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Maked it compileable for clang-3.7

This commit is contained in:
Lukas Pioch 2015-09-24 16:04:44 +02:00
parent 02f65168b1
commit e56aa4032d
8 changed files with 20 additions and 20 deletions

View File

@ -128,7 +128,7 @@ void cLuaState::Close(void)
{ {
LOGWARNING( LOGWARNING(
"%s: Detected mis-use, calling Close() on an attached state (0x%p). Detaching instead.", "%s: Detected mis-use, calling Close() on an attached state (0x%p). Detaching instead.",
__FUNCTION__, m_LuaState __FUNCTION__, static_cast<void *>(m_LuaState)
); );
Detach(); Detach();
return; return;
@ -146,7 +146,7 @@ void cLuaState::Attach(lua_State * a_State)
{ {
if (m_LuaState != nullptr) if (m_LuaState != nullptr)
{ {
LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, m_LuaState); LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, static_cast<void *>(m_LuaState));
if (m_IsOwned) if (m_IsOwned)
{ {
Close(); Close();
@ -174,7 +174,7 @@ void cLuaState::Detach(void)
{ {
LOGWARNING( LOGWARNING(
"%s: Detected a mis-use, calling Detach() when the state is owned. Closing the owned state (0x%p).", "%s: Detected a mis-use, calling Detach() when the state is owned. Closing the owned state (0x%p).",
__FUNCTION__, m_LuaState __FUNCTION__, static_cast<void *>(m_LuaState)
); );
Close(); Close();
return; return;

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@ -1151,7 +1151,7 @@ static int tolua_cPlayer_GetPermissions(lua_State * tolua_S)
cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr));
if (self == nullptr) if (self == nullptr)
{ {
LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self));
return 0; return 0;
} }
@ -1182,7 +1182,7 @@ static int tolua_cPlayer_GetRestrictions(lua_State * tolua_S)
cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr)); cPlayer * self = reinterpret_cast<cPlayer *>(tolua_tousertype(tolua_S, 1, nullptr));
if (self == nullptr) if (self == nullptr)
{ {
LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self));
return 0; return 0;
} }
@ -1211,7 +1211,7 @@ static int tolua_cPlayer_OpenWindow(lua_State * tolua_S)
cWindow * wnd = reinterpret_cast<cWindow *>(tolua_tousertype(tolua_S, 2, nullptr)); cWindow * wnd = reinterpret_cast<cWindow *>(tolua_tousertype(tolua_S, 2, nullptr));
if ((self == nullptr) || (wnd == nullptr)) if ((self == nullptr) || (wnd == nullptr))
{ {
LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, self, wnd); LOGWARNING("%s: invalid self (%p) or wnd (%p)", __FUNCTION__, static_cast<void *>(self), static_cast<void *>(wnd));
return 0; return 0;
} }
@ -1292,7 +1292,7 @@ static int tolua_SetObjectCallback(lua_State * tolua_S)
OBJTYPE * self = reinterpret_cast<OBJTYPE *>(tolua_tousertype(tolua_S, 1, nullptr)); OBJTYPE * self = reinterpret_cast<OBJTYPE *>(tolua_tousertype(tolua_S, 1, nullptr));
if (self == nullptr) if (self == nullptr)
{ {
LOGWARNING("%s: invalid self (%p)", __FUNCTION__, self); LOGWARNING("%s: invalid self (%p)", __FUNCTION__, static_cast<void *>(self));
return 0; return 0;
} }
int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); // Store function reference for later retrieval int FnRef = luaL_ref(tolua_S, LUA_REGISTRYINDEX); // Store function reference for later retrieval

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@ -400,7 +400,7 @@ public:
L.GetStackValues(1, Self, Box, FnRef); L.GetStackValues(1, Self, Box, FnRef);
if ((Self == nullptr) || (Box == nullptr)) if ((Self == nullptr) || (Box == nullptr))
{ {
LOGWARNING("Invalid world (%p) or boundingbox (%p)", Self, Box); LOGWARNING("Invalid world (%p) or boundingbox (%p)", static_cast<void *>(Self), static_cast<void *>(Box));
L.LogStackTrace(); L.LogStackTrace();
return 0; return 0;
} }

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@ -490,7 +490,7 @@ void cChunk::CollectMobCensus(cMobCensus & toFill)
{ {
auto & Monster = reinterpret_cast<cMonster &>(*entity); auto & Monster = reinterpret_cast<cMonster &>(*entity);
currentPosition = Monster.GetPosition(); currentPosition = Monster.GetPosition();
for (const auto PlayerPos : PlayerPositions) for (const auto & PlayerPos : PlayerPositions)
{ {
toFill.CollectMob(Monster, *this, (currentPosition - PlayerPos).SqrLength()); toFill.CollectMob(Monster, *this, (currentPosition - PlayerPos).SqrLength());
} }

View File

@ -1723,7 +1723,7 @@ void cChunkMap::AddEntity(cEntity * a_Entity)
) )
{ {
LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.", LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.",
a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID() static_cast<void *>(a_Entity), a_Entity->GetClass(), a_Entity->GetUniqueID()
); );
return; return;
} }
@ -1744,7 +1744,7 @@ void cChunkMap::AddEntityIfNotPresent(cEntity * a_Entity)
) )
{ {
LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.", LOGWARNING("Entity at %p (%s, ID %d) spawning in a non-existent chunk, the entity is lost.",
a_Entity, a_Entity->GetClass(), a_Entity->GetUniqueID() static_cast<void *>(a_Entity), a_Entity->GetClass(), a_Entity->GetUniqueID()
); );
return; return;
} }

View File

@ -95,7 +95,7 @@ cClientHandle::cClientHandle(const AString & a_IPString, int a_ViewDistance) :
m_UniqueID = s_ClientCount; m_UniqueID = s_ClientCount;
m_PingStartTime = std::chrono::steady_clock::now(); m_PingStartTime = std::chrono::steady_clock::now();
LOGD("New ClientHandle created at %p", this); LOGD("New ClientHandle created at %p", static_cast<void *>(this));
} }
@ -106,7 +106,7 @@ cClientHandle::~cClientHandle()
{ {
ASSERT(m_State == csDestroyed); // Has Destroy() been called? ASSERT(m_State == csDestroyed); // Has Destroy() been called?
LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), this); LOGD("Deleting client \"%s\" at %p", GetUsername().c_str(), static_cast<void *>(this));
{ {
cCSLock Lock(m_CSChunkLists); cCSLock Lock(m_CSChunkLists);
@ -140,7 +140,7 @@ cClientHandle::~cClientHandle()
delete m_Protocol; delete m_Protocol;
m_Protocol = nullptr; m_Protocol = nullptr;
LOGD("ClientHandle at %p deleted", this); LOGD("ClientHandle at %p deleted", static_cast<void *>(this));
} }
@ -164,7 +164,7 @@ void cClientHandle::Destroy(void)
} }
// DEBUG: // DEBUG:
LOGD("%s: client %p, \"%s\"", __FUNCTION__, this, m_Username.c_str()); LOGD("%s: client %p, \"%s\"", __FUNCTION__, static_cast<void *>(this), m_Username.c_str());
if ((m_Player != nullptr) && (m_Player->GetWorld() != nullptr)) if ((m_Player != nullptr) && (m_Player->GetWorld() != nullptr))
{ {
@ -2935,7 +2935,7 @@ void cClientHandle::AddWantedChunk(int a_ChunkX, int a_ChunkZ)
return; return;
} }
LOGD("Adding chunk [%d, %d] to wanted chunks for client %p", a_ChunkX, a_ChunkZ, this); LOGD("Adding chunk [%d, %d] to wanted chunks for client %p", a_ChunkX, a_ChunkZ, static_cast<void *>(this));
cCSLock Lock(m_CSChunkLists); cCSLock Lock(m_CSChunkLists);
if (m_ChunksToSend.find(cChunkCoords(a_ChunkX, a_ChunkZ)) == m_ChunksToSend.end()) if (m_ChunksToSend.find(cChunkCoords(a_ChunkX, a_ChunkZ)) == m_ChunksToSend.end())
{ {

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@ -150,7 +150,7 @@ cPlayer::~cPlayer(void)
LOGINFO("Player %s has left the game", GetName().c_str()); LOGINFO("Player %s has left the game", GetName().c_str());
} }
LOGD("Deleting cPlayer \"%s\" at %p, ID %d", GetName().c_str(), this, GetUniqueID()); LOGD("Deleting cPlayer \"%s\" at %p, ID %d", GetName().c_str(), static_cast<void *>(this), GetUniqueID());
// Notify the server that the player is being destroyed // Notify the server that the player is being destroyed
cRoot::Get()->GetServer()->PlayerDestroying(this); cRoot::Get()->GetServer()->PlayerDestroying(this);
@ -162,7 +162,7 @@ cPlayer::~cPlayer(void)
delete m_InventoryWindow; delete m_InventoryWindow;
m_InventoryWindow = nullptr; m_InventoryWindow = nullptr;
LOGD("Player %p deleted", this); LOGD("Player %p deleted", static_cast<void *>(this));
} }

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@ -522,7 +522,7 @@ int main(int argc, char **argv)
while (!cRoot::m_TerminateEventRaised) while (!cRoot::m_TerminateEventRaised)
{ {
UniversalMain(std::move(ParseArguments(argc, argv))); UniversalMain(ParseArguments(argc, argv));
} }
#endif #endif
} }
@ -531,7 +531,7 @@ int main(int argc, char **argv)
while (!cRoot::m_TerminateEventRaised) while (!cRoot::m_TerminateEventRaised)
{ {
// Not running as a service, do normal startup // Not running as a service, do normal startup
UniversalMain(std::move(ParseArguments(argc, argv))); UniversalMain(ParseArguments(argc, argv));
} }
} }