1 + cChunkDef::Width / UPSCALE_Z;
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// Precalculate a "height" array:
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// Precalculate a "height" array:
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NOISE_DATATYPE Height[17 * 17]; // x + 17 * z
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NOISE_DATATYPE Height[17 * 17]; // x + 17 * z
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for (int z = 0; z < 17; z += UPSCALE_Z)
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for (int z = 0; z < 17; z += UPSCALE_Z)
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