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Merge pull request #2351 from SamJBarney/TorchStairFix

Torches can now be placed on top of upside down stairs.
This commit is contained in:
worktycho 2015-07-14 07:55:36 +01:00
commit c638b76828

View File

@ -119,6 +119,22 @@ public:
// Toches can be placed on the top of these slabs only if the occupy the top half of the voxel
return ((a_BlockFace == BLOCK_FACE_YP) && ((a_BlockMeta & 0x08) == 0x08));
}
case E_BLOCK_WOODEN_STAIRS:
case E_BLOCK_COBBLESTONE_STAIRS:
case E_BLOCK_BRICK_STAIRS:
case E_BLOCK_STONE_BRICK_STAIRS:
case E_BLOCK_NETHER_BRICK_STAIRS:
case E_BLOCK_SANDSTONE_STAIRS:
case E_BLOCK_SPRUCE_WOOD_STAIRS:
case E_BLOCK_BIRCH_WOOD_STAIRS:
case E_BLOCK_JUNGLE_WOOD_STAIRS:
case E_BLOCK_QUARTZ_STAIRS:
case E_BLOCK_ACACIA_WOOD_STAIRS:
case E_BLOCK_DARK_OAK_WOOD_STAIRS:
case E_BLOCK_RED_SANDSTONE_STAIRS:
{
return (a_BlockFace == BLOCK_FACE_TOP) && (a_BlockMeta & E_BLOCK_STAIRS_UPSIDE_DOWN);
}
default:
{
if (cBlockInfo::FullyOccupiesVoxel(a_BlockType))