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Fixed CheckerboardBiomeGen in negative coords.

This commit is contained in:
madmaxoft 2013-11-29 21:45:20 +01:00
parent 9b881a15ef
commit cbe8d1aa6d

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@ -295,11 +295,12 @@ void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome
{ {
for (int z = 0; z < cChunkDef::Width; z++) for (int z = 0; z < cChunkDef::Width; z++)
{ {
int Base = cChunkDef::Width * a_ChunkZ + z; int Base = (cChunkDef::Width * a_ChunkZ + z) / m_BiomeSize;
for (int x = 0; x < cChunkDef::Width; x++) for (int x = 0; x < cChunkDef::Width; x++)
{ {
int Add = cChunkDef::Width * a_ChunkX + x; int Add = cChunkDef::Width * a_ChunkX + x;
a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[(Base / m_BiomeSize + Add / m_BiomeSize) % m_BiomesCount]; int BiomeIdx = (((Base + Add / m_BiomeSize) % m_BiomesCount) + m_BiomesCount) % m_BiomesCount; // Need to add and modulo twice because of negative numbers
a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[BiomeIdx];
} }
} }
} }