ClientHandle.cpp: Process look before pos
This commit is contained in:
parent
0a3570bc9d
commit
c204735f38
@ -1391,8 +1391,8 @@ void cClientHandle::HandlePlayerLook(float a_Rotation, float a_Pitch, bool a_IsO
|
||||
|
||||
void cClientHandle::HandlePlayerMoveLook(double a_PosX, double a_PosY, double a_PosZ, double a_Stance, float a_Rotation, float a_Pitch, bool a_IsOnGround)
|
||||
{
|
||||
HandlePlayerPos(a_PosX, a_PosY, a_PosZ, a_Stance, a_IsOnGround);
|
||||
HandlePlayerLook(a_Rotation, a_Pitch, a_IsOnGround);
|
||||
HandlePlayerPos(a_PosX, a_PosY, a_PosZ, a_Stance, a_IsOnGround);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user