Add commit what the code is doing.
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@ -17,6 +17,7 @@ public:
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{
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}
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/** Move the armor to the armor slot of the player's inventory */
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virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
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{
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int SlotNum;
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