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Removed old MobType category.

This commit is contained in:
Howaner 2014-11-29 15:45:12 +01:00
parent 473cb6e0b2
commit ea20ccaa96

View File

@ -1726,13 +1726,6 @@ a_Player:OpenWindow(Window);
Mobs are divided into families. The following constants are used for individual family types: Mobs are divided into families. The following constants are used for individual family types:
]], ]],
}, },
MobType =
{
Include = "mt.*",
TextBefore = [[
The following constants are used for distinguishing between the individual mob types:
]],
},
}, },
Inherits = "cPawn", Inherits = "cPawn",
}, -- cMonster }, -- cMonster
@ -3019,7 +3012,7 @@ end
{ {
Include = { "^mt.*" }, Include = { "^mt.*" },
TextBefore = [[ TextBefore = [[
The following constants are used for the mob types. The following constants are used for distinguishing between the individual mob types:
]], ]],
}, },
Weather = Weather =