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Add support for release 1.12.2 (#4041)

This commit is contained in:
peterbell10 2017-09-21 14:12:43 +01:00 committed by Alexander Harkness
parent 15fd4ef829
commit e883aa828c
5 changed files with 109 additions and 4 deletions

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@ -6,7 +6,7 @@ Cuberite is a Minecraft-compatible multiplayer game server that is written in C+
Cuberite can run on Windows, *nix and Android operating systems. This includes Android phones and tablets as well as Raspberry Pis.
We currently support Release 1.8 - 1.12.1 Minecraft protocol versions.
We currently support Release 1.8 - 1.12.2 Minecraft protocol versions.
Subscribe to [the newsletter][1] for important updates and project news.

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@ -1133,6 +1133,11 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
m_Protocol = new cProtocol_1_12_1(m_Client, ServerAddress, ServerPort, NextState);
return true;
}
case PROTO_VERSION_1_12_2:
{
m_Protocol = new cProtocol_1_12_2(m_Client, ServerAddress, ServerPort, NextState);
return true;
}
default:
{
LOGD("Client \"%s\" uses an unsupported protocol (lengthed, version %u (0x%x))",

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@ -19,8 +19,8 @@
// Adjust these if a new protocol is added or an old one is removed:
#define MCS_CLIENT_VERSIONS "1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x"
#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338"
#define MCS_LATEST_PROTOCOL_VERSION 338
#define MCS_PROTOCOL_VERSIONS "47, 107, 108, 109, 110, 210, 315, 316, 335, 338, 340"
#define MCS_LATEST_PROTOCOL_VERSION 340
@ -44,7 +44,8 @@ public:
PROTO_VERSION_1_11_1 = 316,
PROTO_VERSION_1_12 = 335,
PROTO_VERSION_1_12_1 = 338,
} ;
PROTO_VERSION_1_12_2 = 340,
};
cProtocolRecognizer(cClientHandle * a_Client);
virtual ~cProtocolRecognizer() override;

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@ -1332,3 +1332,79 @@ bool cProtocol_1_12_1::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketT
////////////////////////////////////////////////////////////////////////////////
// cProtocol_1_12_2:
void cProtocol_1_12_2::HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer)
{
HANDLE_READ(a_ByteBuffer, ReadBEInt64, Int64, KeepAliveID);
if (
(KeepAliveID <= std::numeric_limits<UInt32>::max()) &&
(KeepAliveID >= 0)
)
{
// The server will only send a UInt32 so any value out of that range shouldn't keep the client alive.
m_Client->HandleKeepAlive(static_cast<UInt32>(KeepAliveID));
}
}
void cProtocol_1_12_2::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer)
{
cServer * Server = cRoot::Get()->GetServer();
AString ServerDescription = Server->GetDescription();
auto NumPlayers = static_cast<signed>(Server->GetNumPlayers());
auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers());
AString Favicon = Server->GetFaviconData();
cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon);
// Version:
Json::Value Version;
Version["name"] = "Cuberite 1.12.2";
Version["protocol"] = cProtocolRecognizer::PROTO_VERSION_1_12_2;
// Players:
Json::Value Players;
Players["online"] = NumPlayers;
Players["max"] = MaxPlayers;
// TODO: Add "sample"
// Description:
Json::Value Description;
Description["text"] = ServerDescription.c_str();
// Create the response:
Json::Value ResponseValue;
ResponseValue["version"] = Version;
ResponseValue["players"] = Players;
ResponseValue["description"] = Description;
if (!Favicon.empty())
{
ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str());
}
// Serialize the response into a packet:
Json::FastWriter Writer;
cPacketizer Pkt(*this, 0x00); // Response packet
Pkt.WriteString(Writer.write(ResponseValue));
}
void cProtocol_1_12_2::SendKeepAlive(UInt32 a_PingID)
{
// Drop the packet if the protocol is not in the Game state yet (caused a client crash):
if (m_State != 3)
{
LOGWARNING("Trying to send a KeepAlive packet to a player who's not yet fully logged in (%d). The protocol class prevented the packet.", m_State);
return;
}
cPacketizer Pkt(*this, GetPacketId(sendKeepAlive)); // Keep Alive packet
Pkt.WriteBEInt64(a_PingID);
}

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@ -7,6 +7,8 @@ Declares the 1.12 protocol classes:
- release 1.12 protocol (#335)
- cProtocol_1_12_1
- release 1.12.1 protocol (#338)
- cProtocol_1_12_2
- release 1.12.2 protocol (#340)
(others may be added later in the future for the 1.12 release series)
*/
@ -71,3 +73,24 @@ protected:
class cProtocol_1_12_2:
public cProtocol_1_12_1
{
typedef cProtocol_1_12_1 Super;
public:
cProtocol_1_12_2(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State):
Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
{
}
protected:
virtual void HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
virtual void SendKeepAlive(UInt32 a_PingID) override;
};