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Minecart collision and general improvements

+ Implemented collision on one type of rail
* Improved curved rails somewhat
* Fixed a crash bug
This commit is contained in:
Tiger Wang 2014-01-18 20:58:26 +00:00
parent 7ecf50c309
commit ddd03a050b
2 changed files with 242 additions and 70 deletions

View File

@ -19,6 +19,70 @@
class cMinecartCollisionCallback :
public cEntityCallback
{
public:
cMinecartCollisionCallback(Vector3d a_Pos, double a_Height, double a_Width, int a_UniqueID, int a_AttacheeUniqueID) :
m_Pos(a_Pos),
m_Height(a_Height),
m_Width(a_Width),
m_DoesInteserct(false),
m_CollidedEntityPos(0, 0, 0),
m_UniqueID(a_UniqueID),
m_AttacheeUniqueID(a_AttacheeUniqueID)
{
}
virtual bool Item(cEntity * a_Entity) override
{
ASSERT(a_Entity != NULL);
if (!a_Entity->IsPlayer() && !a_Entity->IsMob() && !a_Entity->IsMinecart() && !a_Entity->IsBoat())
{
return false;
}
else if ((a_Entity->GetUniqueID() == m_UniqueID) || (a_Entity->GetUniqueID() == m_AttacheeUniqueID))
{
return false;
}
cBoundingBox bbEntity(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight());
cBoundingBox bbMinecart(Vector3d(m_Pos.x, floor(m_Pos.y), m_Pos.z), m_Width / 2, m_Height);
if (bbEntity.DoesIntersect(bbMinecart))
{
m_CollidedEntityPos = a_Entity->GetPosition();
m_DoesInteserct = true;
return true;
}
return false;
}
bool FoundIntersection(void) const
{
return m_DoesInteserct;
}
Vector3d GetCollidedEntityPosition(void) const
{
return m_CollidedEntityPos;
}
protected:
bool m_DoesInteserct;
Vector3d m_CollidedEntityPos;
Vector3d m_Pos;
double m_Height, m_Width;
int m_UniqueID;
int m_AttacheeUniqueID;
};
cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7),
@ -30,7 +94,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) :
SetMass(20.f);
SetMaxHealth(6);
SetHealth(6);
SetWidth(1.2);
SetWidth(1);
SetHeight(0.9);
}
@ -153,7 +217,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetSpeedY(0); // Don't move vertically as on ground
SetSpeedX(0); // Correct diagonal movement from curved rails
if (TestBlockCollision(a_RailMeta)) return;
// Execute both the entity and block collision checks
bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol) return;
if (GetSpeedZ() != 0) // Don't do anything if cart is stationary
{
@ -177,7 +243,8 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetSpeedY(0);
SetSpeedZ(0);
if (TestBlockCollision(a_RailMeta)) return;
bool BlckCol = TestBlockCollision(a_RailMeta), EntCol = TestEntityCollision(a_RailMeta);
if (EntCol || BlckCol) return;
if (GetSpeedX() != 0)
{
@ -281,24 +348,11 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetRotation(315); // Set correct rotation server side
SetPosY(floor(GetPosY()) + 0.55); // Levitate dat cart
if (TestBlockCollision(a_RailMeta)) return;
TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta);
// SnapToRail handles turning
if (GetSpeedZ() > 0) // Cart moving south
{
int OldX = (int)floor(GetPosX());
AddSpeedX(-GetSpeedZ() + 0.5); // See below
AddPosX(-GetSpeedZ() * (a_Dt / 1000)); // Diagonally move southwest (which will make cart hit a southwest rail)
// If we are already at southwest rail, set Z speed to zero as we can be moving so fast, MCS doesn't tick fast enough to active the handle for the rail...
// ...and so we derail unexpectedly.
if (GetPosX() <= OldX - 1) SetSpeedZ(0);
}
else if (GetSpeedX() > 0) // Cart moving east
{
int OldZ = (int)floor(GetPosZ());
AddSpeedZ(-GetSpeedX() + 0.5);
AddPosZ(-GetSpeedX() * (a_Dt / 1000)); // Diagonally move northeast
if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
}
break;
}
case E_META_RAIL_CURVED_ZM_XP: // Curved NORTH EAST
@ -306,22 +360,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetRotation(225);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta);
if (GetSpeedZ() > 0)
{
int OldX = (int)floor(GetPosX());
AddSpeedX(GetSpeedZ() - 0.5);
AddPosX(GetSpeedZ() * (a_Dt / 1000));
if (GetPosX() >= OldX + 1) SetSpeedZ(0);
}
else if (GetSpeedX() < 0)
{
int OldZ = (int)floor(GetPosZ());
AddSpeedZ(GetSpeedX() + 0.5);
AddPosZ(GetSpeedX() * (a_Dt / 1000));
if (GetPosZ() <= OldZ - 1) SetSpeedX(0);
}
break;
}
case E_META_RAIL_CURVED_ZP_XM: // Curved SOUTH WEST
@ -329,22 +370,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetRotation(135);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta);
if (GetSpeedZ() < 0)
{
int OldX = (int)floor(GetPosX());
AddSpeedX(GetSpeedZ() + 0.5);
AddPosX(GetSpeedZ() * (a_Dt / 1000));
if (GetPosX() <= OldX - 1) SetSpeedZ(0);
}
else if (GetSpeedX() > 0)
{
int OldZ = (int)floor(GetPosZ());
AddSpeedZ(GetSpeedX() - 0.5);
AddPosZ(GetSpeedX() * (a_Dt / 1000));
if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
}
break;
}
case E_META_RAIL_CURVED_ZP_XP: // Curved SOUTH EAST
@ -352,22 +380,9 @@ void cMinecart::HandleRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt)
SetRotation(45);
SetPosY(floor(GetPosY()) + 0.55);
if (TestBlockCollision(a_RailMeta)) return;
TestBlockCollision(a_RailMeta);
TestEntityCollision(a_RailMeta);
if (GetSpeedZ() < 0)
{
int OldX = (int)floor(GetPosX());
AddSpeedX(-GetSpeedZ() - 0.5);
AddPosX(-GetSpeedZ() * (a_Dt / 1000));
if (GetPosX() >= OldX + 1) SetSpeedZ(0);
}
else if (GetSpeedX() < 0)
{
int OldZ = (int)floor(GetPosZ());
AddSpeedZ(-GetSpeedX() - 0.5);
AddPosZ(-GetSpeedX() * (a_Dt / 1000));
if (GetPosZ() >= OldZ + 1) SetSpeedX(0);
}
break;
}
default:
@ -481,6 +496,102 @@ void cMinecart::SnapToRail(NIBBLETYPE a_RailMeta)
SetPosX(floor(GetPosX()) + 0.5);
break;
}
case E_META_RAIL_CURVED_ZM_XM:
{
if (GetPosZ() < floor(GetPosZ()) + 0.5)
{
if (GetSpeedX() > 0)
{
SetSpeedZ(-GetSpeedX() * 0.7);
}
SetSpeedX(0);
SetPosX(floor(GetPosX()) + 0.5);
}
else
{
if (GetSpeedZ() > 0)
{
SetSpeedX(-GetSpeedZ() * 0.7);
}
SetSpeedZ(0);
SetPosZ(floor(GetPosZ()) + 0.5);
}
break;
}
case E_META_RAIL_CURVED_ZM_XP:
{
if (GetPosZ() < floor(GetPosZ()) + 0.5)
{
if (GetSpeedX() < 0)
{
SetSpeedZ(GetSpeedX() * 0.7);
}
SetSpeedX(0);
SetPosX(floor(GetPosX()) + 0.5);
}
else
{
if (GetSpeedZ() > 0)
{
SetSpeedX(GetSpeedZ() * 0.7);
}
SetSpeedZ(0);
SetPosZ(floor(GetPosZ()) + 0.5);
}
break;
}
case E_META_RAIL_CURVED_ZP_XM:
{
if (GetPosZ() < floor(GetPosZ()) + 0.5)
{
if (GetSpeedZ() < 0)
{
SetSpeedX(GetSpeedZ() * 0.7);
}
SetSpeedZ(0);
SetPosZ(floor(GetPosZ()) + 0.5);
}
else
{
if (GetSpeedX() > 0)
{
SetSpeedZ(GetSpeedX() * 0.7);
}
SetSpeedX(0);
SetPosX(floor(GetPosX()) + 0.5);
}
break;
}
case E_META_RAIL_CURVED_ZP_XP:
{
if (GetPosZ() < floor(GetPosZ()) + 0.5)
{
if (GetSpeedZ() < 0)
{
SetSpeedX(-GetSpeedZ() * 0.7);
}
SetSpeedZ(0);
SetPosZ(floor(GetPosZ()) + 0.5);
}
else
{
if (GetSpeedX() < 0)
{
SetSpeedZ(-GetSpeedX() * 0.7);
}
SetSpeedX(0);
SetPosX(floor(GetPosX()) + 0.5);
}
break;
}
default: break;
}
}
@ -512,7 +623,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
}
}
}
else
else if (GetSpeedZ() < 0)
{
BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ()) - 1);
if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
@ -548,7 +659,7 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
}
}
}
else
else if (GetSpeedX() < 0)
{
BLOCKTYPE Block = m_World->GetBlock((int)floor(GetPosX()) - 1, (int)floor(GetPosY()), (int)floor(GetPosZ()));
if (!IsBlockRail(Block) && g_BlockIsSolid[Block])
@ -596,10 +707,68 @@ bool cMinecart::TestBlockCollision(NIBBLETYPE a_RailMeta)
bool cMinecart::TestEntityCollision(NIBBLETYPE a_RailMeta)
{
switch (a_RailMeta)
{
case E_META_RAIL_ZM_ZP:
{
cMinecartCollisionCallback MinecartCollisionCallback(GetPosition(), GetHeight(), GetWidth(), GetUniqueID(), ((m_Attachee == NULL) ? -1 : m_Attachee->GetUniqueID()));
m_World->ForEachEntity(MinecartCollisionCallback);
if (MinecartCollisionCallback.FoundIntersection())
{
if (MinecartCollisionCallback.GetCollidedEntityPosition().z >= GetPosZ())
{
if (((-GetSpeedZ()) * 0.4) < 0.01)
{
AddSpeedZ(-4);
}
else
{
SetSpeedZ((-GetSpeedZ()) * 0.4);
}
}
else
{
if ((GetSpeedZ() * 0.4) < 0.01)
{
AddSpeedZ(4);
}
else
{
SetSpeedZ(GetSpeedZ() * 0.4);
}
}
return true;
}
break;
}
case E_META_RAIL_XM_XP:
{
break;
}
case E_META_RAIL_CURVED_ZM_XM:
case E_META_RAIL_CURVED_ZM_XP:
case E_META_RAIL_CURVED_ZP_XM:
case E_META_RAIL_CURVED_ZP_XP:
{
break;
}
default: break;
}
return false;
}
void cMinecart::DoTakeDamage(TakeDamageInfo & TDI)
{
if (TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
if ((TDI.Attacker != NULL) && TDI.Attacker->IsPlayer() && ((cPlayer *)TDI.Attacker)->IsGameModeCreative())
{
Destroy();
TDI.FinalDamage = GetMaxHealth(); // Instant hit for creative

View File

@ -79,10 +79,13 @@ protected:
*/
void HandleDetectorRailPhysics(NIBBLETYPE a_RailMeta, float a_Dt);
/** Snaps a minecart to a rail's axis, resetting its speed */
/** Snaps a mincecart to a rail's axis, resetting its speed
For curved rails, it changes the cart's direction as well as snapping it to axis */
void SnapToRail(NIBBLETYPE a_RailMeta);
/** Tests is a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction*/
/** Tests if a solid block is in front of a cart, and stops the cart (and returns true) if so; returns false if no obstruction */
bool TestBlockCollision(NIBBLETYPE a_RailMeta);
/** Tests if this mincecart's bounding box is intersecting another entity's bounding box (collision) and pushes mincecart away */
bool TestEntityCollision(NIBBLETYPE a_RailMeta);
} ;