Fixed the hopefully final wire self-powering bug
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765b847281
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ceb11cb477
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@ -82,10 +82,16 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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{
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{
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int RelX = itr->a_SourcePos.x - a_ChunkX * cChunkDef::Width;
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int RelX = itr->a_SourcePos.x - a_ChunkX * cChunkDef::Width;
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int RelZ = itr->a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
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int RelZ = itr->a_SourcePos.z - a_ChunkZ * cChunkDef::Width;
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int DestRelX = itr->a_BlockPos.x - a_ChunkX * cChunkDef::Width;
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int DestRelZ = itr->a_BlockPos.z - a_ChunkZ * cChunkDef::Width;
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BLOCKTYPE SourceBlockType;
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BLOCKTYPE SourceBlockType;
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NIBBLETYPE SourceBlockMeta;
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NIBBLETYPE SourceBlockMeta;
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if (!a_Chunk->UnboundedRelGetBlock(RelX, itr->a_SourcePos.y, RelZ, SourceBlockType, SourceBlockMeta))
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BLOCKTYPE DestBlockType;
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if (
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!a_Chunk->UnboundedRelGetBlock(RelX, itr->a_SourcePos.y, RelZ, SourceBlockType, SourceBlockMeta) ||
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!a_Chunk->UnboundedRelGetBlockType(DestRelX, itr->a_SourcePos.y, DestRelZ, DestBlockType)
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)
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{
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{
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continue;
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continue;
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}
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}
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@ -106,6 +112,12 @@ void cRedstoneSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, c
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LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past metadata mismatch", ItemToFullString(itr->a_SourceBlock).c_str());
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LOGD("cRedstoneSimulator: Erased block %s from powered blocks list due to present/past metadata mismatch", ItemToFullString(itr->a_SourceBlock).c_str());
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itr = m_PoweredBlocks.erase(itr);
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itr = m_PoweredBlocks.erase(itr);
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}
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}
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else if ((SourceBlockType == E_BLOCK_REDSTONE_WIRE) && (DestBlockType == E_BLOCK_REDSTONE_WIRE))
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{
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// It is simply not allowed that a wire powers another wire, presuming that data here is sane and a dest and source are beside each other
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LOGD("cRedstoneSimulator: Erased redstone wire from powered blocks list because it's source was also wire");
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itr = m_PoweredBlocks.erase(itr);
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}
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else
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else
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{
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{
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itr++;
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itr++;
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