Removed excessive debug logging in cProtocol132
git-svn-id: http://mc-server.googlecode.com/svn/trunk@840 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -70,12 +70,6 @@ enum
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cProtocol132::cProtocol132(cClientHandle * a_Client) :
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super(a_Client),
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// DEBUG:
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m_CurrentIn(0),
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m_CurrentOut(0),
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m_EncIn(0),
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m_EncOut(0),
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m_IsEncrypted(false)
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{
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}
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@ -98,10 +92,8 @@ cProtocol132::~cProtocol132()
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void cProtocol132::DataReceived(const char * a_Data, int a_Size)
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{
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m_CurrentIn += a_Size;
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if (m_IsEncrypted)
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{
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m_EncIn += a_Size;
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byte Decrypted[512];
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while (a_Size > 0)
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{
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@ -157,22 +149,17 @@ void cProtocol132::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLO
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void cProtocol132::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
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{
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{
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cCSLock Lock(m_CSPacket);
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// Pre-chunk not used in 1.3.2. Finally.
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// Send the chunk data:
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// Chunk data seems to break the connection for some reason; without it, the connection lives indefinitely
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AString Serialized = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_3_2);
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WriteByte(PACKET_CHUNK_DATA);
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WriteInt (a_ChunkX);
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WriteInt (a_ChunkZ);
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SendData(Serialized.data(), Serialized.size());
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Flush();
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}
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// Enabling the sleep here sometimes makes the client accept us and spawn us in the world. But it makes the connection lag behind, ultimately timing out
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// cSleep::MilliSleep(500);
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}
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@ -282,9 +269,6 @@ void cProtocol132::SendUnloadChunk(int a_ChunkX, int a_ChunkZ)
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int cProtocol132::ParsePacket(unsigned char a_PacketType)
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{
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// DEBUG:
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LOGD("Received packet 0x%02x, %d B avail; BM %d, enc %d", a_PacketType, m_ReceivedData.GetReadableSpace(), m_CurrentIn, m_EncIn);
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switch (a_PacketType)
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{
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default: return super::ParsePacket(a_PacketType); // off-load previously known packets into cProtocol125
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@ -432,9 +416,7 @@ int cProtocol132::ParsePlayerAbilities(void)
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void cProtocol132::SendData(const char * a_Data, int a_Size)
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{
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// DEBUG:
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m_DataToSend.append(a_Data, a_Size);
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m_CurrentOut += a_Size;
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}
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@ -443,7 +425,6 @@ void cProtocol132::SendData(const char * a_Data, int a_Size)
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void cProtocol132::Flush(void)
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{
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// DEBUG
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ASSERT(m_CSPacket.IsLockedByCurrentThread()); // Did all packets lock the CS properly?
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if (m_DataToSend.empty())
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@ -451,23 +432,15 @@ void cProtocol132::Flush(void)
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LOGD("Flushing empty");
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return;
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}
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LOGD("Flushing packet 0x%02x, %d B; %d B out, %d enc out", (unsigned char)m_DataToSend[0], m_DataToSend.size(), m_CurrentOut, m_EncOut);
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const char * a_Data = m_DataToSend.data();
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int a_Size = m_DataToSend.size();
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if (m_IsEncrypted)
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{
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m_EncOut += a_Size;
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byte Encrypted[8192]; // Larger buffer, we may be sending lots of data (chunks)
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while (a_Size > 0)
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{
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int NumBytes = (a_Size > sizeof(Encrypted)) ? sizeof(Encrypted) : a_Size;
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m_Encryptor.ProcessData(Encrypted, (byte *)a_Data, NumBytes);
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// DEBUG: decrypt the data to check if encryption works:
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byte Decrypted[sizeof(Encrypted)];
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m_Decryptor2.ProcessData(Decrypted, Encrypted, NumBytes);
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ASSERT(memcmp(Decrypted, a_Data, NumBytes) == 0);
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super::SendData((const char *)Encrypted, NumBytes);
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a_Size -= NumBytes;
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a_Data += NumBytes;
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@ -478,7 +451,6 @@ void cProtocol132::Flush(void)
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super::SendData(a_Data, a_Size);
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}
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m_DataToSend.clear();
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// cSleep::MilliSleep(400);
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}
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@ -567,9 +539,12 @@ void cProtocol132::SendCompass(const cWorld & a_World)
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void cProtocol132::SendEncryptionKeyRequest(const AString & a_Key)
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{
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// DEBUG:
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LOGD("ServerID: \"%s\"", cRoot::Get()->GetServer()->GetServerID().c_str());
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cCSLock Lock(m_CSPacket);
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WriteByte((char)0xfd);
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WriteString("MCServer");
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WriteString(cRoot::Get()->GetServer()->GetServerID());
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WriteShort((short)a_Key.size());
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SendData(a_Key.data(), a_Key.size());
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WriteShort(4);
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@ -634,7 +609,6 @@ void cProtocol132::StartEncryption(const byte * a_Key)
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{
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m_Encryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
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m_Decryptor.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
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m_Decryptor2.SetKey(a_Key, 16, MakeParameters(Name::IV(), ConstByteArrayParameter(a_Key, 16))(Name::FeedbackSize(), 1));
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m_IsEncrypted = true;
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}
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@ -62,12 +62,7 @@ protected:
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bool m_IsEncrypted;
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CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor;
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CryptoPP::CFB_Mode<CryptoPP::AES>::Encryption m_Encryptor;
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// DEBUG:
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CryptoPP::CFB_Mode<CryptoPP::AES>::Decryption m_Decryptor2;
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AString m_DataToSend;
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int m_CurrentIn, m_CurrentOut;
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int m_EncIn, m_EncOut;
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virtual void SendData(const char * a_Data, int a_Size) override;
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