Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit().
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deeb3a15dc
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@ -213,7 +213,7 @@ void cItemGrid::Clear(void)
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int cItemGrid::HowManyCanFit(const cItem & a_ItemStack)
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int cItemGrid::HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks)
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{
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{
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char NumLeft = a_ItemStack.m_ItemCount;
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char NumLeft = a_ItemStack.m_ItemCount;
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int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
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int MaxStack = ItemHandler(a_ItemStack.m_ItemType)->GetMaxStackSize();
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@ -221,7 +221,10 @@ int cItemGrid::HowManyCanFit(const cItem & a_ItemStack)
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{
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{
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if (m_Slots[i].IsEmpty())
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if (m_Slots[i].IsEmpty())
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{
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{
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NumLeft -= MaxStack;
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if (a_AllowNewStacks)
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{
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NumLeft -= MaxStack;
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}
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}
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}
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else if (m_Slots[i].IsStackableWith(a_ItemStack))
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else if (m_Slots[i].IsStackableWith(a_ItemStack))
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{
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{
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@ -72,7 +72,7 @@ public:
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void Clear(void);
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void Clear(void);
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/// Returns number of items out of a_ItemStack that can fit in the storage
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/// Returns number of items out of a_ItemStack that can fit in the storage
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int HowManyCanFit(const cItem & a_ItemStack);
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int HowManyCanFit(const cItem & a_ItemStack, bool a_AllowNewStacks = true);
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/** Adds as many items out of a_ItemStack as can fit.
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/** Adds as many items out of a_ItemStack as can fit.
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If a_AllowNewStacks is set to false, only existing stacks can be topped up;
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If a_AllowNewStacks is set to false, only existing stacks can be topped up;
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