Minecart collision and general improvements
+ Implemented collision on one type of rail * Improved curved rails somewhat * Fixed a crash bug
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7ecf50c309
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ddd03a050b
@ -19,6 +19,70 @@
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class cMinecartCollisionCallback :
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public cEntityCallback
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{
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public:
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cMinecartCollisionCallback(Vector3d a_Pos, double a_Height, double a_Width, int a_UniqueID, int a_AttacheeUniqueID) :
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m_Pos(a_Pos),
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m_Height(a_Height),
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m_Width(a_Width),
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m_DoesInteserct(false),
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m_CollidedEntityPos(0, 0, 0),
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m_UniqueID(a_UniqueID),
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m_AttacheeUniqueID(a_AttacheeUniqueID)
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{
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}
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virtual bool Item(cEntity * a_Entity) override
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{
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ASSERT(a_Entity != NULL);
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if (!a_Entity->IsPlayer() && !a_Entity->IsMob() && !a_Entity->IsMinecart() && !a_Entity->IsBoat())
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{
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return false;
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}
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else if ((a_Entity->GetUniqueID() == m_UniqueID) || (a_Entity->GetUniqueID() == m_AttacheeUniqueID))
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{
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return false;
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}
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cBoundingBox bbEntity(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight());
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cBoundingBox bbMinecart(Vector3d(m_Pos.x, floor(m_Pos.y), m_Pos.z), m_Width / 2, m_Height);
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if (bbEntity.DoesIntersect(bbMinecart))
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{
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m_CollidedEntityPos = a_Entity->GetPosition();
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m_DoesInteserct = true;
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return true;
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}
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return false;
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}
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bool FoundIntersection(void) const
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{
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return m_DoesInteserct;
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}
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Vector3d GetCollidedEntityPosition(void) const
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{
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return m_CollidedEntityPos;
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}
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protected:
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bool m_DoesInteserct;
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Vector3d m_CollidedEntityPos;
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Vector3d m_Pos;
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double m_Height, m_Width;
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int m_UniqueID;
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int m_AttacheeUniqueID;
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};
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cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
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super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
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@ -30,7 +94,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
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SetMass(20.f);
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SetMaxHealth(6);
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SetHealth(6);
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SetWidth(1.2);
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SetWidth(1);
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SetHeight(0.9);
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}
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@ -153,7 +217,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetSpeedY(0); // Don't move vertically as on ground
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SetSpeedX(0); // Correct diagonal movement from curved rails
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if (TestBlockCollision(a_RailMeta)) return;
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// Execute both the entity and block collision checks
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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if (EntCol || BlckCol) return;
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if (GetSpeedZ() != 0) // Don't do anything if cart is stationary
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{
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@ -177,7 +243,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetSpeedY(0);
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SetSpeedZ(0);
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if (TestBlockCollision(a_RailMeta)) return;
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bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
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if (EntCol || BlckCol) return;
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if (GetSpeedX() != 0)
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{
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@ -281,24 +348,11 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetRotation(315); // Set correct rotation server side
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SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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// SnapToRail handles turning
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if (GetSpeedZ() > 0) // Cart moving south
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(-GetSpeedZ() + 0.5); // See below
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AddPosX(-GetSpeedZ() * (a_Dt / 1000)); // Diagonally move southwest (which will make cart hit a southwest rail)
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// If we are already at southwest rail, set Z speed to zero as we can be moving so fast, MCS doesn't tick fast enough to active the handle for the rail...
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// ...and so we derail unexpectedly.
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if (GetPosX() <= OldX - 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() > 0) // Cart moving east
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(-GetSpeedX() + 0.5);
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AddPosZ(-GetSpeedX() * (a_Dt / 1000)); // Diagonally move northeast
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if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
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@ -306,22 +360,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetRotation(225);
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SetPosY(floor(GetPosY()) + 0.55);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() > 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(GetSpeedZ() - 0.5);
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AddPosX(GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() >= OldX + 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() < 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(GetSpeedX() + 0.5);
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AddPosZ(GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
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@ -329,22 +370,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetRotation(135);
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SetPosY(floor(GetPosY()) + 0.55);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() < 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(GetSpeedZ() + 0.5);
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AddPosX(GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() <= OldX - 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() > 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(GetSpeedX() - 0.5);
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AddPosZ(GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
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@ -352,22 +380,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
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SetRotation(45);
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SetPosY(floor(GetPosY()) + 0.55);
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if (TestBlockCollision(a_RailMeta)) return;
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TestBlockCollision(a_RailMeta);
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TestEntityCollision(a_RailMeta);
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if (GetSpeedZ() < 0)
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{
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int OldX = (int)floor(GetPosX());
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AddSpeedX(-GetSpeedZ() - 0.5);
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AddPosX(-GetSpeedZ() * (a_Dt / 1000));
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if (GetPosX() >= OldX + 1) SetSpeedZ(0);
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}
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else if (GetSpeedX() < 0)
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{
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int OldZ = (int)floor(GetPosZ());
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AddSpeedZ(-GetSpeedX() - 0.5);
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AddPosZ(-GetSpeedX() * (a_Dt / 1000));
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if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
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}
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break;
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}
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default:
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@ -481,6 +496,102 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta)
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SetPosX(floor(GetPosX()) + 0.5);
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break;
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}
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case E_META_RAIL_CURVED_ZM_XM:
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{
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if (GetPosZ() < floor(GetPosZ()) + 0.5)
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{
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if (GetSpeedX() > 0)
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{
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SetSpeedZ(-GetSpeedX() * 0.7);
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}
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SetSpeedX(0);
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SetPosX(floor(GetPosX()) + 0.5);
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}
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else
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{
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if (GetSpeedZ() > 0)
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{
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SetSpeedX(-GetSpeedZ() * 0.7);
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}
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SetSpeedZ(0);
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SetPosZ(floor(GetPosZ()) + 0.5);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZM_XP:
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{
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if (GetPosZ() < floor(GetPosZ()) + 0.5)
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{
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if (GetSpeedX() < 0)
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{
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SetSpeedZ(GetSpeedX() * 0.7);
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}
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SetSpeedX(0);
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SetPosX(floor(GetPosX()) + 0.5);
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}
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else
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{
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if (GetSpeedZ() > 0)
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{
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SetSpeedX(GetSpeedZ() * 0.7);
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}
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SetSpeedZ(0);
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SetPosZ(floor(GetPosZ()) + 0.5);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XM:
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{
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if (GetPosZ() < floor(GetPosZ()) + 0.5)
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{
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if (GetSpeedZ() < 0)
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{
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SetSpeedX(GetSpeedZ() * 0.7);
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}
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SetSpeedZ(0);
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SetPosZ(floor(GetPosZ()) + 0.5);
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}
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else
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{
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if (GetSpeedX() > 0)
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{
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SetSpeedZ(GetSpeedX() * 0.7);
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}
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SetSpeedX(0);
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SetPosX(floor(GetPosX()) + 0.5);
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}
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break;
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}
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case E_META_RAIL_CURVED_ZP_XP:
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{
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if (GetPosZ() < floor(GetPosZ()) + 0.5)
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{
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if (GetSpeedZ() < 0)
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{
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SetSpeedX(-GetSpeedZ() * 0.7);
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}
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SetSpeedZ(0);
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SetPosZ(floor(GetPosZ()) + 0.5);
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}
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else
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{
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if (GetSpeedX() < 0)
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{
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SetSpeedZ(-GetSpeedX() * 0.7);
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}
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SetSpeedX(0);
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SetPosX(floor(GetPosX()) + 0.5);
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}
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break;
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}
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default: break;
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}
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}
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@ -512,7 +623,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
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}
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}
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}
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else
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else if (GetSpeedZ() < 0)
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{
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BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) - 1);
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if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
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@ -548,7 +659,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
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}
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}
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}
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else
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else if (GetSpeedX() < 0)
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{
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BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()) - 1, (int)floor(GetPosY()), (int)floor(GetPosZ()));
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if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
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@ -596,10 +707,68 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
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bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
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{
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switch (a_RailMeta)
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{
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case E_META_RAIL_ZM_ZP:
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{
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cMinecartCollisionCallback MinecartCollisionCallback(GetPosition(), GetHeight(), GetWidth(), GetUniqueID(), ((m_Attachee == NULL) ? -1 : m_Attachee->GetUniqueID()));
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m_World->ForEachEntity(MinecartCollisionCallback);
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if (MinecartCollisionCallback.FoundIntersection())
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{
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if (MinecartCollisionCallback.GetCollidedEntityPosition().z >= GetPosZ())
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{
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if (((-GetSpeedZ()) * 0.4) < 0.01)
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{
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AddSpeedZ(-4);
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}
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else
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{
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SetSpeedZ((-GetSpeedZ()) * 0.4);
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}
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}
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else
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{
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if ((GetSpeedZ() * 0.4) < 0.01)
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{
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AddSpeedZ(4);
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}
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else
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{
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SetSpeedZ(GetSpeedZ() * 0.4);
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}
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}
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return true;
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}
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break;
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}
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case E_META_RAIL_XM_XP:
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{
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break;
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}
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case E_META_RAIL_CURVED_ZM_XM:
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case E_META_RAIL_CURVED_ZM_XP:
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case E_META_RAIL_CURVED_ZP_XM:
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case E_META_RAIL_CURVED_ZP_XP:
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{
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break;
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}
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default: break;
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}
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return false;
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}
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void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
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{
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if (TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
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if ((TDI.Attacker != NULL) && TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
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{
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Destroy();
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TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative
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@ -79,10 +79,13 @@ protected:
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*/
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void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
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/** Snaps a minecart to a rail's axis, resetting its speed */
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/** Snaps a mincecart to a rail's axis, resetting its speed
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For curved rails, it changes the cart's direction as well as snapping it to axis */
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void SnapToRail(NIBBLETYPE a_RailMeta);
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/** Tests is a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction*/
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/** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */
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bool TestBlockCollision(NIBBLETYPE a_RailMeta);
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/** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away */
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bool TestEntityCollision(NIBBLETYPE a_RailMeta);
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} ;
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