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Broadcast mob head changes

This commit is contained in:
mathiascode 2017-05-28 17:07:54 +03:00 committed by Lukas Pioch
parent 226272fc63
commit de0c86a690

View File

@ -41,6 +41,7 @@ void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
m_OwnerName = m_OwnerUUID = m_OwnerTexture = m_OwnerTextureSignature = "";
}
m_Type = a_Type;
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}
@ -50,6 +51,7 @@ void cMobHeadEntity::SetType(const eMobHeadType & a_Type)
void cMobHeadEntity::SetRotation(eMobHeadRotation a_Rotation)
{
m_Rotation = a_Rotation;
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}
@ -76,6 +78,8 @@ void cMobHeadEntity::SetOwner(const cPlayer & a_Owner)
break;
}
}
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}
@ -93,6 +97,7 @@ void cMobHeadEntity::SetOwner(const AString & a_OwnerUUID, const AString & a_Own
m_OwnerName = a_OwnerName;
m_OwnerTexture = a_OwnerTexture;
m_OwnerTextureSignature = a_OwnerTextureSignature;
m_World->BroadcastBlockEntity(m_PosX, m_PosY, m_PosZ);
}