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Add additional spacing between template/function definitions

This commit is contained in:
Alexander Harkness 2020-04-09 22:49:10 +01:00
parent 9bb001f17b
commit e5cc698ee7

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@ -167,6 +167,9 @@ public:
}; };
/** Mixin for blocks whose meta on placement depends on the yaw of the player placing the block. BitMask /** Mixin for blocks whose meta on placement depends on the yaw of the player placing the block. BitMask
selects the direction bits from the block's meta values. */ selects the direction bits from the block's meta values. */
template <class Base, NIBBLETYPE BitMask = 0x7, NIBBLETYPE North = 0x2, NIBBLETYPE East = 0x5, NIBBLETYPE South = 0x3, NIBBLETYPE West = 0x4, bool AssertIfNotMatched = false> template <class Base, NIBBLETYPE BitMask = 0x7, NIBBLETYPE North = 0x2, NIBBLETYPE East = 0x5, NIBBLETYPE South = 0x3, NIBBLETYPE West = 0x4, bool AssertIfNotMatched = false>
@ -201,6 +204,7 @@ public:
/** Converts the rotation value as returned by cPlayer::GetYaw() to the appropriate metadata /** Converts the rotation value as returned by cPlayer::GetYaw() to the appropriate metadata
value for a block placed by a player facing that way */ value for a block placed by a player facing that way */
static NIBBLETYPE YawToMetaData(double a_Rotation) static NIBBLETYPE YawToMetaData(double a_Rotation)
@ -230,6 +234,10 @@ public:
} }
}; };
/** Mixin for blocks whose meta on placement depends on the pitch and yaw of the player placing the block. BitMask /** Mixin for blocks whose meta on placement depends on the pitch and yaw of the player placing the block. BitMask
selects the direction bits from the block's meta values. */ selects the direction bits from the block's meta values. */
template <class Base, NIBBLETYPE BitMask = 0x7, NIBBLETYPE North = 0x2, NIBBLETYPE East = 0x5, NIBBLETYPE South = 0x3, NIBBLETYPE West = 0x4, NIBBLETYPE Up = 0x1, NIBBLETYPE Down = 0x0> template <class Base, NIBBLETYPE BitMask = 0x7, NIBBLETYPE North = 0x2, NIBBLETYPE East = 0x5, NIBBLETYPE South = 0x3, NIBBLETYPE West = 0x4, NIBBLETYPE Up = 0x1, NIBBLETYPE Down = 0x0>
@ -280,6 +288,7 @@ public:
/** Converts the rotation and pitch values as returned by cPlayer::GetYaw() and cPlayer::GetPitch() /** Converts the rotation and pitch values as returned by cPlayer::GetYaw() and cPlayer::GetPitch()
respectively to the appropriate metadata value for a block placed by a player facing that way */ respectively to the appropriate metadata value for a block placed by a player facing that way */
static NIBBLETYPE PitchYawToMetaData(double a_Rotation, double a_Pitch) static NIBBLETYPE PitchYawToMetaData(double a_Rotation, double a_Pitch)