commit
c7260b2f63
@ -21,7 +21,8 @@
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cCommandBlockEntity::cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) :
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cCommandBlockEntity::cCommandBlockEntity(int a_X, int a_Y, int a_Z, cWorld * a_World) :
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super(E_BLOCK_COMMAND_BLOCK, a_X, a_Y, a_Z, a_World),
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super(E_BLOCK_COMMAND_BLOCK, a_X, a_Y, a_Z, a_World),
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m_ShouldExecute(false),
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m_ShouldExecute(false),
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m_IsPowered(false)
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m_IsPowered(false),
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m_Result(0)
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{}
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{}
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@ -14,6 +14,8 @@
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cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
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cMobHeadEntity::cMobHeadEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
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super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World),
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super(E_BLOCK_HEAD, a_BlockX, a_BlockY, a_BlockZ, a_World),
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m_Type(SKULL_TYPE_SKELETON),
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m_Rotation(SKULL_ROTATION_NORTH),
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m_Owner("")
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m_Owner("")
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{
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{
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}
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}
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@ -53,6 +53,8 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d
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, m_TicksSinceLastVoidDamage(0)
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, m_TicksSinceLastVoidDamage(0)
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, m_IsSwimming(false)
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, m_IsSwimming(false)
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, m_IsSubmerged(false)
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, m_IsSubmerged(false)
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, m_AirLevel(0)
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, m_AirTickTimer(0)
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, m_HeadYaw( 0.0 )
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, m_HeadYaw( 0.0 )
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, m_Rot(0.0, 0.0, 0.0)
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, m_Rot(0.0, 0.0, 0.0)
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, m_Pos(a_X, a_Y, a_Z)
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, m_Pos(a_X, a_Y, a_Z)
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@ -108,7 +108,7 @@ void cAggressiveMonster::Attack(float a_Dt)
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bool cAggressiveMonster::IsMovingToTargetPosition()
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bool cAggressiveMonster::IsMovingToTargetPosition()
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{
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{
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float epsilon = 0.000000000001;
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static const float epsilon = 0.000000000001;
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// Difference between destination x and target x is negligible (to 10^-12 precision)
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// Difference between destination x and target x is negligible (to 10^-12 precision)
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if (fabsf((float)m_FinalDestination.x - (float)m_Target->GetPosX()) < epsilon)
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if (fabsf((float)m_FinalDestination.x - (float)m_Target->GetPosX()) < epsilon)
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{
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{
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