Merge pull request #2740 from SafwatHalaby/mTarget
Fixed mobs attacking Creative Mode players
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commit
e4a237bad0
@ -28,14 +28,6 @@ void cAggressiveMonster::InStateChasing(std::chrono::milliseconds a_Dt)
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if (m_Target != nullptr)
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{
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if (m_Target->IsPlayer())
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{
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if (static_cast<cPlayer *>(m_Target)->IsGameModeCreative())
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{
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m_EMState = IDLE;
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return;
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}
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}
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MoveToPosition(m_Target->GetPosition());
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}
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}
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@ -231,9 +231,21 @@ void cMonster::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
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{
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++m_TicksSinceLastDamaged;
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}
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if ((m_Target != nullptr) && m_Target->IsDestroyed())
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if ((m_Target != nullptr))
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{
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m_Target = nullptr;
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if (m_Target->IsDestroyed())
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{
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m_Target = nullptr;
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}
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else if (m_Target->IsPlayer())
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{
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if (static_cast<cPlayer *>(m_Target)->IsGameModeCreative())
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{
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m_Target = nullptr;
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m_EMState = IDLE;
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return;
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}
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}
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}
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// Process the undead burning in daylight.
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