FastNBTWriter: AddString now uses string_view
* Avoids an allocation for all those string literals we pass in
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@ -614,12 +614,12 @@ void cFastNBTWriter::AddDouble(const AString & a_Name, double a_Value)
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void cFastNBTWriter::AddString(const AString & a_Name, const AString & a_Value)
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void cFastNBTWriter::AddString(const AString & a_Name, const std::string_view a_Value)
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{
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{
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TagCommon(a_Name, TAG_String);
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TagCommon(a_Name, TAG_String);
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UInt16 len = htons(static_cast<UInt16>(a_Value.size()));
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const UInt16 Length = htons(static_cast<UInt16>(a_Value.size()));
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m_Result.append(reinterpret_cast<const char *>(&len), 2);
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m_Result.append(reinterpret_cast<const char *>(&Length), sizeof(Length));
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m_Result.append(a_Value.c_str(), a_Value.size());
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m_Result.append(a_Value);
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}
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}
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@ -334,7 +334,7 @@ public:
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void AddLong (const AString & a_Name, Int64 a_Value);
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void AddLong (const AString & a_Name, Int64 a_Value);
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void AddFloat (const AString & a_Name, float a_Value);
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void AddFloat (const AString & a_Name, float a_Value);
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void AddDouble (const AString & a_Name, double a_Value);
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void AddDouble (const AString & a_Name, double a_Value);
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void AddString (const AString & a_Name, const AString & a_Value);
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void AddString (const AString & a_Name, std::string_view a_Value);
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void AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements);
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void AddByteArray(const AString & a_Name, const char * a_Value, size_t a_NumElements);
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void AddIntArray (const AString & a_Name, const Int32 * a_Value, size_t a_NumElements);
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void AddIntArray (const AString & a_Name, const Int32 * a_Value, size_t a_NumElements);
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