APIDump: Added angular specifics.
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@ -777,7 +777,7 @@ end</pre>
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GetMass = { Params = "", Return = "number", Notes = "Returns the mass of the entity. Currently unused." },
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GetMass = { Params = "", Return = "number", Notes = "Returns the mass of the entity. Currently unused." },
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GetMaxHealth = { Params = "", Return = "number", Notes = "Returns the maximum number of hitpoints this entity is allowed to have." },
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GetMaxHealth = { Params = "", Return = "number", Notes = "Returns the maximum number of hitpoints this entity is allowed to have." },
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GetParentClass = { Params = "", Return = "string", Notes = "Returns the name of the direct parent class for this entity" },
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GetParentClass = { Params = "", Return = "string", Notes = "Returns the name of the direct parent class for this entity" },
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GetPitch = { Params = "", Return = "number", Notes = "Returns the pitch (nose-down rotation) of the entity. Measured in degrees, values range from -90 to +90." },
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GetPitch = { Params = "", Return = "number", Notes = "Returns the pitch (nose-down rotation) of the entity. Measured in degrees, normal values range from -90 to +90. +90 means looking down, 0 means looking straight ahead, -90 means looking up." },
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GetPosition = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the entity's pivot position as a 3D vector" },
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GetPosition = { Params = "", Return = "{{Vector3d}}", Notes = "Returns the entity's pivot position as a 3D vector" },
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GetPosX = { Params = "", Return = "number", Notes = "Returns the X-coord of the entity's pivot" },
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GetPosX = { Params = "", Return = "number", Notes = "Returns the X-coord of the entity's pivot" },
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GetPosY = { Params = "", Return = "number", Notes = "Returns the Y-coord of the entity's pivot" },
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GetPosY = { Params = "", Return = "number", Notes = "Returns the Y-coord of the entity's pivot" },
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@ -792,7 +792,7 @@ end</pre>
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GetUniqueID = { Params = "", Return = "number", Notes = "Returns the ID that uniquely identifies the entity within the running server. Note that this ID is not persisted to the data files." },
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GetUniqueID = { Params = "", Return = "number", Notes = "Returns the ID that uniquely identifies the entity within the running server. Note that this ID is not persisted to the data files." },
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GetWidth = { Params = "", Return = "number", Notes = "Returns the width (X and Z size) of the entity." },
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GetWidth = { Params = "", Return = "number", Notes = "Returns the width (X and Z size) of the entity." },
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GetWorld = { Params = "", Return = "{{cWorld}}", Notes = "Returns the world where the entity resides" },
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GetWorld = { Params = "", Return = "{{cWorld}}", Notes = "Returns the world where the entity resides" },
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GetYaw = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity. Measured in degrees, values range from -180 to +180." },
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GetYaw = { Params = "", Return = "number", Notes = "Returns the yaw (direction) of the entity. Measured in degrees, values range from -180 to +180. 0 means ZP, 90 means XM, -180 means ZM, -90 means XP." },
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Heal = { Params = "Hitpoints", Return = "", Notes = "Heals the specified number of hitpoints. Hitpoints is expected to be a positive number." },
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Heal = { Params = "Hitpoints", Return = "", Notes = "Heals the specified number of hitpoints. Hitpoints is expected to be a positive number." },
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IsA = { Params = "ClassName", Return = "bool", Notes = "Returns true if the entity class is a descendant of the specified class name, or the specified class itself" },
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IsA = { Params = "ClassName", Return = "bool", Notes = "Returns true if the entity class is a descendant of the specified class name, or the specified class itself" },
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IsBoat = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cBoat|boat}}." },
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IsBoat = { Params = "", Return = "bool", Notes = "Returns true if the entity is a {{cBoat|boat}}." },
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