Added standardised way to Log with plugin name (#5227)
* added logging functions to each plugin * added documentation * modified the global LOG macro * updated the way of string composition * removed cloumn * removed capital v
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@ -42,12 +42,12 @@ function Initialize(Plugin)
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-- Command Bindings
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LOG("Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion())
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LOG("Initialised version " .. Plugin:GetVersion())
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return true
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end
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function OnDisable()
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LOG(PLUGIN:GetName() .. " is shutting down...")
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LOG("Shutting down...")
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end
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</pre>
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<p>
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@ -56,7 +56,7 @@ end
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<li><b>function Initialize</b> is called on plugin startup. It is the place where the plugin is set up.</li>
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<li><b>Plugin:SetName</b> sets the name of the plugin.</li>
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<li><b>Plugin:SetVersion</b> sets the revision number of the plugin. This must be an integer.</li>
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<li><b>LOG</b> logs to console a message, in this case, it prints that the plugin was initialised.</li>
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<li><b>LOG</b> logs to console a message, in this case, it prints that the plugin was initialised. This will add a prefix with the name of your plugin.</li>
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<li>The <b>PLUGIN</b> variable just stores this plugin's object, so GetName() can be called in OnDisable (as no Plugin parameter is passed there, contrary to Initialize).
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This global variable is only needed if you want to know the plugin details (name, etc.) when shutting down.</li>
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<li><b>function OnDisable</b> is called when the plugin is disabled, commonly when the server is shutting down. Perform cleanup and logging here.</li>
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@ -362,7 +362,7 @@ static void LogFromLuaStack(lua_State * tolua_S, eLogLevel a_LogLevel)
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size_t len = 0;
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const char * str = lua_tolstring(tolua_S, 1, &len);
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Logger::LogSimple(std::string_view(str, len), a_LogLevel);
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Logger::LogSimple(fmt::format("[{}] {}", cManualBindings::GetLuaPlugin(tolua_S)->GetName(), std::string_view(str, len)), a_LogLevel);
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}
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