Statistic Manager
This commit is contained in:
parent
a38d8b6513
commit
c7c3724a3e
@ -76,6 +76,7 @@ $cfile "../CompositeChat.h"
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$cfile "../Map.h"
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$cfile "../MapManager.h"
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$cfile "../Scoreboard.h"
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$cfile "../Statistics.h"
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@ -31,6 +31,8 @@
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#include "CompositeChat.h"
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#include "Items/ItemSword.h"
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#include "WorldStorage/StatSerializer.h"
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#include "md5/md5.h"
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@ -337,6 +339,12 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID)
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// Send scoreboard data
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World->GetScoreBoard().SendTo(*this);
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#if 0
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// Load stats
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cStatSerializer StatSerializer(World->GetName(), m_Player->GetName(), &m_Player->GetStatManager());
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StatSerializer.Load();
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#endif
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// Delay the first ping until the client "settles down"
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// This should fix #889, "BadCast exception, cannot convert bit to fm" error in client
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cTimer t1;
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@ -2437,6 +2445,15 @@ void cClientHandle::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTy
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void cClientHandle::SendStatistics(const cStatManager & a_Manager)
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{
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m_Protocol->SendStatistics(a_Manager);
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}
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void cClientHandle::SendTabCompletionResults(const AStringVector & a_Results)
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{
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m_Protocol->SendTabCompletionResults(a_Results);
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@ -39,6 +39,7 @@ class cFallingBlock;
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class cItemHandler;
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class cWorld;
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class cCompositeChat;
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class cStatManager;
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@ -160,6 +161,7 @@ public:
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void SendSpawnMob (const cMonster & a_Mob);
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void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch);
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void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType = 0);
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void SendStatistics (const cStatManager & a_Manager);
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void SendTabCompletionResults(const AStringVector & a_Results);
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void SendTeleportEntity (const cEntity & a_Entity);
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void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ);
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@ -16,6 +16,8 @@
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#include "../Items/ItemHandler.h"
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#include "../Vector3.h"
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#include "../WorldStorage/StatSerializer.h"
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#include "inifile/iniFile.h"
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#include "json/json.h"
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@ -131,6 +133,15 @@ cPlayer::~cPlayer(void)
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SaveToDisk();
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#if 0
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/* Save statistics. */
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cStatSerializer StatSerializer(m_World->GetName(), m_PlayerName, &m_Stats);
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if (!StatSerializer.Save())
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{
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LOGERROR("Could not save stats for player %s", m_PlayerName.c_str());
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}
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#endif
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m_World->RemovePlayer( this );
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m_ClientHandle = NULL;
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@ -871,9 +882,13 @@ void cPlayer::KilledBy(cEntity * a_Killer)
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}
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else if (a_Killer->IsPlayer())
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{
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GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), ((cPlayer *)a_Killer)->GetName().c_str()));
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cPlayer* Killer = (cPlayer*)a_Killer;
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m_World->GetScoreBoard().AddPlayerScore(((cPlayer *)a_Killer)->GetName(), cObjective::otPlayerKillCount, 1);
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GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), Killer->GetName().c_str()));
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Killer->GetStatManager().AddValue(statPlayerKills);
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m_World->GetScoreBoard().AddPlayerScore(Killer->GetName(), cObjective::otPlayerKillCount, 1);
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}
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else
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{
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@ -883,6 +898,8 @@ void cPlayer::KilledBy(cEntity * a_Killer)
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GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str()));
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}
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m_Stats.AddValue(statDeaths);
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m_World->GetScoreBoard().AddPlayerScore(GetName(), cObjective::otDeathCount, 1);
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}
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@ -7,6 +7,8 @@
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#include "../World.h"
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#include "../ClientHandle.h"
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#include "../Statistics.h"
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@ -175,6 +177,9 @@ public:
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// tolua_end
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/** Return the associated statistic and achievement manager. */
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cStatManager & GetStatManager() { return m_Stats; }
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void SetIP(const AString & a_IP);
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// Sets the current gamemode, doesn't check validity, doesn't send update packets to client
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@ -487,6 +492,8 @@ protected:
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cTeam * m_Team;
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cStatManager m_Stats;
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void ResolvePermissions(void);
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@ -31,6 +31,7 @@ class cMonster;
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class cChunkDataSerializer;
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class cFallingBlock;
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class cCompositeChat;
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class cStatManager;
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@ -111,6 +112,7 @@ public:
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virtual void SendSpawnMob (const cMonster & a_Mob) = 0;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) = 0;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) = 0;
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virtual void SendStatistics (const cStatManager & a_Manager) = 0;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) = 0;
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virtual void SendTeleportEntity (const cEntity & a_Entity) = 0;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) = 0;
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@ -99,6 +99,7 @@ enum
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PACKET_ENCHANT_ITEM = 0x6C,
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PACKET_UPDATE_SIGN = 0x82,
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PACKET_ITEM_DATA = 0x83,
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PACKET_INCREMENT_STATISTIC = 0xC8,
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PACKET_PLAYER_LIST_ITEM = 0xC9,
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PACKET_PLAYER_ABILITIES = 0xca,
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PACKET_PLUGIN_MESSAGE = 0xfa,
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@ -992,6 +993,33 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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void cProtocol125::SendStatistics(const cStatManager & a_Manager)
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{
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/* NOTE:
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* Versions prior to minecraft 1.7 use an incremental statistic sync
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* method. The current setup does not allow us to implement that, because
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* of performance considerations.
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*/
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#if 0
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for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
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{
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StatValue Value = m_Manager->GetValue((eStatistic) i);
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unsigned int StatID = cStatInfo::GetID((eStatistic) i);
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cCSLock Lock(m_CSPacket);
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WriteByte(PACKET_INCREMENT_STATISTIC);
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WriteInt(StatID);
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WriteByte(Value); /* Can overflow! */
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Flush();
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}
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#endif
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}
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void cProtocol125::SendTabCompletionResults(const AStringVector & a_Results)
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{
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// This protocol version doesn't support tab completion
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@ -84,6 +84,7 @@ public:
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
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virtual void SendStatistics (const cStatManager & a_Manager) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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@ -11,13 +11,19 @@ Implements the 1.7.x protocol classes:
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#include "json/json.h"
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#include "Protocol17x.h"
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#include "ChunkDataSerializer.h"
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#include "PolarSSL++/Sha1Checksum.h"
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#include "../ClientHandle.h"
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#include "../Root.h"
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#include "../Server.h"
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#include "../World.h"
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#include "../StringCompression.h"
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#include "../CompositeChat.h"
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#include "../Statistics.h"
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#include "../WorldStorage/FastNBT.h"
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#include "../WorldStorage/EnchantmentSerializer.h"
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#include "../StringCompression.h"
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#include "../Entities/ExpOrb.h"
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#include "../Entities/Minecart.h"
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#include "../Entities/FallingBlock.h"
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@ -25,15 +31,15 @@ Implements the 1.7.x protocol classes:
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#include "../Entities/Pickup.h"
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#include "../Entities/Player.h"
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#include "../Entities/ItemFrame.h"
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#include "../Entities/ArrowEntity.h"
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#include "../Entities/FireworkEntity.h"
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#include "../Mobs/IncludeAllMonsters.h"
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#include "../UI/Window.h"
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#include "../BlockEntities/CommandBlockEntity.h"
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#include "../BlockEntities/MobHeadEntity.h"
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#include "../BlockEntities/FlowerPotEntity.h"
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#include "../CompositeChat.h"
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#include "../Entities/ArrowEntity.h"
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#include "../Entities/FireworkEntity.h"
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#include "PolarSSL++/Sha1Checksum.h"
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@ -1169,6 +1175,28 @@ void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
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void cProtocol172::SendStatistics(const cStatManager & a_Manager)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x37);
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Pkt.WriteVarInt(statCount); // TODO 2014-05-11 xdot: Optimization: Send "dirty" statistics only
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for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
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{
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StatValue Value = a_Manager.GetValue((eStatistic) i);
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const AString & StatName = cStatInfo::GetName((eStatistic) i);
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Pkt.WriteString(StatName);
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Pkt.WriteVarInt(Value);
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}
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}
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void cProtocol172::SendTabCompletionResults(const AStringVector & a_Results)
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{
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ASSERT(m_State == 3); // In game mode?
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@ -1843,13 +1871,19 @@ void cProtocol172::HandlePacketClientStatus(cByteBuffer & a_ByteBuffer)
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case 1:
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{
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// Request stats
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// TODO
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const cStatManager & Manager = m_Client->GetPlayer()->GetStatManager();
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SendStatistics(Manager);
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break;
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}
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case 2:
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{
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// Open Inventory achievement
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// TODO
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cStatManager & Manager = m_Client->GetPlayer()->GetStatManager();
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Manager.AddValue(achOpenInv);
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SendStatistics(Manager);
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break;
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}
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}
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@ -116,6 +116,7 @@ public:
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
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virtual void SendStatistics (const cStatManager & a_Manager) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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@ -675,6 +675,16 @@ void cProtocolRecognizer::SendSpawnVehicle(const cEntity & a_Vehicle, char a_Veh
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void cProtocolRecognizer::SendStatistics(const cStatManager & a_Manager)
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{
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ASSERT(m_Protocol != NULL);
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m_Protocol->SendStatistics(a_Manager);
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}
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void cProtocolRecognizer::SendTabCompletionResults(const AStringVector & a_Results)
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{
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ASSERT(m_Protocol != NULL);
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@ -119,6 +119,7 @@ public:
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virtual void SendSpawnMob (const cMonster & a_Mob) override;
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virtual void SendSpawnObject (const cEntity & a_Entity, char a_ObjectType, int a_ObjectData, Byte a_Yaw, Byte a_Pitch) override;
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virtual void SendSpawnVehicle (const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType) override;
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virtual void SendStatistics (const cStatManager & a_Manager) override;
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virtual void SendTabCompletionResults(const AStringVector & a_Results) override;
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virtual void SendTeleportEntity (const cEntity & a_Entity) override;
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virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override;
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@ -13,39 +13,39 @@ cStatInfo cStatInfo::ms_Info[statCount] = {
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// http://minecraft.gamepedia.com/Achievements
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/* Type | Name | Prerequisite */
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cStatInfo(achOpenInv, "openInventory"),
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cStatInfo(achMineWood, "mineWood", achOpenInv),
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cStatInfo(achCraftWorkbench, "buildWorkBench", achMineWood),
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cStatInfo(achCraftPickaxe, "buildPickaxe", achCraftWorkbench),
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cStatInfo(achCraftFurnace, "buildFurnace", achCraftPickaxe),
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cStatInfo(achAcquireIron, "acquireIron", achCraftFurnace),
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cStatInfo(achCraftHoe, "buildHoe", achCraftWorkbench),
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cStatInfo(achMakeBread, "makeBread", achCraftHoe),
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cStatInfo(achBakeCake, "bakeCake", achCraftHoe),
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cStatInfo(achCraftBetterPick, "buildBetterPickaxe", achCraftPickaxe),
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cStatInfo(achCookFish, "cookFish", achAcquireIron),
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cStatInfo(achOnARail, "onARail", achAcquireIron),
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cStatInfo(achCraftSword, "buildSword", achCraftWorkbench),
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cStatInfo(achKillMonster, "killEnemy", achCraftSword),
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cStatInfo(achKillCow, "killCow", achCraftSword),
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cStatInfo(achFlyPig, "flyPig", achKillCow),
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cStatInfo(achSnipeSkeleton, "snipeSkeleton", achKillMonster),
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cStatInfo(achDiamonds, "diamonds", achAcquireIron),
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cStatInfo(achEnterPortal, "portal", achDiamonds),
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cStatInfo(achReturnToSender, "ghast", achEnterPortal),
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cStatInfo(achBlazeRod, "blazeRod", achEnterPortal),
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cStatInfo(achBrewPotion, "potion", achBlazeRod),
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cStatInfo(achEnterTheEnd, "theEnd", achBlazeRod),
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cStatInfo(achDefeatDragon, "theEnd2", achEnterTheEnd),
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cStatInfo(achCraftEnchantTable, "enchantments", achDiamonds),
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cStatInfo(achOverkill, "overkill", achCraftEnchantTable),
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cStatInfo(achBookshelf, "bookcase", achCraftEnchantTable),
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cStatInfo(achExploreAllBiomes, "exploreAllBiomes", achEnterTheEnd),
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cStatInfo(achSpawnWither, "spawnWither", achDefeatDragon),
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cStatInfo(achKillWither, "killWither", achSpawnWither),
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cStatInfo(achFullBeacon, "fullBeacon", achKillWither),
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cStatInfo(achBreedCow, "breedCow", achKillCow),
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cStatInfo(achThrowDiamonds, "diamondsToYou", achDiamonds),
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cStatInfo(achOpenInv, "achievement.openInventory"),
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cStatInfo(achMineWood, "achievement.mineWood", achOpenInv),
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cStatInfo(achCraftWorkbench, "achievement.buildWorkBench", achMineWood),
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cStatInfo(achCraftPickaxe, "achievement.buildPickaxe", achCraftWorkbench),
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cStatInfo(achCraftFurnace, "achievement.buildFurnace", achCraftPickaxe),
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cStatInfo(achAcquireIron, "achievement.acquireIron", achCraftFurnace),
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cStatInfo(achCraftHoe, "achievement.buildHoe", achCraftWorkbench),
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cStatInfo(achMakeBread, "achievement.makeBread", achCraftHoe),
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cStatInfo(achBakeCake, "achievement.bakeCake", achCraftHoe),
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cStatInfo(achCraftBetterPick, "achievement.buildBetterPickaxe", achCraftPickaxe),
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cStatInfo(achCookFish, "achievement.cookFish", achAcquireIron),
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cStatInfo(achOnARail, "achievement.onARail", achAcquireIron),
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cStatInfo(achCraftSword, "achievement.buildSword", achCraftWorkbench),
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cStatInfo(achKillMonster, "achievement.killEnemy", achCraftSword),
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cStatInfo(achKillCow, "achievement.killCow", achCraftSword),
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cStatInfo(achFlyPig, "achievement.flyPig", achKillCow),
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cStatInfo(achSnipeSkeleton, "achievement.snipeSkeleton", achKillMonster),
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cStatInfo(achDiamonds, "achievement.diamonds", achAcquireIron),
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cStatInfo(achEnterPortal, "achievement.portal", achDiamonds),
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cStatInfo(achReturnToSender, "achievement.ghast", achEnterPortal),
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cStatInfo(achBlazeRod, "achievement.blazeRod", achEnterPortal),
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cStatInfo(achBrewPotion, "achievement.potion", achBlazeRod),
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cStatInfo(achEnterTheEnd, "achievement.theEnd", achBlazeRod),
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cStatInfo(achDefeatDragon, "achievement.theEnd2", achEnterTheEnd),
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cStatInfo(achCraftEnchantTable, "achievement.enchantments", achDiamonds),
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cStatInfo(achOverkill, "achievement.overkill", achCraftEnchantTable),
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cStatInfo(achBookshelf, "achievement.bookcase", achCraftEnchantTable),
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cStatInfo(achExploreAllBiomes, "achievement.exploreAllBiomes", achEnterTheEnd),
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cStatInfo(achSpawnWither, "achievement.spawnWither", achDefeatDragon),
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cStatInfo(achKillWither, "achievement.killWither", achSpawnWither),
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cStatInfo(achFullBeacon, "achievement.fullBeacon", achKillWither),
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cStatInfo(achBreedCow, "achievement.breedCow", achKillCow),
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cStatInfo(achThrowDiamonds, "achievement.diamondsToYou", achDiamonds),
|
||||
|
||||
// http://minecraft.gamepedia.com/Statistics
|
||||
|
||||
@ -57,6 +57,7 @@ cStatInfo cStatInfo::ms_Info[statCount] = {
|
||||
cStatInfo(statDistFallen, "stat.fallOneCm"),
|
||||
cStatInfo(statDistClimbed, "stat.climbOneCm"),
|
||||
cStatInfo(statDistFlown, "stat.flyOneCm"),
|
||||
cStatInfo(statDistDove, "stat.diveOneCm"),
|
||||
cStatInfo(statDistMinecart, "stat.minecartOneCm"),
|
||||
cStatInfo(statDistBoat, "stat.boatOneCm"),
|
||||
cStatInfo(statDistPig, "stat.pigOneCm"),
|
||||
@ -137,3 +138,59 @@ eStatistic cStatInfo::GetPrerequisite(const eStatistic a_Type)
|
||||
|
||||
|
||||
|
||||
cStatManager::cStatManager()
|
||||
{
|
||||
Reset();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
StatValue cStatManager::GetValue(const eStatistic a_Stat) const
|
||||
{
|
||||
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
|
||||
|
||||
return m_MainStats[a_Stat];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cStatManager::SetValue(const eStatistic a_Stat, const StatValue a_Value)
|
||||
{
|
||||
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
|
||||
|
||||
m_MainStats[a_Stat] = a_Value;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
StatValue cStatManager::AddValue(const eStatistic a_Stat, const StatValue a_Delta)
|
||||
{
|
||||
ASSERT((a_Stat > statInvalid) && (a_Stat < statCount));
|
||||
|
||||
m_MainStats[a_Stat] += a_Delta;
|
||||
|
||||
return m_MainStats[a_Stat];
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cStatManager::Reset(void)
|
||||
{
|
||||
for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
|
||||
{
|
||||
m_MainStats[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -9,6 +9,7 @@
|
||||
|
||||
|
||||
|
||||
// tolua_begin
|
||||
enum eStatistic
|
||||
{
|
||||
// The order must match the order of cStatInfo::ms_Info
|
||||
@ -77,6 +78,7 @@ enum eStatistic
|
||||
|
||||
statCount
|
||||
};
|
||||
// tolua_end
|
||||
|
||||
|
||||
|
||||
@ -114,3 +116,49 @@ private:
|
||||
|
||||
|
||||
|
||||
|
||||
/* Signed (?) integral value. */
|
||||
typedef int StatValue; // tolua_export
|
||||
|
||||
|
||||
|
||||
|
||||
/** Class that manages the statistics and achievements of a single player. */
|
||||
// tolua_begin
|
||||
class cStatManager
|
||||
{
|
||||
public:
|
||||
// tolua_end
|
||||
|
||||
cStatManager();
|
||||
|
||||
// tolua_begin
|
||||
|
||||
/** Return the value of the specified stat. */
|
||||
StatValue GetValue(const eStatistic a_Stat) const;
|
||||
|
||||
/** Set the value of the specified stat. */
|
||||
void SetValue(const eStatistic a_Stat, const StatValue a_Value);
|
||||
|
||||
/** Reset everything. */
|
||||
void Reset();
|
||||
|
||||
/** Increment the specified stat.
|
||||
*
|
||||
* Returns the new value.
|
||||
*/
|
||||
StatValue AddValue(const eStatistic a_Stat, const StatValue a_Delta = 1);
|
||||
|
||||
// tolua_end
|
||||
|
||||
private:
|
||||
|
||||
StatValue m_MainStats[statCount];
|
||||
|
||||
// TODO 10-05-2014 xdot: Use, mine, craft statistics
|
||||
|
||||
|
||||
}; // tolua_export
|
||||
|
||||
|
||||
|
||||
|
126
src/WorldStorage/StatSerializer.cpp
Normal file
126
src/WorldStorage/StatSerializer.cpp
Normal file
@ -0,0 +1,126 @@
|
||||
|
||||
// StatSerializer.cpp
|
||||
|
||||
|
||||
#include "Globals.h"
|
||||
#include "StatSerializer.h"
|
||||
|
||||
#include "../Statistics.h"
|
||||
|
||||
#include <fstream>
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
cStatSerializer::cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager)
|
||||
: m_Manager(a_Manager)
|
||||
{
|
||||
AString StatsPath;
|
||||
Printf(StatsPath, "%s/stats", a_WorldName.c_str());
|
||||
|
||||
m_Path = StatsPath + "/" + a_PlayerName + ".dat";
|
||||
|
||||
/* Ensure that the directory exists. */
|
||||
cFile::CreateFolder(FILE_IO_PREFIX + StatsPath);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cStatSerializer::Load(void)
|
||||
{
|
||||
AString Data = cFile::ReadWholeFile(FILE_IO_PREFIX + m_Path);
|
||||
if (Data.empty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Json::Value Root;
|
||||
Json::Reader Reader;
|
||||
|
||||
if (Reader.parse(Data, Root, false))
|
||||
{
|
||||
return LoadStatFromJSON(Root);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cStatSerializer::Save(void)
|
||||
{
|
||||
Json::Value Root;
|
||||
SaveStatToJSON(Root);
|
||||
|
||||
cFile File;
|
||||
if (!File.Open(FILE_IO_PREFIX + m_Path, cFile::fmWrite))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
Json::StyledWriter Writer;
|
||||
AString JsonData = Writer.write(Root);
|
||||
|
||||
File.Write(JsonData.data(), JsonData.size());
|
||||
File.Close();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void cStatSerializer::SaveStatToJSON(Json::Value & a_Out)
|
||||
{
|
||||
for (unsigned int i = 0; i < (unsigned int)statCount; ++i)
|
||||
{
|
||||
StatValue Value = m_Manager->GetValue((eStatistic) i);
|
||||
|
||||
if (Value != 0)
|
||||
{
|
||||
const AString & StatName = cStatInfo::GetName((eStatistic) i);
|
||||
|
||||
a_Out[StatName] = Value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
bool cStatSerializer::LoadStatFromJSON(const Json::Value & a_In)
|
||||
{
|
||||
m_Manager->Reset();
|
||||
|
||||
for (Json::ValueIterator it = a_In.begin() ; it != a_In.end() ; ++it)
|
||||
{
|
||||
AString StatName = it.key().asString();
|
||||
|
||||
eStatistic StatType = cStatInfo::GetType(StatName);
|
||||
|
||||
if (StatType == statInvalid)
|
||||
{
|
||||
LOGWARNING("Invalid statistic type %s", StatName.c_str());
|
||||
continue;
|
||||
}
|
||||
|
||||
m_Manager->SetValue(StatType, (*it).asInt());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
53
src/WorldStorage/StatSerializer.h
Normal file
53
src/WorldStorage/StatSerializer.h
Normal file
@ -0,0 +1,53 @@
|
||||
|
||||
// StatSerializer.h
|
||||
|
||||
// Declares the cStatSerializer class that is used for saving stats into JSON
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "json/json.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// fwd:
|
||||
class cStatManager;
|
||||
|
||||
|
||||
|
||||
|
||||
class cStatSerializer
|
||||
{
|
||||
public:
|
||||
|
||||
cStatSerializer(const AString& a_WorldName, const AString& a_PlayerName, cStatManager* a_Manager);
|
||||
|
||||
bool Load(void);
|
||||
|
||||
bool Save(void);
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
void SaveStatToJSON(Json::Value & a_Out);
|
||||
|
||||
bool LoadStatFromJSON(const Json::Value & a_In);
|
||||
|
||||
|
||||
private:
|
||||
|
||||
cStatManager* m_Manager;
|
||||
|
||||
AString m_Path;
|
||||
|
||||
|
||||
} ;
|
||||
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user