Added cWorld::IsWeatherXXX() functions
This commit is contained in:
parent
09718bee7d
commit
dcea29ec30
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 09/25/13 09:02:22.
|
||||
** Generated automatically by tolua++-1.0.92 on 10/04/13 08:36:37.
|
||||
*/
|
||||
|
||||
#ifndef __cplusplus
|
||||
@ -13314,6 +13314,134 @@ static int tolua_AllToLua_cWorld_GetWeather00(lua_State* tolua_S)
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsWeatherSunny of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherSunny00
|
||||
static int tolua_AllToLua_cWorld_IsWeatherSunny00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherSunny'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsWeatherSunny();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsWeatherSunny'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsWeatherRain of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherRain00
|
||||
static int tolua_AllToLua_cWorld_IsWeatherRain00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherRain'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsWeatherRain();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsWeatherRain'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsWeatherStorm of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherStorm00
|
||||
static int tolua_AllToLua_cWorld_IsWeatherStorm00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherStorm'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsWeatherStorm();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsWeatherStorm'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: IsWeatherWet of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_IsWeatherWet00
|
||||
static int tolua_AllToLua_cWorld_IsWeatherWet00(lua_State* tolua_S)
|
||||
{
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_Error tolua_err;
|
||||
if (
|
||||
!tolua_isusertype(tolua_S,1,"const cWorld",0,&tolua_err) ||
|
||||
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||
)
|
||||
goto tolua_lerror;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
const cWorld* self = (const cWorld*) tolua_tousertype(tolua_S,1,0);
|
||||
#ifndef TOLUA_RELEASE
|
||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsWeatherWet'", NULL);
|
||||
#endif
|
||||
{
|
||||
bool tolua_ret = (bool) self->IsWeatherWet();
|
||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||
}
|
||||
}
|
||||
return 1;
|
||||
#ifndef TOLUA_RELEASE
|
||||
tolua_lerror:
|
||||
tolua_error(tolua_S,"#ferror in function 'IsWeatherWet'.",&tolua_err);
|
||||
return 0;
|
||||
#endif
|
||||
}
|
||||
#endif //#ifndef TOLUA_DISABLE
|
||||
|
||||
/* method: SetNextBlockTick of class cWorld */
|
||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cWorld_SetNextBlockTick00
|
||||
static int tolua_AllToLua_cWorld_SetNextBlockTick00(lua_State* tolua_S)
|
||||
@ -29902,6 +30030,10 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
||||
tolua_function(tolua_S,"SetWeather",tolua_AllToLua_cWorld_SetWeather00);
|
||||
tolua_function(tolua_S,"ChangeWeather",tolua_AllToLua_cWorld_ChangeWeather00);
|
||||
tolua_function(tolua_S,"GetWeather",tolua_AllToLua_cWorld_GetWeather00);
|
||||
tolua_function(tolua_S,"IsWeatherSunny",tolua_AllToLua_cWorld_IsWeatherSunny00);
|
||||
tolua_function(tolua_S,"IsWeatherRain",tolua_AllToLua_cWorld_IsWeatherRain00);
|
||||
tolua_function(tolua_S,"IsWeatherStorm",tolua_AllToLua_cWorld_IsWeatherStorm00);
|
||||
tolua_function(tolua_S,"IsWeatherWet",tolua_AllToLua_cWorld_IsWeatherWet00);
|
||||
tolua_function(tolua_S,"SetNextBlockTick",tolua_AllToLua_cWorld_SetNextBlockTick00);
|
||||
tolua_function(tolua_S,"GetMaxSugarcaneHeight",tolua_AllToLua_cWorld_GetMaxSugarcaneHeight00);
|
||||
tolua_function(tolua_S,"GetMaxCactusHeight",tolua_AllToLua_cWorld_GetMaxCactusHeight00);
|
||||
|
@ -1,6 +1,6 @@
|
||||
/*
|
||||
** Lua binding: AllToLua
|
||||
** Generated automatically by tolua++-1.0.92 on 09/25/13 09:02:23.
|
||||
** Generated automatically by tolua++-1.0.92 on 10/04/13 08:36:38.
|
||||
*/
|
||||
|
||||
/* Exported function */
|
||||
|
@ -554,8 +554,16 @@ public:
|
||||
/// Forces a weather change in the next game tick
|
||||
void ChangeWeather (void);
|
||||
|
||||
/// Returns the current weather
|
||||
/// Returns the current weather. Instead of comparing values directly to the weather constants, use IsWeatherXXX() functions, if possible
|
||||
eWeather GetWeather (void) const { return m_Weather; };
|
||||
|
||||
bool IsWeatherSunny(void) const { return (m_Weather == wSunny); }
|
||||
bool IsWeatherRain (void) const { return (m_Weather == wRain); }
|
||||
bool IsWeatherStorm(void) const { return (m_Weather == wStorm); }
|
||||
|
||||
/// Returns true if the current weather has any precipitation - rain or storm
|
||||
bool IsWeatherWet (void) const { return (m_Weather != wSunny); }
|
||||
|
||||
// tolua_end
|
||||
|
||||
cChunkGenerator & GetGenerator(void) { return m_Generator; }
|
||||
|
Loading…
Reference in New Issue
Block a user