Warnings
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7f389522ef
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@ -171,7 +171,7 @@ cByteBuffer::~cByteBuffer()
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bool cByteBuffer::Write(const char * a_Bytes, int a_Count)
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bool cByteBuffer::Write(const char * a_Bytes, size_t a_Count)
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{
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{
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CHECK_THREAD;
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CHECK_THREAD;
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CheckValid();
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CheckValid();
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@ -263,7 +263,7 @@ int cByteBuffer::GetReadableSpace(void) const
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bool cByteBuffer::CanReadBytes(int a_Count) const
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bool cByteBuffer::CanReadBytes(size_t a_Count) const
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{
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{
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CHECK_THREAD;
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CHECK_THREAD;
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CheckValid();
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CheckValid();
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@ -274,7 +274,7 @@ bool cByteBuffer::CanReadBytes(int a_Count) const
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bool cByteBuffer::CanWriteBytes(int a_Count) const
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bool cByteBuffer::CanWriteBytes(size_t a_Count) const
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{
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{
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CHECK_THREAD;
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CHECK_THREAD;
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CheckValid();
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CheckValid();
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@ -767,7 +767,7 @@ bool cByteBuffer::ReadUTF16String(AString & a_String, int a_NumChars)
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bool cByteBuffer::SkipRead(int a_Count)
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bool cByteBuffer::SkipRead(size_t a_Count)
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{
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{
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CHECK_THREAD;
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CHECK_THREAD;
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CheckValid();
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CheckValid();
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@ -860,7 +860,7 @@ void cByteBuffer::ReadAgain(AString & a_Out)
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void cByteBuffer::AdvanceReadPos(int a_Count)
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void cByteBuffer::AdvanceReadPos(size_t a_Count)
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{
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{
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CHECK_THREAD;
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CHECK_THREAD;
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CheckValid();
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CheckValid();
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@ -31,7 +31,7 @@ public:
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~cByteBuffer();
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~cByteBuffer();
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/// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not
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/// Writes the bytes specified to the ringbuffer. Returns true if successful, false if not
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bool Write(const char * a_Bytes, int a_Count);
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bool Write(const char * a_Bytes, size_t a_Count);
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/// Returns the number of bytes that can be successfully written to the ringbuffer
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/// Returns the number of bytes that can be successfully written to the ringbuffer
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int GetFreeSpace(void) const;
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int GetFreeSpace(void) const;
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@ -46,10 +46,10 @@ public:
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int GetDataStart(void) const { return m_DataStart; }
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int GetDataStart(void) const { return m_DataStart; }
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/// Returns true if the specified amount of bytes are available for reading
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/// Returns true if the specified amount of bytes are available for reading
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bool CanReadBytes(int a_Count) const;
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bool CanReadBytes(size_t a_Count) const;
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/// Returns true if the specified amount of bytes are available for writing
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/// Returns true if the specified amount of bytes are available for writing
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bool CanWriteBytes(int a_Count) const;
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bool CanWriteBytes(size_t a_Count) const;
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// Read the specified datatype and advance the read pointer; return true if successfully read:
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// Read the specified datatype and advance the read pointer; return true if successfully read:
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bool ReadChar (char & a_Value);
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bool ReadChar (char & a_Value);
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@ -92,19 +92,19 @@ public:
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bool WriteLEInt (int a_Value);
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bool WriteLEInt (int a_Value);
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/// Reads a_Count bytes into a_Buffer; returns true if successful
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/// Reads a_Count bytes into a_Buffer; returns true if successful
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bool ReadBuf(void * a_Buffer, int a_Count);
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bool ReadBuf(void * a_Buffer, size_t a_Count);
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/// Writes a_Count bytes into a_Buffer; returns true if successful
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/// Writes a_Count bytes into a_Buffer; returns true if successful
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bool WriteBuf(const void * a_Buffer, int a_Count);
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bool WriteBuf(const void * a_Buffer, size_t a_Count);
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/// Reads a_Count bytes into a_String; returns true if successful
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/// Reads a_Count bytes into a_String; returns true if successful
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bool ReadString(AString & a_String, int a_Count);
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bool ReadString(AString & a_String, size_t a_Count);
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/// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String
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/// Reads 2 * a_NumChars bytes and interprets it as a UTF16-BE string, converting it into UTF8 string a_String
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bool ReadUTF16String(AString & a_String, int a_NumChars);
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bool ReadUTF16String(AString & a_String, int a_NumChars);
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/// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer
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/// Skips reading by a_Count bytes; returns false if not enough bytes in the ringbuffer
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bool SkipRead(int a_Count);
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bool SkipRead(size_t a_Count);
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/// Reads all available data into a_Data
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/// Reads all available data into a_Data
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void ReadAll(AString & a_Data);
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void ReadAll(AString & a_Data);
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@ -126,18 +126,18 @@ public:
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protected:
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protected:
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char * m_Buffer;
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char * m_Buffer;
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int m_BufferSize; // Total size of the ringbuffer
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size_t m_BufferSize; // Total size of the ringbuffer
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#ifdef _DEBUG
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#ifdef _DEBUG
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volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
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volatile unsigned long m_ThreadID; // Thread that is currently accessing the object, checked via cSingleThreadAccessChecker
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#endif // _DEBUG
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#endif // _DEBUG
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int m_DataStart; // Where the data starts in the ringbuffer
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size_t m_DataStart; // Where the data starts in the ringbuffer
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int m_WritePos; // Where the data ends in the ringbuffer
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size_t m_WritePos; // Where the data ends in the ringbuffer
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int m_ReadPos; // Where the next read will start in the ringbuffer
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size_t m_ReadPos; // Where the next read will start in the ringbuffer
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/// Advances the m_ReadPos by a_Count bytes
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/// Advances the m_ReadPos by a_Count bytes
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void AdvanceReadPos(int a_Count);
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void AdvanceReadPos(size_t a_Count);
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} ;
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} ;
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@ -52,7 +52,7 @@ public:
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virtual ~cProtocol() {}
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virtual ~cProtocol() {}
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/// Called when client sends some data
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/// Called when client sends some data
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virtual void DataReceived(const char * a_Data, int a_Size) = 0;
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virtual void DataReceived(const char * a_Data, size_t a_Size) = 0;
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// Sending stuff to clients (alphabetically sorted):
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// Sending stuff to clients (alphabetically sorted):
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
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@ -1186,7 +1186,7 @@ void cProtocol125::SendData(const char * a_Data, int a_Size)
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void cProtocol125::DataReceived(const char * a_Data, int a_Size)
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void cProtocol125::DataReceived(const char * a_Data, size_t a_Size)
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{
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{
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if (!m_ReceivedData.Write(a_Data, a_Size))
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if (!m_ReceivedData.Write(a_Data, a_Size))
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{
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{
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@ -24,7 +24,7 @@ public:
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cProtocol125(cClientHandle * a_Client);
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cProtocol125(cClientHandle * a_Client);
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/// Called when client sends some data:
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/// Called when client sends some data:
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virtual void DataReceived(const char * a_Data, int a_Size) override;
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virtual void DataReceived(const char * a_Data, size_t a_Size) override;
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/// Sending stuff to clients (alphabetically sorted):
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/// Sending stuff to clients (alphabetically sorted):
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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@ -57,9 +57,17 @@ public:
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) override;
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virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
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virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) override;
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virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
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virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) override;
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virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override {} // This protocol doesn't support such message
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virtual void SendMapInfo (int a_ID, unsigned int a_Scale) override
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{
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// This protocol doesn't support such message
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UNUSED(a_ID);
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UNUSED(a_Scale);
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}
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virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
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virtual void SendParticleEffect (const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount) override;
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virtual void SendPaintingSpawn (const cPainting & a_Painting) override {};
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virtual void SendPaintingSpawn (const cPainting & a_Painting) override
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{
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UNUSED(a_Painting);
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};
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendPickupSpawn (const cPickup & a_Pickup) override;
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virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
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virtual void SendPlayerAbilities (void) override {} // This protocol doesn't support such message
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virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
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virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) override;
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@ -73,7 +81,12 @@ public:
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virtual void SendRespawn (void) override;
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virtual void SendRespawn (void) override;
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virtual void SendExperience (void) override;
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virtual void SendExperience (void) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) override;
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override {} // This protocol doesn't support such message
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virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) override
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{
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UNUSED(a_Name);
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UNUSED(a_DisplayName);
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UNUSED(a_Mode);
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} // This protocol doesn't support such message
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virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
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virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) override {} // This protocol doesn't support such message
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virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
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virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) override {} // This protocol doesn't support such message
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
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void cProtocol132::DataReceived(const char * a_Data, int a_Size)
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void cProtocol132::DataReceived(const char * a_Data, size_t a_Size)
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{
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{
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if (m_IsEncrypted)
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if (m_IsEncrypted)
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{
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{
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virtual ~cProtocol132();
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virtual ~cProtocol132();
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/// Called when client sends some data:
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/// Called when client sends some data:
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virtual void DataReceived(const char * a_Data, int a_Size) override;
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virtual void DataReceived(const char * a_Data, size_t a_Size) override;
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// Sending commands (alphabetically sorted):
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// Sending commands (alphabetically sorted):
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virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
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virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType) override;
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@ -98,7 +98,7 @@ cProtocol172::cProtocol172(cClientHandle * a_Client, const AString & a_ServerAdd
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void cProtocol172::DataReceived(const char * a_Data, int a_Size)
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void cProtocol172::DataReceived(const char * a_Data, size_t a_Size)
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{
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{
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if (m_IsEncrypted)
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if (m_IsEncrypted)
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{
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{
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cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
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cProtocol172(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
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/** Called when client sends some data: */
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/** Called when client sends some data: */
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virtual void DataReceived(const char * a_Data, int a_Size) override;
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virtual void DataReceived(const char * a_Data, size_t a_Size) override;
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/** Sending stuff to clients (alphabetically sorted): */
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/** Sending stuff to clients (alphabetically sorted): */
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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@ -68,7 +68,7 @@ AString cProtocolRecognizer::GetVersionTextFromInt(int a_ProtocolVersion)
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void cProtocolRecognizer::DataReceived(const char * a_Data, int a_Size)
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void cProtocolRecognizer::DataReceived(const char * a_Data, size_t a_Size)
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{
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{
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if (m_Protocol == NULL)
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if (m_Protocol == NULL)
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{
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{
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static AString GetVersionTextFromInt(int a_ProtocolVersion);
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static AString GetVersionTextFromInt(int a_ProtocolVersion);
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/// Called when client sends some data:
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/// Called when client sends some data:
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virtual void DataReceived(const char * a_Data, int a_Size) override;
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virtual void DataReceived(const char * a_Data, size_t a_Size) override;
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/// Sending stuff to clients (alphabetically sorted):
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/// Sending stuff to clients (alphabetically sorted):
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override;
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