commit
d169a1959d
@ -45,6 +45,8 @@ function Initialize(Plugin)
|
|||||||
PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off");
|
PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off");
|
||||||
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
|
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
|
||||||
PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
|
PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
|
||||||
|
PluginManager:BindCommand("/xpa", "debuggers", HandleAddExperience, "- Adds 200 experience to the player");
|
||||||
|
PluginManager:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp");
|
||||||
|
|
||||||
-- Enable the following line for BlockArea / Generator interface testing:
|
-- Enable the following line for BlockArea / Generator interface testing:
|
||||||
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
|
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
|
||||||
@ -846,3 +848,18 @@ end
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function HandleAddExperience(a_Split, a_Player)
|
||||||
|
a_Player:DeltaExperience(200);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
function HandleRemoveXp(a_Split, a_Player)
|
||||||
|
a_Player:SetCurrentExperience(0);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
end
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
/*
|
/*
|
||||||
** Lua binding: AllToLua
|
** Lua binding: AllToLua
|
||||||
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19.
|
** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef __cplusplus
|
#ifndef __cplusplus
|
||||||
@ -7650,9 +7650,9 @@ static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
|
|||||||
}
|
}
|
||||||
#endif //#ifndef TOLUA_DISABLE
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
/* method: SetExperience of class cPlayer */
|
/* method: SetCurrentExperience of class cPlayer */
|
||||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetExperience00
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCurrentExperience00
|
||||||
static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
|
static int tolua_AllToLua_cPlayer_SetCurrentExperience00(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_Error tolua_err;
|
tolua_Error tolua_err;
|
||||||
@ -7666,27 +7666,27 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
|
|||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0));
|
short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0));
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL);
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCurrentExperience'", NULL);
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
bool tolua_ret = (bool) self->SetExperience(a_XpTotal);
|
bool tolua_ret = (bool) self->SetCurrentExperience(a_XpTotal);
|
||||||
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
tolua_pushboolean(tolua_S,(bool)tolua_ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'SetExperience'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'SetCurrentExperience'.",&tolua_err);
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif //#ifndef TOLUA_DISABLE
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
/* method: AddExperience of class cPlayer */
|
/* method: DeltaExperience of class cPlayer */
|
||||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddExperience00
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_DeltaExperience00
|
||||||
static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
|
static int tolua_AllToLua_cPlayer_DeltaExperience00(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_Error tolua_err;
|
tolua_Error tolua_err;
|
||||||
@ -7700,27 +7700,27 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
|
|||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0));
|
short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0));
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL);
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeltaExperience'", NULL);
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
int tolua_ret = (int) self->AddExperience(a_Xp_delta);
|
short tolua_ret = (short) self->DeltaExperience(a_Xp_delta);
|
||||||
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'AddExperience'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'DeltaExperience'.",&tolua_err);
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif //#ifndef TOLUA_DISABLE
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
/* method: XpGetTotal of class cPlayer */
|
/* method: GetXpLifetimeTotal of class cPlayer */
|
||||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetTotal00
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLifetimeTotal00
|
||||||
static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
|
static int tolua_AllToLua_cPlayer_GetXpLifetimeTotal00(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_Error tolua_err;
|
tolua_Error tolua_err;
|
||||||
@ -7734,25 +7734,25 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
|
|||||||
{
|
{
|
||||||
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL);
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLifetimeTotal'", NULL);
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
int tolua_ret = (int) self->XpGetTotal();
|
short tolua_ret = (short) self->GetXpLifetimeTotal();
|
||||||
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'XpGetTotal'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'GetXpLifetimeTotal'.",&tolua_err);
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif //#ifndef TOLUA_DISABLE
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
/* method: XpGetLevel of class cPlayer */
|
/* method: GetCurrentXp of class cPlayer */
|
||||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetLevel00
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetCurrentXp00
|
||||||
static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
|
static int tolua_AllToLua_cPlayer_GetCurrentXp00(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_Error tolua_err;
|
tolua_Error tolua_err;
|
||||||
@ -7766,25 +7766,25 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
|
|||||||
{
|
{
|
||||||
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL);
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCurrentXp'", NULL);
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
int tolua_ret = (int) self->XpGetLevel();
|
short tolua_ret = (short) self->GetCurrentXp();
|
||||||
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'XpGetLevel'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'GetCurrentXp'.",&tolua_err);
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
#endif //#ifndef TOLUA_DISABLE
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
/* method: XpGetPercentage of class cPlayer */
|
/* method: GetXpLevel of class cPlayer */
|
||||||
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetPercentage00
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLevel00
|
||||||
static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
|
static int tolua_AllToLua_cPlayer_GetXpLevel00(lua_State* tolua_S)
|
||||||
{
|
{
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_Error tolua_err;
|
tolua_Error tolua_err;
|
||||||
@ -7798,17 +7798,49 @@ static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
|
|||||||
{
|
{
|
||||||
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetPercentage'", NULL);
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLevel'", NULL);
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
float tolua_ret = (float) self->XpGetPercentage();
|
short tolua_ret = (short) self->GetXpLevel();
|
||||||
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
#ifndef TOLUA_RELEASE
|
#ifndef TOLUA_RELEASE
|
||||||
tolua_lerror:
|
tolua_lerror:
|
||||||
tolua_error(tolua_S,"#ferror in function 'XpGetPercentage'.",&tolua_err);
|
tolua_error(tolua_S,"#ferror in function 'GetXpLevel'.",&tolua_err);
|
||||||
|
return 0;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
#endif //#ifndef TOLUA_DISABLE
|
||||||
|
|
||||||
|
/* method: GetXpPercentage of class cPlayer */
|
||||||
|
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpPercentage00
|
||||||
|
static int tolua_AllToLua_cPlayer_GetXpPercentage00(lua_State* tolua_S)
|
||||||
|
{
|
||||||
|
#ifndef TOLUA_RELEASE
|
||||||
|
tolua_Error tolua_err;
|
||||||
|
if (
|
||||||
|
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
|
||||||
|
!tolua_isnoobj(tolua_S,2,&tolua_err)
|
||||||
|
)
|
||||||
|
goto tolua_lerror;
|
||||||
|
else
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
|
||||||
|
#ifndef TOLUA_RELEASE
|
||||||
|
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpPercentage'", NULL);
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
float tolua_ret = (float) self->GetXpPercentage();
|
||||||
|
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
#ifndef TOLUA_RELEASE
|
||||||
|
tolua_lerror:
|
||||||
|
tolua_error(tolua_S,"#ferror in function 'GetXpPercentage'.",&tolua_err);
|
||||||
return 0;
|
return 0;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@ -30417,11 +30449,13 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
|
|||||||
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
|
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
|
||||||
tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
|
tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
|
||||||
tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
|
tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
|
||||||
tolua_function(tolua_S,"SetExperience",tolua_AllToLua_cPlayer_SetExperience00);
|
tolua_constant(tolua_S,"MIN_EXPERIENCE",cPlayer::MIN_EXPERIENCE);
|
||||||
tolua_function(tolua_S,"AddExperience",tolua_AllToLua_cPlayer_AddExperience00);
|
tolua_function(tolua_S,"SetCurrentExperience",tolua_AllToLua_cPlayer_SetCurrentExperience00);
|
||||||
tolua_function(tolua_S,"XpGetTotal",tolua_AllToLua_cPlayer_XpGetTotal00);
|
tolua_function(tolua_S,"DeltaExperience",tolua_AllToLua_cPlayer_DeltaExperience00);
|
||||||
tolua_function(tolua_S,"XpGetLevel",tolua_AllToLua_cPlayer_XpGetLevel00);
|
tolua_function(tolua_S,"GetXpLifetimeTotal",tolua_AllToLua_cPlayer_GetXpLifetimeTotal00);
|
||||||
tolua_function(tolua_S,"XpGetPercentage",tolua_AllToLua_cPlayer_XpGetPercentage00);
|
tolua_function(tolua_S,"GetCurrentXp",tolua_AllToLua_cPlayer_GetCurrentXp00);
|
||||||
|
tolua_function(tolua_S,"GetXpLevel",tolua_AllToLua_cPlayer_GetXpLevel00);
|
||||||
|
tolua_function(tolua_S,"GetXpPercentage",tolua_AllToLua_cPlayer_GetXpPercentage00);
|
||||||
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
|
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
|
||||||
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
|
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
|
||||||
tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
|
tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
/*
|
/*
|
||||||
** Lua binding: AllToLua
|
** Lua binding: AllToLua
|
||||||
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20.
|
** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Exported function */
|
/* Exported function */
|
||||||
|
@ -260,6 +260,9 @@ void cClientHandle::Authenticate(void)
|
|||||||
|
|
||||||
// Send health
|
// Send health
|
||||||
m_Player->SendHealth();
|
m_Player->SendHealth();
|
||||||
|
|
||||||
|
// Send experience
|
||||||
|
m_Player->SendExperience();
|
||||||
|
|
||||||
// Send gamemode (1.6.1 movementSpeed):
|
// Send gamemode (1.6.1 movementSpeed):
|
||||||
SendGameMode(m_Player->GetGameMode());
|
SendGameMode(m_Player->GetGameMode());
|
||||||
@ -1873,6 +1876,15 @@ void cClientHandle::SendRespawn(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cClientHandle::SendExperience(void)
|
||||||
|
{
|
||||||
|
m_Protocol->SendExperience();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
||||||
{
|
{
|
||||||
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
|
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);
|
||||||
|
@ -120,6 +120,7 @@ public:
|
|||||||
void SendPlayerPosition (void);
|
void SendPlayerPosition (void);
|
||||||
void SendPlayerSpawn (const cPlayer & a_Player);
|
void SendPlayerSpawn (const cPlayer & a_Player);
|
||||||
void SendRespawn (void);
|
void SendRespawn (void);
|
||||||
|
void SendExperience (void);
|
||||||
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
|
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
|
||||||
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
|
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
|
||||||
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
|
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);
|
||||||
|
@ -66,7 +66,9 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
|
|||||||
, m_EatingFinishTick(-1)
|
, m_EatingFinishTick(-1)
|
||||||
, m_IsChargingBow(false)
|
, m_IsChargingBow(false)
|
||||||
, m_BowCharge(0)
|
, m_BowCharge(0)
|
||||||
, m_XpTotal(0)
|
, m_CurrentXp(0)
|
||||||
|
, m_LifetimeTotalXp(0)
|
||||||
|
, m_bDirtyExperience(false)
|
||||||
{
|
{
|
||||||
LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
|
LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
|
||||||
a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
|
a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
|
||||||
@ -222,6 +224,12 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
|
|||||||
{
|
{
|
||||||
m_BowCharge += 1;
|
m_BowCharge += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//handle updating experience
|
||||||
|
if (m_bDirtyExperience)
|
||||||
|
{
|
||||||
|
SendExperience();
|
||||||
|
}
|
||||||
|
|
||||||
if (m_bDirtyPosition)
|
if (m_bDirtyPosition)
|
||||||
{
|
{
|
||||||
@ -262,7 +270,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
int cPlayer::CalcLevelFromXp(int a_XpTotal)
|
short cPlayer::CalcLevelFromXp(short a_XpTotal)
|
||||||
{
|
{
|
||||||
//level 0 to 15
|
//level 0 to 15
|
||||||
if(a_XpTotal <= XP_TO_LEVEL15)
|
if(a_XpTotal <= XP_TO_LEVEL15)
|
||||||
@ -273,18 +281,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal)
|
|||||||
//level 30+
|
//level 30+
|
||||||
if(a_XpTotal > XP_TO_LEVEL30)
|
if(a_XpTotal > XP_TO_LEVEL30)
|
||||||
{
|
{
|
||||||
return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
|
return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
|
||||||
}
|
}
|
||||||
|
|
||||||
//level 16 to 30
|
//level 16 to 30
|
||||||
return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
|
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int cPlayer::XpForLevel(int a_Level)
|
short cPlayer::XpForLevel(short a_Level)
|
||||||
{
|
{
|
||||||
//level 0 to 15
|
//level 0 to 15
|
||||||
if(a_Level <= 15)
|
if(a_Level <= 15)
|
||||||
@ -295,46 +303,51 @@ int cPlayer::XpForLevel(int a_Level)
|
|||||||
//level 30+
|
//level 30+
|
||||||
if(a_Level >= 31)
|
if(a_Level >= 31)
|
||||||
{
|
{
|
||||||
return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
|
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
|
||||||
}
|
}
|
||||||
|
|
||||||
//level 16 to 30
|
//level 16 to 30
|
||||||
return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
|
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
int cPlayer::XpGetLevel()
|
short cPlayer::GetXpLevel()
|
||||||
{
|
{
|
||||||
return CalcLevelFromXp(m_XpTotal);
|
return CalcLevelFromXp(m_CurrentXp);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
float cPlayer::XpGetPercentage()
|
float cPlayer::GetXpPercentage()
|
||||||
{
|
{
|
||||||
int currentLevel = CalcLevelFromXp(m_XpTotal);
|
short int currentLevel = CalcLevelFromXp(m_CurrentXp);
|
||||||
|
short int currentLevel_XpBase = XpForLevel(currentLevel);
|
||||||
|
|
||||||
return (float)m_XpTotal / (float)XpForLevel(1+currentLevel);
|
return (float)(m_CurrentXp - currentLevel_XpBase) /
|
||||||
|
(float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
bool cPlayer::SetExperience(int a_XpTotal)
|
bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
|
||||||
{
|
{
|
||||||
if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal)))
|
if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp)))
|
||||||
{
|
{
|
||||||
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal);
|
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
|
||||||
return false; //oops, they gave us a dodgey number
|
return false; //oops, they gave us a dodgey number
|
||||||
}
|
}
|
||||||
|
|
||||||
m_XpTotal = a_XpTotal;
|
m_CurrentXp = a_CurrentXp;
|
||||||
|
|
||||||
|
// Set experience to be updated
|
||||||
|
m_bDirtyExperience = true;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -343,21 +356,38 @@ bool cPlayer::SetExperience(int a_XpTotal)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
int cPlayer::AddExperience(int a_Xp_delta)
|
short cPlayer::DeltaExperience(short a_Xp_delta)
|
||||||
{
|
{
|
||||||
if(a_Xp_delta < 0)
|
//ToDo: figure out a better name?...
|
||||||
|
if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp))
|
||||||
{
|
{
|
||||||
//value was negative, abort and report
|
// Value was bad, abort and report
|
||||||
LOGWARNING("Attempt was made to increment Xp by %d, must be positive",
|
LOGWARNING("Attempt was made to increment Xp by %d, which was bad",
|
||||||
a_Xp_delta);
|
a_Xp_delta);
|
||||||
return -1; //should we instead just return the current Xp?
|
return -1; // Should we instead just return the current Xp?
|
||||||
}
|
}
|
||||||
|
|
||||||
LOGD("Player \"%s\" earnt %d experience", m_PlayerName.c_str(), a_Xp_delta);
|
|
||||||
|
|
||||||
m_XpTotal += a_Xp_delta;
|
m_CurrentXp += a_Xp_delta;
|
||||||
|
|
||||||
return m_XpTotal;
|
// Make sure they didn't subtract too much
|
||||||
|
if(m_CurrentXp < MIN_EXPERIENCE)
|
||||||
|
{
|
||||||
|
m_CurrentXp = MIN_EXPERIENCE;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update total for score calculation
|
||||||
|
if(a_Xp_delta > 0)
|
||||||
|
{
|
||||||
|
m_LifetimeTotalXp += a_Xp_delta;
|
||||||
|
}
|
||||||
|
|
||||||
|
LOGD("Player \"%s\" gained/lost %d experience, total is now: %d",
|
||||||
|
m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp);
|
||||||
|
|
||||||
|
// Set experience to be updated
|
||||||
|
m_bDirtyExperience = true;
|
||||||
|
|
||||||
|
return m_CurrentXp;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -607,6 +637,19 @@ void cPlayer::SendHealth(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cPlayer::SendExperience(void)
|
||||||
|
{
|
||||||
|
if (m_ClientHandle != NULL)
|
||||||
|
{
|
||||||
|
m_ClientHandle->SendExperience();
|
||||||
|
m_bDirtyExperience = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cPlayer::ClearInventoryPaintSlots(void)
|
void cPlayer::ClearInventoryPaintSlots(void)
|
||||||
{
|
{
|
||||||
// Clear the list of slots that are being inventory-painted. Used by cWindow only
|
// Clear the list of slots that are being inventory-painted. Used by cWindow only
|
||||||
@ -759,6 +802,11 @@ void cPlayer::Respawn(void)
|
|||||||
m_FoodLevel = MAX_FOOD_LEVEL;
|
m_FoodLevel = MAX_FOOD_LEVEL;
|
||||||
m_FoodSaturationLevel = 5;
|
m_FoodSaturationLevel = 5;
|
||||||
|
|
||||||
|
// Reset Experience
|
||||||
|
m_CurrentXp = MIN_EXPERIENCE;
|
||||||
|
m_LifetimeTotalXp = MIN_EXPERIENCE;
|
||||||
|
// ToDo: send score to client? How?
|
||||||
|
|
||||||
m_ClientHandle->SendRespawn();
|
m_ClientHandle->SendRespawn();
|
||||||
|
|
||||||
// Extinguish the fire:
|
// Extinguish the fire:
|
||||||
@ -1411,14 +1459,16 @@ bool cPlayer::LoadFromDisk()
|
|||||||
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
|
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
|
||||||
}
|
}
|
||||||
|
|
||||||
m_Health = root.get("health", 0).asInt();
|
m_Health = root.get("health", 0).asInt();
|
||||||
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
|
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
|
||||||
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
|
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
|
||||||
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
|
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
|
||||||
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
|
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
|
||||||
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
|
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
|
||||||
|
m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
|
||||||
|
m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
|
||||||
|
|
||||||
SetExperience(root.get("experience", 0).asInt());
|
//SetExperience(root.get("experience", 0).asInt());
|
||||||
|
|
||||||
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
|
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
|
||||||
|
|
||||||
@ -1460,7 +1510,8 @@ bool cPlayer::SaveToDisk()
|
|||||||
root["rotation"] = JSON_PlayerRotation;
|
root["rotation"] = JSON_PlayerRotation;
|
||||||
root["inventory"] = JSON_Inventory;
|
root["inventory"] = JSON_Inventory;
|
||||||
root["health"] = m_Health;
|
root["health"] = m_Health;
|
||||||
root["experience"] = m_XpTotal;
|
root["xpTotal"] = m_LifetimeTotalXp;
|
||||||
|
root["xpCurrent"] = m_CurrentXp;
|
||||||
root["air"] = m_AirLevel;
|
root["air"] = m_AirLevel;
|
||||||
root["food"] = m_FoodLevel;
|
root["food"] = m_FoodLevel;
|
||||||
root["foodSaturation"] = m_FoodSaturationLevel;
|
root["foodSaturation"] = m_FoodSaturationLevel;
|
||||||
|
@ -32,6 +32,7 @@ public:
|
|||||||
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
|
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
|
||||||
MAX_AIR_LEVEL = 300,
|
MAX_AIR_LEVEL = 300,
|
||||||
DROWNING_TICKS = 10, //number of ticks per heart of damage
|
DROWNING_TICKS = 10, //number of ticks per heart of damage
|
||||||
|
MIN_EXPERIENCE = 0,
|
||||||
} ;
|
} ;
|
||||||
// tolua_end
|
// tolua_end
|
||||||
|
|
||||||
@ -71,21 +72,25 @@ public:
|
|||||||
Returns true on success
|
Returns true on success
|
||||||
"should" really only be called at init or player death, plugins excepted
|
"should" really only be called at init or player death, plugins excepted
|
||||||
*/
|
*/
|
||||||
bool SetExperience(int a_XpTotal);
|
bool SetCurrentExperience(short a_XpTotal);
|
||||||
|
|
||||||
/* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating
|
/* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
|
||||||
Returns the new total experience, -1 on error
|
Wont't allow xp to go negative
|
||||||
|
Returns the new current experience, -1 on error
|
||||||
*/
|
*/
|
||||||
int AddExperience(int a_Xp_delta);
|
short DeltaExperience(short a_Xp_delta);
|
||||||
|
|
||||||
/// Gets the experience total - XpTotal
|
/// Gets the experience total - XpTotal for score on death
|
||||||
inline int XpGetTotal(void) { return m_XpTotal; }
|
inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
|
||||||
|
|
||||||
|
/// Gets the currrent experience
|
||||||
|
inline short GetCurrentXp(void) { return m_CurrentXp; }
|
||||||
|
|
||||||
/// Gets the current level - XpLevel
|
/// Gets the current level - XpLevel
|
||||||
int XpGetLevel(void);
|
short GetXpLevel(void);
|
||||||
|
|
||||||
/// Gets the experience bar percentage - XpP
|
/// Gets the experience bar percentage - XpP
|
||||||
float XpGetPercentage(void);
|
float GetXpPercentage(void);
|
||||||
|
|
||||||
// tolua_end
|
// tolua_end
|
||||||
|
|
||||||
@ -269,6 +274,8 @@ public:
|
|||||||
void UseEquippedItem(void);
|
void UseEquippedItem(void);
|
||||||
|
|
||||||
void SendHealth(void);
|
void SendHealth(void);
|
||||||
|
|
||||||
|
void SendExperience(void);
|
||||||
|
|
||||||
// In UI windows, the item that the player is dragging:
|
// In UI windows, the item that the player is dragging:
|
||||||
bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
|
bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
|
||||||
@ -413,13 +420,17 @@ protected:
|
|||||||
Int64 m_EatingFinishTick;
|
Int64 m_EatingFinishTick;
|
||||||
|
|
||||||
/// Player Xp level
|
/// Player Xp level
|
||||||
int m_XpTotal;
|
short int m_LifetimeTotalXp;
|
||||||
|
short int m_CurrentXp;
|
||||||
|
|
||||||
|
// flag saying we need to send a xp update to client
|
||||||
|
bool m_bDirtyExperience;
|
||||||
|
|
||||||
/// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
|
/// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
|
||||||
static int XpForLevel(int a_Level);
|
static short XpForLevel(short int a_Level);
|
||||||
|
|
||||||
/// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
|
/// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
|
||||||
static int CalcLevelFromXp(int a_XpTotal);
|
static short CalcLevelFromXp(short int a_CurrentXp);
|
||||||
|
|
||||||
bool m_IsChargingBow;
|
bool m_IsChargingBow;
|
||||||
int m_BowCharge;
|
int m_BowCharge;
|
||||||
|
@ -22,9 +22,9 @@ class cWindow;
|
|||||||
class cInventory;
|
class cInventory;
|
||||||
class cPawn;
|
class cPawn;
|
||||||
class cPickup;
|
class cPickup;
|
||||||
|
class cWorld;
|
||||||
class cMonster;
|
class cMonster;
|
||||||
class cChunkDataSerializer;
|
class cChunkDataSerializer;
|
||||||
class cWorld;
|
|
||||||
class cFallingBlock;
|
class cFallingBlock;
|
||||||
|
|
||||||
|
|
||||||
@ -85,6 +85,7 @@ public:
|
|||||||
virtual void SendPlayerPosition (void) = 0;
|
virtual void SendPlayerPosition (void) = 0;
|
||||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
|
||||||
virtual void SendRespawn (void) = 0;
|
virtual void SendRespawn (void) = 0;
|
||||||
|
virtual void SendExperience (void) = 0;
|
||||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
|
||||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
|
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
|
||||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
|
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
|
||||||
|
@ -72,6 +72,7 @@ enum
|
|||||||
PACKET_ENT_STATUS = 0x26,
|
PACKET_ENT_STATUS = 0x26,
|
||||||
PACKET_ATTACH_ENTITY = 0x27,
|
PACKET_ATTACH_ENTITY = 0x27,
|
||||||
PACKET_METADATA = 0x28,
|
PACKET_METADATA = 0x28,
|
||||||
|
PACKET_EXPERIENCE = 0x2b,
|
||||||
PACKET_PRE_CHUNK = 0x32,
|
PACKET_PRE_CHUNK = 0x32,
|
||||||
PACKET_MAP_CHUNK = 0x33,
|
PACKET_MAP_CHUNK = 0x33,
|
||||||
PACKET_MULTI_BLOCK = 0x34,
|
PACKET_MULTI_BLOCK = 0x34,
|
||||||
@ -690,6 +691,20 @@ void cProtocol125::SendRespawn(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cProtocol125::SendExperience(void)
|
||||||
|
{
|
||||||
|
cCSLock Lock(m_CSPacket);
|
||||||
|
WriteByte (PACKET_EXPERIENCE);
|
||||||
|
WriteFloat (m_Client->GetPlayer()->GetXpPercentage());
|
||||||
|
WriteShort (m_Client->GetPlayer()->GetXpLevel());
|
||||||
|
WriteShort (m_Client->GetPlayer()->GetCurrentXp());
|
||||||
|
Flush();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
||||||
{
|
{
|
||||||
// Not needed in this protocol version
|
// Not needed in this protocol version
|
||||||
|
@ -62,6 +62,7 @@ public:
|
|||||||
virtual void SendPlayerPosition (void) override;
|
virtual void SendPlayerPosition (void) override;
|
||||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||||
virtual void SendRespawn (void) override;
|
virtual void SendRespawn (void) override;
|
||||||
|
virtual void SendExperience (void) override;
|
||||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||||
|
@ -597,6 +597,18 @@ void cProtocol172::SendRespawn(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cProtocol172::SendExperience (void)
|
||||||
|
{
|
||||||
|
cPacketizer Pkt(*this, 0x1F); //Experience Packet
|
||||||
|
Pkt.WriteFloat(m_Client->GetPlayer()->GetXpPercentage());
|
||||||
|
Pkt.WriteShort(m_Client->GetPlayer()->GetXpLevel());
|
||||||
|
Pkt.WriteShort(m_Client->GetPlayer()->GetCurrentXp());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
|
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
|
||||||
{
|
{
|
||||||
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
|
cPacketizer Pkt(*this, 0x29); // Sound Effect packet
|
||||||
|
@ -72,6 +72,7 @@ public:
|
|||||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||||
virtual void SendRespawn (void) override;
|
virtual void SendRespawn (void) override;
|
||||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
|
||||||
|
virtual void SendExperience (void) override;
|
||||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||||
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
virtual void SendSpawnMob (const cMonster & a_Mob) override;
|
||||||
|
@ -466,6 +466,16 @@ void cProtocolRecognizer::SendRespawn(void)
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cProtocolRecognizer::SendExperience(void)
|
||||||
|
{
|
||||||
|
ASSERT(m_Protocol != NULL);
|
||||||
|
m_Protocol->SendExperience();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
|
||||||
{
|
{
|
||||||
ASSERT(m_Protocol != NULL);
|
ASSERT(m_Protocol != NULL);
|
||||||
|
@ -97,6 +97,7 @@ public:
|
|||||||
virtual void SendPlayerPosition (void) override;
|
virtual void SendPlayerPosition (void) override;
|
||||||
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
|
||||||
virtual void SendRespawn (void) override;
|
virtual void SendRespawn (void) override;
|
||||||
|
virtual void SendExperience (void) override;
|
||||||
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
|
||||||
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
|
||||||
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
|
||||||
|
Loading…
Reference in New Issue
Block a user