Plugin messages are received and handed to plugins.
Note that MCS doesn't currently handle any channel registrations, this will come later on.
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a87daa969e
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@ -19,15 +19,16 @@ function Initialize(Plugin)
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cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick2);
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--]]
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cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock);
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cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem);
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cPluginManager.AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage);
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cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick);
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cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChat);
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cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
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cPluginManager.AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick);
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cPluginManager.AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
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cPluginManager.AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded);
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cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_USING_BLOCK, OnPlayerUsingBlock);
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cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_USING_ITEM, OnPlayerUsingItem);
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cPluginManager:AddHook(cPluginManager.HOOK_TAKE_DAMAGE, OnTakeDamage);
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cPluginManager:AddHook(cPluginManager.HOOK_TICK, OnTick);
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cPluginManager:AddHook(cPluginManager.HOOK_CHAT, OnChat);
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cPluginManager:AddHook(cPluginManager.HOOK_PLAYER_RIGHT_CLICKING_ENTITY, OnPlayerRightClickingEntity);
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cPluginManager:AddHook(cPluginManager.HOOK_WORLD_TICK, OnWorldTick);
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cPluginManager:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
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cPluginManager:AddHook(cPluginManager.HOOK_PLUGINS_LOADED, OnPluginsLoaded);
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cPluginManager:AddHook(cPluginManager.HOOK_PLUGIN_MESSAGE, OnPluginMessage);
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PM = cRoot:Get():GetPluginManager();
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PM:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities");
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@ -541,7 +542,6 @@ function OnChunkGenerated(a_World, a_ChunkX, a_ChunkZ, a_ChunkDesc)
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a_ChunkDesc:SetBlockTypeMeta(0, Height + 1, 0, E_BLOCK_SIGN_POST, 0);
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local BlockEntity = a_ChunkDesc:GetBlockEntity(0, Height + 1, 0);
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if (BlockEntity ~= nil) then
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LOG("Setting sign lines...");
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local SignEntity = tolua.cast(BlockEntity, "cSignEntity");
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SignEntity:SetLines("Chunk:", tonumber(a_ChunkX) .. ", " .. tonumber(a_ChunkZ), "", "(Debuggers)");
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end
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@ -964,21 +964,10 @@ end
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-- Test the hook adding formats in #121 and #401
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local function DoNothing()
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function OnPluginMessage(a_Client, a_Channel, a_Message)
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LOGINFO("Received a plugin message from client " .. a_Client:GetUsername() .. ": channel '" .. a_Channel .. "', message '" .. a_Message .. "'");
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end
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LOG("Trying cPluginManager:AddHook()");
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cPluginManager:AddHook(cPluginManager.HOOK_CHAT, DoNothing);
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LOG("Trying cPluginManager.AddHook()");
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cPluginManager.AddHook(cPluginManager.HOOK_CHAT, DoNothing);
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LOG("Trying cPluginManager:Get():AddHook()");
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cPluginManager:Get():AddHook(cPluginManager.HOOK_CHAT, DoNothing);
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LOG("Trying cPluginManager:Get():AddHook(Plugin, Hook)");
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cPluginManager:Get():AddHook(cPluginManager:GetCurrentPlugin(), cPluginManager.HOOK_CHAT);
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LOG("Trying cPluginManager.AddHook(Plugin, Hook)");
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cPluginManager.AddHook(cPluginManager:GetCurrentPlugin(), cPluginManager.HOOK_CHAT);
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@ -84,6 +84,7 @@ public:
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virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
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virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
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virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) = 0;
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virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) = 0;
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virtual bool OnPluginsLoaded (void) = 0;
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virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
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virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) = 0;
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@ -950,6 +950,26 @@ bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_Block
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bool cPluginLua::OnPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
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{
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLUGIN_MESSAGE];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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{
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m_LuaState.Call((int)(**itr), &a_Client, a_Channel, a_Message);
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if (res)
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginLua::OnPluginsLoaded(void)
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{
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cCSLock Lock(m_CriticalSection);
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@ -1382,6 +1402,8 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
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case cPluginManager::HOOK_PLAYER_USED_ITEM: return "OnPlayerUsedItem";
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case cPluginManager::HOOK_PLAYER_USING_BLOCK: return "OnPlayerUsingBlock";
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case cPluginManager::HOOK_PLAYER_USING_ITEM: return "OnPlayerUsingItem";
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case cPluginManager::HOOK_PLUGIN_MESSAGE: return "OnPluginMessage";
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case cPluginManager::HOOK_PLUGINS_LOADED: return "OnPluginsLoaded";
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case cPluginManager::HOOK_POST_CRAFTING: return "OnPostCrafting";
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case cPluginManager::HOOK_PRE_CRAFTING: return "OnPreCrafting";
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case cPluginManager::HOOK_SPAWNED_ENTITY: return "OnSpawnedEntity";
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@ -1395,8 +1417,17 @@ const char * cPluginLua::GetHookFnName(int a_HookType)
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case cPluginManager::HOOK_WEATHER_CHANGED: return "OnWeatherChanged";
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case cPluginManager::HOOK_WEATHER_CHANGING: return "OnWeatherChanging";
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case cPluginManager::HOOK_WORLD_TICK: return "OnWorldTick";
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default: return NULL;
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case cPluginManager::HOOK_NUM_HOOKS:
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{
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// Satisfy a warning that all enum values should be used in a switch
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// but don't want a default branch, so that we catch new hooks missing from this list.
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break;
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}
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} // switch (a_Hook)
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LOGWARNING("Requested name of an unknown hook type function: %d (max is %d)", a_HookType, cPluginManager::HOOK_MAX);
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ASSERT(!"Unknown hook requested!");
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return NULL;
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}
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@ -81,6 +81,7 @@ public:
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virtual bool OnPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
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virtual bool OnPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual bool OnPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override;
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virtual bool OnPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message) override;
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virtual bool OnPluginsLoaded (void) override;
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virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
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virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
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@ -1030,6 +1030,27 @@ bool cPluginManager::CallHookPlayerUsingItem(cPlayer & a_Player, int a_BlockX, i
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bool cPluginManager::CallHookPluginMessage(cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGIN_MESSAGE);
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if (Plugins == m_Hooks.end())
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{
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return false;
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}
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for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
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{
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if ((*itr)->OnPluginMessage(a_Client, a_Channel, a_Message))
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginManager::CallHookPluginsLoaded(void)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLUGINS_LOADED);
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@ -96,6 +96,7 @@ public: // tolua_export
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HOOK_PLAYER_USED_ITEM,
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HOOK_PLAYER_USING_BLOCK,
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HOOK_PLAYER_USING_ITEM,
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HOOK_PLUGIN_MESSAGE,
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HOOK_PLUGINS_LOADED,
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HOOK_POST_CRAFTING,
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HOOK_PRE_CRAFTING,
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@ -186,6 +187,7 @@ public: // tolua_export
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bool CallHookPlayerUsedItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
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bool CallHookPlayerUsingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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bool CallHookPlayerUsingItem (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
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bool CallHookPluginMessage (cClientHandle & a_Client, const AString & a_Channel, const AString & a_Message);
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bool CallHookPluginsLoaded (void);
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bool CallHookPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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bool CallHookPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe);
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@ -543,6 +543,15 @@ void cClientHandle::HandlePlayerPos(double a_PosX, double a_PosY, double a_PosZ,
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void cClientHandle::HandlePluginMessage(const AString & a_Channel, const AString & a_Message)
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{
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cPluginManager::Get()->CallHookPluginMessage(*this, a_Channel, a_Message);
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}
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void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
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{
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LOGD("HandleLeftClick: {%i, %i, %i}; Face: %i; Stat: %i",
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@ -178,6 +178,7 @@ public:
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void HandlePlayerLook (float a_Rotation, float a_Pitch, bool a_IsOnGround);
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void HandlePlayerMoveLook (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround); // While m_bPositionConfirmed (normal gameplay)
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void HandlePlayerPos (double a_PosX, double a_PosY, double a_PosZ, double a_Stance, bool a_IsOnGround);
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void HandlePluginMessage (const AString & a_Channel, const AString & a_Message);
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void HandleRespawn (void);
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void HandleRightClick (int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, const cItem & a_HeldItem);
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void HandleSlotSelected (short a_SlotNum);
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@ -1376,7 +1376,7 @@ void cProtocol172::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer)
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HANDLE_READ(a_ByteBuffer, ReadBEShort, short, Length);
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AString Data;
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a_ByteBuffer.ReadString(Data, Length);
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// TODO: m_Client->HandlePluginMessage(Channel, Data);
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m_Client->HandlePluginMessage(Channel, Data);
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}
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