Lock hopper when powered by redstone (#4347)
* Lock hopper when powered by redstone * Add to manual bindings * Add hopper API documentation Co-authored-by: Mat <mail@mathias.is>
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ea386eaab1
@ -939,6 +939,35 @@ function OnAllChunksAvailable()</pre> All return values from the callbacks are i
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},
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Notes = "If there is a furnace at the specified coords, calls the CallbackFunction with the {{cFurnaceEntity}} parameter representing the furnace. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cFurnaceEntity|FurnaceEntity}})</pre> The function returns false if there is no furnace, or if there is, it returns the bool value that the callback has returned.",
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},
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DoWithHopperAt =
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{
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Params =
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{
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{
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Name = "BlockX",
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Type = "number",
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},
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{
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Name = "BlockY",
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Type = "number",
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},
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{
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Name = "BlockZ",
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Type = "number",
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},
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{
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Name = "CallbackFunction",
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Type = "function",
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},
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},
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Returns =
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{
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{
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Type = "boolean",
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},
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},
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Notes = "If there is a hopper at the specified coords, calls the CallbackFunction with the {{cHopperEntity}} parameter representing the hopper. The CallbackFunction has the following signature: <pre class=\"prettyprint lang-lua\">function Callback({{cHopperEntity|cHopperEntity}})</pre> The function returns false if there is no hopper, or if there is, it returns the bool value that the callback has returned.",
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},
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DoWithMobHeadAt =
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{
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Params =
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@ -984,6 +984,7 @@ void cManualBindings::BindWorld(lua_State * tolua_S)
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tolua_function(tolua_S, "DoWithEntityByID", DoWithID< cWorld, cEntity, &cWorld::DoWithEntityByID>);
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tolua_function(tolua_S, "DoWithFlowerPotAt", DoWithXYZ<cWorld, cFlowerPotEntity, &cWorld::DoWithFlowerPotAt>);
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tolua_function(tolua_S, "DoWithFurnaceAt", DoWithXYZ<cWorld, cFurnaceEntity, &cWorld::DoWithFurnaceAt>);
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tolua_function(tolua_S, "DoWithHopperAt", DoWithXYZ<cWorld, cHopperEntity, &cWorld::DoWithHopperAt>);
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tolua_function(tolua_S, "DoWithMobHeadAt", DoWithXYZ<cWorld, cMobHeadEntity, &cWorld::DoWithMobHeadAt>);
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tolua_function(tolua_S, "DoWithNearestPlayer", tolua_cWorld_DoWithNearestPlayer);
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tolua_function(tolua_S, "DoWithNoteBlockAt", DoWithXYZ<cWorld, cNoteEntity, &cWorld::DoWithNoteBlockAt>);
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@ -20,7 +20,8 @@
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cHopperEntity::cHopperEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World):
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super(a_BlockType, a_BlockMeta, a_Pos, ContentsWidth, ContentsHeight, a_World),
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m_LastMoveItemsInTick(0),
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m_LastMoveItemsOutTick(0)
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m_LastMoveItemsOutTick(0),
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m_Locked(false)
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{
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ASSERT(a_BlockType == E_BLOCK_HOPPER);
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}
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@ -29,6 +30,15 @@ cHopperEntity::cHopperEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vect
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void cHopperEntity::SetLocked(bool a_Value)
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{
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m_Locked = a_Value;
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}
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std::pair<bool, Vector3i> cHopperEntity::GetOutputBlockPos(NIBBLETYPE a_BlockMeta)
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{
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auto pos = GetPos();
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@ -69,9 +79,12 @@ bool cHopperEntity::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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Int64 CurrentTick = a_Chunk.GetWorld()->GetWorldAge();
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bool isDirty = false;
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isDirty = MoveItemsIn (a_Chunk, CurrentTick) || isDirty;
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isDirty = MovePickupsIn(a_Chunk, CurrentTick) || isDirty;
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isDirty = MoveItemsOut (a_Chunk, CurrentTick) || isDirty;
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if (!m_Locked)
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{
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isDirty = MoveItemsIn (a_Chunk, CurrentTick) || isDirty;
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isDirty = MovePickupsIn(a_Chunk, CurrentTick) || isDirty;
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isDirty = MoveItemsOut (a_Chunk, CurrentTick) || isDirty;
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}
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return isDirty;
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}
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@ -33,6 +33,8 @@ public:
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TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper
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} ;
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// tolua_end
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BLOCKENTITY_PROTODEF(cHopperEntity)
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@ -45,6 +47,8 @@ public:
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Exported in ManualBindings.cpp. */
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std::pair<bool, Vector3i> GetOutputBlockPos(NIBBLETYPE a_BlockMeta);
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void SetLocked(bool a_Value);
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protected:
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Int64 m_LastMoveItemsInTick;
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@ -91,6 +95,10 @@ protected:
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/** Moves one piece to the specified entity's contents' slot. Returns true if contents have changed. */
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bool MoveItemsToSlot(cBlockEntityWithItems & a_Entity, int a_DstSlotNum);
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private:
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bool m_Locked;
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} ; // tolua_export
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@ -2177,6 +2177,17 @@ bool cChunk::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC
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bool cChunk::DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback)
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{
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return GenericDoWithBlockEntityAt<cHopperEntity,
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E_BLOCK_HOPPER
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>(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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bool cChunk::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
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{
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return GenericDoWithBlockEntityAt<cNoteEntity,
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@ -27,6 +27,7 @@ class cChunkDataCallback;
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class cCommandBlockEntity;
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class cDispenserEntity;
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class cFurnaceEntity;
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class cHopperEntity;
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class cNoteEntity;
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class cMobHeadEntity;
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class cFlowerPotEntity;
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@ -332,6 +333,9 @@ public:
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/** Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found */
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bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback a_Callback); // Lua-accessible
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/** Calls the callback for the hopper at the specified coords; returns false if there's no hopper at those coords or callback returns true, returns true if found */
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bool DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback); // Lua-accessible
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/** Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found */
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bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback);
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@ -1629,6 +1629,24 @@ bool cChunkMap::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurna
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bool cChunkMap::DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback)
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{
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int ChunkX, ChunkZ;
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int BlockX = a_BlockX, BlockY = a_BlockY, BlockZ = a_BlockZ;
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cChunkDef::AbsoluteToRelative(BlockX, BlockY, BlockZ, ChunkX, ChunkZ);
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cCSLock Lock(m_CSChunks);
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cChunkPtr Chunk = GetChunkNoGen(ChunkX, ChunkZ);
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if ((Chunk == nullptr) || !Chunk->IsValid())
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{
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return false;
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}
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return Chunk->DoWithHopperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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bool cChunkMap::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
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{
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int ChunkX, ChunkZ;
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@ -29,6 +29,7 @@ class cDispenserEntity;
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class cDropperEntity;
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class cDropSpenserEntity;
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class cFurnaceEntity;
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class cHopperEntity;
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class cNoteEntity;
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class cCommandBlockEntity;
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class cMobHeadEntity;
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@ -53,6 +54,7 @@ using cDispenserCallback = cFunctionRef<bool(cDispenserEntity &)>;
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using cDropperCallback = cFunctionRef<bool(cDropperEntity &)>;
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using cDropSpenserCallback = cFunctionRef<bool(cDropSpenserEntity &)>;
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using cFurnaceCallback = cFunctionRef<bool(cFurnaceEntity &)>;
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using cHopperCallback = cFunctionRef<bool(cHopperEntity &)>;
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using cNoteBlockCallback = cFunctionRef<bool(cNoteEntity &)>;
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using cCommandBlockCallback = cFunctionRef<bool(cCommandBlockEntity &)>;
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using cMobHeadCallback = cFunctionRef<bool(cMobHeadEntity &)>;
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@ -302,6 +304,10 @@ public:
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Returns false if there's no furnace at those coords or callback returns true, returns true if found. */
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bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback a_Callback); // Lua-accessible
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/** Calls the callback for the hopper at the specified coords.
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Returns false if there's no hopper at those coords or callback returns true, returns true if found. */
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bool DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback); // Lua-accessible
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/** Calls the callback for the noteblock at the specified coords.
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Returns false if there's no noteblock at those coords or callback returns true, returns true if found. */
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bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback); // Lua-accessible
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@ -7,6 +7,7 @@ set (HDRS
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CommandBlockHandler.h
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DoorHandler.h
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DropSpenserHandler.h
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HopperHandler.h
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IncrementalRedstoneSimulator.h
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RedstoneHandler.h
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RedstoneSimulatorChunkData.h
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62
src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
Normal file
62
src/Simulator/IncrementalRedstoneSimulator/HopperHandler.h
Normal file
@ -0,0 +1,62 @@
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#pragma once
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#include "RedstoneHandler.h"
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#include "../../BlockEntities/HopperEntity.h"
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class cHopperHandler : public cRedstoneHandler
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{
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typedef cRedstoneHandler super;
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public:
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virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
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{
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UNUSED(a_World);
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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UNUSED(a_QueryPosition);
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UNUSED(a_QueryBlockType);
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return 0;
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}
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virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_World);
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UNUSED(a_Position);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return 0;
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}
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virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
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{
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// LOGD("Evaluating commander the cmdblck (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);
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auto Previous = static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData);
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if (Previous.PowerLevel != a_PoweringData.PowerLevel)
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{
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return {};
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}
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a_World.DoWithHopperAt(a_Position.x, a_Position.y, a_Position.z, [a_PoweringData](cHopperEntity & a_Hopper)
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{
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a_Hopper.SetLocked(a_PoweringData.PowerLevel != 0);
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return false;
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}
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);
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return {};
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}
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virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
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{
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UNUSED(a_World);
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UNUSED(a_BlockType);
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UNUSED(a_Meta);
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return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
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}
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};
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@ -25,6 +25,7 @@
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#include "DropSpenserHandler.h"
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#include "RedstoneComparatorHandler.h"
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#include "TrappedChestHandler.h"
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#include "HopperHandler.h"
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@ -98,6 +99,7 @@ std::unique_ptr<cRedstoneHandler> cIncrementalRedstoneSimulator::CreateComponent
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case E_BLOCK_BLOCK_OF_REDSTONE: return cpp14::make_unique<cRedstoneBlockHandler>();
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case E_BLOCK_COMMAND_BLOCK: return cpp14::make_unique<cCommandBlockHandler>();
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case E_BLOCK_HOPPER: return cpp14::make_unique<cHopperHandler>();
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case E_BLOCK_NOTE_BLOCK: return cpp14::make_unique<cNoteBlockHandler>();
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case E_BLOCK_REDSTONE_WIRE: return cpp14::make_unique<cRedstoneWireHandler>();
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case E_BLOCK_TNT: return cpp14::make_unique<cTNTHandler>();
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@ -1531,6 +1531,15 @@ bool cWorld::DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceC
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bool cWorld::DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback)
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{
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return m_ChunkMap->DoWithHopperAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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}
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bool cWorld::DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback)
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{
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return m_ChunkMap->DoWithNoteBlockAt(a_BlockX, a_BlockY, a_BlockZ, a_Callback);
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@ -45,6 +45,7 @@ class cCuboid;
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class cDispenserEntity;
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class cFlowerPotEntity;
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class cFurnaceEntity;
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class cHopperEntity;
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class cNoteEntity;
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class cMobHeadEntity;
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class cCompositeChat;
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@ -769,6 +770,9 @@ public:
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/** Calls the callback for the furnace at the specified coords; returns false if there's no furnace at those coords or callback returns true, returns true if found */
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bool DoWithFurnaceAt(int a_BlockX, int a_BlockY, int a_BlockZ, cFurnaceCallback a_Callback); // Exported in ManualBindings.cpp
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/** Calls the callback for the hopper at the specified coords; returns false if there's no hopper at those coords or callback returns true, returns true if found */
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bool DoWithHopperAt(int a_BlockX, int a_BlockY, int a_BlockZ, cHopperCallback a_Callback); // Exported in ManualBindings.cpp
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/** Calls the callback for the noteblock at the specified coords; returns false if there's no noteblock at those coords or callback returns true, returns true if found */
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bool DoWithNoteBlockAt(int a_BlockX, int a_BlockY, int a_BlockZ, cNoteBlockCallback a_Callback); // Exported in ManualBindings.cpp
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